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61 lines
2.6 KiB
61 lines
2.6 KiB
2 years ago
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/*
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* EEZ Modular Firmware
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* Copyright (C) 2015-present, Envox d.o.o.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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namespace eez {
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namespace gui {
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inline font::Font styleGetFont(const Style *style) {
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return font::Font(getFontData(style->font));
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}
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inline bool styleIsBlink(const Style *style) {
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return style->flags & STYLE_FLAGS_BLINK;
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}
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void drawBorderAndBackground(int &x1, int &y1, int &x2, int &y2, const Style *style, uint16_t color, bool ignoreLuminocity = false);
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void drawText(
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const char *text, int textLength,
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int x, int y, int w, int h,
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const Style *style,
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bool active = false, bool blink = false, bool ignoreLuminocity = false,
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uint16_t *overrideColor = nullptr, uint16_t *overrideBackgroundColor = nullptr,
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uint16_t *overrideActiveColor = nullptr, uint16_t *overrideActiveBackgroundColor = nullptr,
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bool useSmallerFontIfDoesNotFit = false, int cursorPosition = -1, int xScroll = 0,
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bool boolSkipBackground = false
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);
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int getCharIndexAtPosition(int xPos, const char *text, int textLength, int x, int y, int w, int h, const Style *style);
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int getCursorXPosition(int cursorPosition, const char *text, int textLength, int x, int y, int w, int h, const Style *style);
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void drawMultilineText(const char *text, int x, int y, int w, int h, const Style *style, bool active, bool blinking, int firstLineIndent, int hangingIndent);
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int measureMultilineText(const char *text, int x, int y, int w, int h, const Style *style, int firstLineIndent, int hangingIndent);
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void drawBitmap(Image *image, int x, int y, int w, int h, const Style *style, bool active);
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void drawRectangle(int x, int y, int w, int h, const Style *style, bool active = false, bool ignoreLuminocity = false, bool invertColors = true);
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void drawShadow(int x1, int y1, int x2, int y2);
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void expandRectWithShadow(int &x1, int &y1, int &x2, int &y2);
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void drawLine(int x1, int y1, int x2, int y2);
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void drawAntialiasedLine(int x1, int y1, int x2, int y2);
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} // namespace gui
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} // namespace eez
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