#include #include #include #include "app_context.h" #include "document.h" #include "keypad.h" namespace eez { namespace gui { DeviceAppContext g_deviceAppContext; void DeviceAppContext::stateManagment() { AppContext::stateManagment(); if (getActivePageId() == PAGE_ID_NONE) { showPage(getMainPageId()); } } int DeviceAppContext::getMainPageId() { return PAGE_ID_MAIN; } bool DeviceAppContext::isAutoRepeatAction(int action) { return action == ACTION_ID_KEYPAD_BACK; } } // namespace gui } // namespace eez