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/*
* EEZ Modular Firmware
* Copyright (C) 2015-present, Envox d.o.o.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <eez/core/util.h>
#include <eez/gui/gui.h>
#include <eez/gui/widgets/toggle_button.h>
namespace eez {
namespace gui {
bool ToggleButtonWidgetState::updateState() {
WIDGET_STATE_START(ToggleButtonWidget);
WIDGET_STATE(flags.active, g_isActiveWidget);
WIDGET_STATE(flags.enabled, get(widgetCursor, widget->data).getInt() ? 1 : 0);
WIDGET_STATE_END()
}
void ToggleButtonWidgetState::render() {
const WidgetCursor &widgetCursor = g_widgetCursor;
auto widget = (const ToggleButtonWidget *)widgetCursor.widget;
const Style* style = getStyle(widget->style);
auto text = flags.enabled ? widget->text2 : widget->text1;
if (text) {
drawText(
static_cast<const char *>(text),
-1,
widgetCursor.x, widgetCursor.y, widgetCursor.w, widgetCursor.h,
style,
flags.active
);
}
}
} // namespace gui
} // namespace eez