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202 lines
6.5 KiB
202 lines
6.5 KiB
2 years ago
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//----------------------------------------------------------------------------
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// Anti-Grain Geometry - Version 2.4
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// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
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//
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// Permission to copy, use, modify, sell and distribute this software
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// is granted provided this copyright notice appears in all copies.
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// This software is provided "as is" without express or implied
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// warranty, and with no claim as to its suitability for any purpose.
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//
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//----------------------------------------------------------------------------
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// Contact: mcseem@antigrain.com
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// mcseemagg@yahoo.com
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// http://www.antigrain.com
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//----------------------------------------------------------------------------
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//
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// classes conv_curve
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//
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//----------------------------------------------------------------------------
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#ifndef AGG_CONV_CURVE_INCLUDED
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#define AGG_CONV_CURVE_INCLUDED
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#include "agg_basics.h"
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#include "agg_curves.h"
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namespace agg
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{
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//---------------------------------------------------------------conv_curve
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// Curve converter class. Any path storage can have Bezier curves defined
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// by their control points. There're two types of curves supported: curve3
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// and curve4. Curve3 is a conic Bezier curve with 2 endpoints and 1 control
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// point. Curve4 has 2 control points (4 points in total) and can be used
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// to interpolate more complicated curves. Curve4, unlike curve3 can be used
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// to approximate arcs, both circular and elliptical. Curves are approximated
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// with straight lines and one of the approaches is just to store the whole
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// sequence of vertices that approximate our curve. It takes additional
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// memory, and at the same time the consecutive vertices can be calculated
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// on demand.
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//
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// Initially, path storages are not suppose to keep all the vertices of the
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// curves (although, nothing prevents us from doing so). Instead, path_storage
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// keeps only vertices, needed to calculate a curve on demand. Those vertices
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// are marked with special commands. So, if the path_storage contains curves
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// (which are not real curves yet), and we render this storage directly,
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// all we will see is only 2 or 3 straight line segments (for curve3 and
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// curve4 respectively). If we need to see real curves drawn we need to
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// include this class into the conversion pipeline.
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//
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// Class conv_curve recognizes commands path_cmd_curve3 and path_cmd_curve4
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// and converts these vertices into a move_to/line_to sequence.
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//-----------------------------------------------------------------------
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template<class VertexSource,
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class Curve3=curve3,
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class Curve4=curve4> class conv_curve
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{
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public:
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typedef Curve3 curve3_type;
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typedef Curve4 curve4_type;
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typedef conv_curve<VertexSource, Curve3, Curve4> self_type;
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explicit conv_curve(VertexSource& source) :
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m_source(&source), m_last_x(0.0), m_last_y(0.0) {}
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void attach(VertexSource& source) { m_source = &source; }
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void approximation_method(curve_approximation_method_e v)
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{
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m_curve3.approximation_method(v);
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m_curve4.approximation_method(v);
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}
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curve_approximation_method_e approximation_method() const
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{
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return m_curve4.approximation_method();
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}
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void approximation_scale(double s)
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{
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m_curve3.approximation_scale(s);
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m_curve4.approximation_scale(s);
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}
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double approximation_scale() const
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{
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return m_curve4.approximation_scale();
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}
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void angle_tolerance(double v)
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{
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m_curve3.angle_tolerance(v);
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m_curve4.angle_tolerance(v);
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}
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double angle_tolerance() const
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{
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return m_curve4.angle_tolerance();
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}
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void cusp_limit(double v)
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{
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m_curve3.cusp_limit(v);
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m_curve4.cusp_limit(v);
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}
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double cusp_limit() const
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{
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return m_curve4.cusp_limit();
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}
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void rewind(unsigned path_id);
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unsigned vertex(double* x, double* y);
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private:
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conv_curve(const self_type&);
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const self_type& operator = (const self_type&);
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VertexSource* m_source;
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double m_last_x;
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double m_last_y;
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curve3_type m_curve3;
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curve4_type m_curve4;
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};
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//------------------------------------------------------------------------
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template<class VertexSource, class Curve3, class Curve4>
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void conv_curve<VertexSource, Curve3, Curve4>::rewind(unsigned path_id)
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{
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m_source->rewind(path_id);
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m_last_x = 0.0;
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m_last_y = 0.0;
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m_curve3.reset();
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m_curve4.reset();
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}
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//------------------------------------------------------------------------
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template<class VertexSource, class Curve3, class Curve4>
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unsigned conv_curve<VertexSource, Curve3, Curve4>::vertex(double* x, double* y)
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{
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if(!is_stop(m_curve3.vertex(x, y)))
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{
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m_last_x = *x;
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m_last_y = *y;
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return path_cmd_line_to;
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}
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if(!is_stop(m_curve4.vertex(x, y)))
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{
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m_last_x = *x;
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m_last_y = *y;
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return path_cmd_line_to;
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}
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double ct2_x = 0;
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double ct2_y = 0;
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double end_x = 0;
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double end_y = 0;
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unsigned cmd = m_source->vertex(x, y);
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switch(cmd)
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{
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case path_cmd_curve3:
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m_source->vertex(&end_x, &end_y);
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m_curve3.init(m_last_x, m_last_y,
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*x, *y,
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end_x, end_y);
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m_curve3.vertex(x, y); // First call returns path_cmd_move_to
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m_curve3.vertex(x, y); // This is the first vertex of the curve
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cmd = path_cmd_line_to;
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break;
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case path_cmd_curve4:
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m_source->vertex(&ct2_x, &ct2_y);
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m_source->vertex(&end_x, &end_y);
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m_curve4.init(m_last_x, m_last_y,
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*x, *y,
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ct2_x, ct2_y,
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end_x, end_y);
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m_curve4.vertex(x, y); // First call returns path_cmd_move_to
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m_curve4.vertex(x, y); // This is the first vertex of the curve
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cmd = path_cmd_line_to;
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break;
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}
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m_last_x = *x;
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m_last_y = *y;
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return cmd;
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}
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}
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#endif
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