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#include <eez/core/os.h>
#include <eez/core/eeprom.h>
#include <eez/gui/gui.h>
#include <eez/gui/keypad.h>
#include <eez/gui/touch_calibration.h>
#include <eez/flow/flow.h>
#include "../firmware.h"
#include "app_context.h"
#include "keypad.h"
#if defined(EEZ_PLATFORM_SIMULATOR)
#include "../platform/simulator/front_panel.h"
#endif
#if defined(EEZ_PLATFORM_SIMULATOR)
// for home directory (see getConfFilePath)
#ifdef _WIN32
#undef INPUT
#undef OUTPUT
#include <Shlobj.h>
#include <Windows.h>
#include <direct.h>
#else
#include <string.h>
#include <pwd.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <unistd.h>
#endif
#endif
namespace eez {
#if defined(EEZ_PLATFORM_SIMULATOR)
char *getConfFilePath(const char *file_name) {
static char file_path[1024];
*file_path = 0;
#ifdef _WIN32
if (SUCCEEDED(SHGetFolderPathA(NULL, CSIDL_PROFILE, NULL, 0, file_path))) {
stringAppendString(file_path, sizeof(file_path), "\\.stm32f469i-disco");
_mkdir(file_path);
stringAppendString(file_path, sizeof(file_path), "\\");
}
#elif defined(__EMSCRIPTEN__)
stringAppendString(file_path, sizeof(file_path), "/stm32f469i-disco/");
#else
const char *home_dir = 0;
if ((home_dir = getenv("HOME")) == NULL) {
home_dir = getpwuid(getuid())->pw_dir;
}
if (home_dir) {
stringAppendString(file_path, sizeof(file_path), home_dir);
stringAppendString(file_path, sizeof(file_path), "/.stm32f469i-disco");
mkdir(file_path, S_IRWXU | S_IRWXG | S_IROTH | S_IXOTH);
stringAppendString(file_path, sizeof(file_path), "/");
}
#endif
char *q = file_path + strlen(file_path);
const char *p = file_name;
while (*p) {
char ch = *p++;
#ifdef _WIN32
if (ch == '/')
*q++ = '\\';
#else
if (ch == '\\')
*q++ = '/';
#endif
else
*q++ = ch;
}
*q = 0;
return file_path;
}
#endif
namespace gui {
AppContext *getAppContextFromId(int16_t id) {
if (id == APP_CONTEXT_ID_DEVICE) {
return &g_deviceAppContext;
}
#if defined(EEZ_PLATFORM_SIMULATOR)
if (id == APP_CONTEXT_ID_SIMULATOR_FRONT_PANEL) {
return &g_frontPanelAppContext;
}
#endif
return nullptr;
}
static int overrideStyleHook(const WidgetCursor &widgetCursor, int styleId) {
return styleId;
}
static bool styleGetSmallerFontHook(font::Font &font) {
return true;
}
static int getExtraLongTouchActionHook() {
return ACTION_ID_NONE;
}
void initHooks() {
g_hooks.overrideStyle = overrideStyleHook;
g_hooks.getExtraLongTouchAction = getExtraLongTouchActionHook;
g_hooks.styleGetSmallerFont = styleGetSmallerFontHook;
}
} // namespace gui
} // namespace eez