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153 lines
4.4 KiB
153 lines
4.4 KiB
/* |
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* EEZ Modular Firmware |
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* Copyright (C) 2015-present, Envox d.o.o. |
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* |
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* This program is free software: you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation, either version 3 of the License, or |
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* (at your option) any later version. |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* You should have received a copy of the GNU General Public License |
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* along with this program. If not, see <http://www.gnu.org/licenses/>. |
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*/ |
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#include <eez/core/util.h> |
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#include <eez/core/sound.h> |
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#include <eez/conf.h> |
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#if OPTION_KEYBOARD |
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#include <eez/core/keyboard.h> |
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#endif |
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#include <eez/gui/gui.h> |
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#include <eez/gui/widgets/up_down.h> |
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namespace eez { |
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namespace gui { |
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bool UpDownWidgetState::updateState() { |
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WIDGET_STATE_START(UpDownWidget); |
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WIDGET_STATE(flags.active, g_isActiveWidget); |
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WIDGET_STATE(data, get(widgetCursor, widget->data)); |
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WIDGET_STATE_END() |
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} |
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void UpDownWidgetState::render() { |
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const WidgetCursor &widgetCursor = g_widgetCursor; |
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auto widget = (const UpDownWidget *)widgetCursor.widget; |
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const Style *buttonsStyle = getStyle(widget->buttonsStyle); |
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font::Font buttonsFont = styleGetFont(buttonsStyle); |
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int buttonWidth = buttonsFont.getHeight(); |
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if (widget->downButtonText) { |
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drawText( |
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static_cast<const char *>(widget->downButtonText), -1, |
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widgetCursor.x, widgetCursor.y, buttonWidth, widgetCursor.h, |
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buttonsStyle, |
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flags.active && segment == UP_DOWN_WIDGET_SEGMENT_DOWN_BUTTON |
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); |
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} |
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char text[64]; |
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data.toText(text, sizeof(text)); |
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const Style *style = getStyle(widget->style); |
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drawText( |
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text, -1, |
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widgetCursor.x + buttonWidth, widgetCursor.y, (int)(widgetCursor.w - 2 * buttonWidth), widgetCursor.h, |
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style |
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); |
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if (widget->upButtonText) { |
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drawText( |
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static_cast<const char *>(widget->upButtonText), -1, |
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widgetCursor.x + widgetCursor.w - buttonWidth, widgetCursor.y, buttonWidth, widgetCursor.h, |
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buttonsStyle, |
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flags.active && segment == UP_DOWN_WIDGET_SEGMENT_UP_BUTTON |
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); |
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} |
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} |
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void UpDownWidgetState::upDown(const WidgetCursor &widgetCursor, UpDownWidgetSegment segment_) { |
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segment = segment_; |
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const Widget *widget = widgetCursor.widget; |
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int value = get(widgetCursor, widget->data).getInt(); |
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int newValue = value; |
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if (segment == UP_DOWN_WIDGET_SEGMENT_DOWN_BUTTON) { |
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--newValue; |
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} else if (segment == UP_DOWN_WIDGET_SEGMENT_UP_BUTTON) { |
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++newValue; |
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} |
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int min = getMin(widgetCursor, widget->data).getInt(); |
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if (newValue < min) { |
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newValue = min; |
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} |
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int max = getMax(widgetCursor, widget->data).getInt(); |
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if (newValue > max) { |
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newValue = max; |
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} |
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if (newValue != value) { |
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set(widgetCursor, widget->data, newValue); |
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} |
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} |
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bool UpDownWidgetState::hasOnTouch() { |
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return true; |
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} |
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void UpDownWidgetState::onTouch(const WidgetCursor &widgetCursor, Event &touchEvent) { |
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if (touchEvent.type == EVENT_TYPE_TOUCH_DOWN || touchEvent.type == EVENT_TYPE_AUTO_REPEAT) { |
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if (touchEvent.x < widgetCursor.x + widgetCursor.w / 2) { |
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upDown(widgetCursor, UP_DOWN_WIDGET_SEGMENT_DOWN_BUTTON); |
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} else { |
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upDown(widgetCursor, UP_DOWN_WIDGET_SEGMENT_UP_BUTTON); |
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} |
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sound::playClick(); |
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} |
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} |
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bool UpDownWidgetState::hasOnKeyboard() { |
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#if OPTION_KEYBOARD |
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return true; |
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#else |
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return false; |
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#endif |
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} |
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bool UpDownWidgetState::onKeyboard(const WidgetCursor &widgetCursor, uint8_t key, uint8_t mod) { |
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#if OPTION_KEYBOARD |
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if (mod == 0) { |
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if (key == KEY_LEFTARROW || key == KEY_DOWNARROW) { |
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upDown(widgetCursor, UP_DOWN_WIDGET_SEGMENT_DOWN_BUTTON); |
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sound::playClick(); |
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return true; |
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} else if (key == KEY_RIGHTARROW || key == KEY_UPARROW) { |
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upDown(widgetCursor, UP_DOWN_WIDGET_SEGMENT_UP_BUTTON); |
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sound::playClick(); |
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return true; |
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} |
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} |
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return false; |
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#else |
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return false; |
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#endif |
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} |
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} // namespace gui |
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} // namespace eez
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