You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

207 lines
6.9 KiB

/*
* EEZ Modular Firmware
* Copyright (C) 2020-present, Envox d.o.o.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <math.h>
#include <eez/core/alloc.h>
#include <eez/core/util.h>
#include <eez/gui/gui.h>
#include <eez/gui/data.h>
#include <eez/gui/widgets/input.h>
#include <eez/flow/private.h>
namespace eez {
namespace gui {
static const size_t MAX_TEXT_LEN = 128;
void getInputWidgetParams(const gui::WidgetCursor &widgetCursor, Value &min, Value &max, Value &precision, Unit &unit) {
auto widget = (const InputWidget*)widgetCursor.widget;
auto unitValue = get(widgetCursor, widget->unit);
unit = getUnitFromName(unitValue.toString(0x5049bd52).getString());
auto minValue = get(widgetCursor, widget->min);
auto maxValue = get(widgetCursor, widget->max);
auto precisionValue = get(widgetCursor, widget->precision);
float factor = getUnitFactor(unit);
auto baseUnit = getBaseUnit(unit);
min = Value(minValue.toFloat() * factor, baseUnit);
max = Value(maxValue.toFloat() * factor, baseUnit);
precision = Value(precisionValue.toFloat() * factor, baseUnit);
}
Value getInputWidgetMin(const gui::WidgetCursor &widgetCursor) {
auto widget = (const InputWidget*)widgetCursor.widget;
auto flowState = widgetCursor.flowState;
if (flowState) {
auto inputWidgetExecutionState = (InputWidgetExecutionState *)flowState->componenentExecutionStates[widget->componentIndex];
if (inputWidgetExecutionState) {
return inputWidgetExecutionState->min;
}
}
auto unitValue = get(widgetCursor, widget->unit);
auto unit = getUnitFromName(unitValue.toString(0x5049bd52).getString());
auto baseUnit = getBaseUnit(unit);
auto value = get(widgetCursor, widget->min);
float factor = getUnitFactor(unit);
return Value(value.toFloat() * factor, baseUnit);
}
Value getInputWidgetMax(const gui::WidgetCursor &widgetCursor) {
auto widget = (const InputWidget*)widgetCursor.widget;
auto flowState = widgetCursor.flowState;
if (flowState) {
auto inputWidgetExecutionState = (InputWidgetExecutionState *)flowState->componenentExecutionStates[widget->componentIndex];
if (inputWidgetExecutionState) {
return inputWidgetExecutionState->max;
}
}
auto unitValue = get(widgetCursor, widget->unit);
auto unit = getUnitFromName(unitValue.toString(0x5049bd52).getString());
auto baseUnit = getBaseUnit(unit);
auto value = get(widgetCursor, widget->max);
float factor = getUnitFactor(unit);
return Value(value.toFloat() * factor, baseUnit);
}
Value getInputWidgetPrecision(const gui::WidgetCursor &widgetCursor) {
auto widget = (const InputWidget*)widgetCursor.widget;
auto flowState = widgetCursor.flowState;
if (flowState) {
auto inputWidgetExecutionState = (InputWidgetExecutionState *)flowState->componenentExecutionStates[widget->componentIndex];
if (inputWidgetExecutionState) {
return inputWidgetExecutionState->precision;
}
}
auto unitValue = get(widgetCursor, widget->unit);
auto unit = getUnitFromName(unitValue.toString(0x5049bd52).getString());
auto baseUnit = getBaseUnit(unit);
auto value = get(widgetCursor, widget->precision);
float factor = getUnitFactor(unit);
return Value(value.toFloat() * factor, baseUnit);
}
Unit getInputWidgetUnit(const gui::WidgetCursor &widgetCursor) {
auto widget = (const InputWidget*)widgetCursor.widget;
auto flowState = widgetCursor.flowState;
if (flowState) {
auto inputWidgetExecutionState = (InputWidgetExecutionState *)flowState->componenentExecutionStates[widget->componentIndex];
if (inputWidgetExecutionState) {
return inputWidgetExecutionState->unit;
}
}
auto unitValue = get(widgetCursor, widget->unit);
if (unitValue.isString()) {
return getUnitFromName(unitValue.toString(0x5049bd52).getString());
} else {
return UNIT_NONE;
}
}
Value getInputWidgetData(const gui::WidgetCursor &widgetCursor, const Value &dataValue) {
auto widget = (const InputWidget*)widgetCursor.widget;
if (widget->flags & INPUT_WIDGET_TYPE_NUMBER) {
auto unit = getInputWidgetUnit(widgetCursor);
float factor = getUnitFactor(unit);
auto baseUnit = getBaseUnit(unit);
return Value(dataValue.toFloat() * factor, baseUnit);
} else {
return Value::makeStringRef(dataValue.getString(), -1, 0xa3d4f1d4);
}
}
bool InputWidgetState::updateState() {
WIDGET_STATE_START(InputWidget);
const Style *style = getStyle(g_hooks.overrideStyle(widgetCursor, widget->style));
WIDGET_STATE(flags.active, g_isActiveWidget);
WIDGET_STATE(flags.focused, isFocusWidget(widgetCursor));
WIDGET_STATE(flags.blinking, g_isBlinkTime && styleIsBlink(style));
WIDGET_STATE(data, get(widgetCursor, widget->data));
WIDGET_STATE_END()
}
void InputWidgetState::render() {
const WidgetCursor &widgetCursor = g_widgetCursor;
auto widget = (const InputWidget*)widgetCursor.widget;
if (widgetCursor.flowState) {
auto inputWidgetExecutionState = (InputWidgetExecutionState *)widgetCursor.flowState->componenentExecutionStates[widget->componentIndex];
if (!inputWidgetExecutionState) {
inputWidgetExecutionState = eez::flow::allocateComponentExecutionState<InputWidgetExecutionState>(widgetCursor.flowState, widget->componentIndex);
}
getInputWidgetParams(
widgetCursor,
inputWidgetExecutionState->min,
inputWidgetExecutionState->max,
inputWidgetExecutionState->precision,
inputWidgetExecutionState->unit
);
}
const Style *style = getStyle(g_hooks.overrideStyle(widgetCursor, widget->style));
uint16_t overrideColor = flags.focused ? style->focusColor : g_hooks.overrideStyleColor(widgetCursor, style);
uint16_t overrideBackgroundColor = flags.focused ? style->focusBackgroundColor : style->backgroundColor;
uint16_t overrideActiveColor = flags.focused ? style->focusBackgroundColor : g_hooks.overrideActiveStyleColor(widgetCursor, style);
uint16_t overrideActiveBackgroundColor = flags.focused ? style->focusColor : style->activeBackgroundColor;
char text[MAX_TEXT_LEN + 1];
data.toText(text, sizeof(text));
if ((widget->flags & INPUT_WIDGET_TYPE_TEXT) && (widget->flags & INPUT_WIDGET_PASSWORD_FLAG)) {
for (int i = 0; text[i]; i++) {
text[i] = '*';
}
}
drawText(
text, -1,
widgetCursor.x, widgetCursor.y, widgetCursor.w, widgetCursor.h,
style,
flags.active, flags.blinking, false,
&overrideColor, &overrideBackgroundColor, &overrideActiveColor, &overrideActiveBackgroundColor,
true // useSmallerFontIfDoesNotFit
);
}
} // namespace gui
} // namespace eez