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78 lines
2.7 KiB
78 lines
2.7 KiB
2 years ago
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/*
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* EEZ Modular Firmware
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* Copyright (C) 2021-present, Envox d.o.o.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdio.h>
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#include <eez/gui/gui.h>
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#include <eez/flow/components.h>
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#include <eez/flow/components/call_action.h>
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#include <eez/flow/debugger.h>
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using namespace eez::gui;
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namespace eez {
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namespace flow {
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CallActionComponenentExecutionState::~CallActionComponenentExecutionState() {
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freeFlowState(flowState);
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}
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void executeCallAction(FlowState *flowState, unsigned componentIndex, int flowIndex) {
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if (flowIndex >= (int)flowState->flowDefinition->flows.count) {
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executeActionFunction(flowIndex - flowState->flowDefinition->flows.count);
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propagateValueThroughSeqout(flowState, componentIndex);
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return;
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}
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auto callActionComponenentExecutionState = (CallActionComponenentExecutionState *)flowState->componenentExecutionStates[componentIndex];
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if (callActionComponenentExecutionState) {
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if (canFreeFlowState(callActionComponenentExecutionState->flowState)) {
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freeFlowState(callActionComponenentExecutionState->flowState);
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} else {
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throwError(flowState, componentIndex, "CallAction is already running\n");
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return;
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}
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}
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FlowState *actionFlowState = initActionFlowState(flowIndex, flowState, componentIndex);
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if (canFreeFlowState(actionFlowState)) {
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freeFlowState(actionFlowState);
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propagateValueThroughSeqout(flowState, componentIndex);
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} else {
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callActionComponenentExecutionState = allocateComponentExecutionState<CallActionComponenentExecutionState>(flowState, componentIndex);
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callActionComponenentExecutionState->flowState = actionFlowState;
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}
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}
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void executeCallActionComponent(FlowState *flowState, unsigned componentIndex) {
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auto component = (CallActionActionComponent *)flowState->flow->components[componentIndex];
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auto flowIndex = component->flowIndex;
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if (flowIndex < 0) {
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throwError(flowState, componentIndex, "Invalid action flow index in CallAction\n");
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return;
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}
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executeCallAction(flowState, componentIndex, flowIndex);
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}
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} // namespace flow
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} // namespace eez
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