/*
* EEZ Modular Firmware
* Copyright (C) 2015-present, Envox d.o.o.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#include
#include
#include
#include
#include
namespace eez {
namespace gui {
bool ContainerWidgetState::updateState() {
WIDGET_STATE_START(ContainerWidget);
WIDGET_STATE(styleId, g_hooks.overrideStyle(widgetCursor, widget->style));
WIDGET_STATE(flags.active, g_isActiveWidget);
overlay = getOverlay(widgetCursor);
if (overlay) {
// update overlay data
auto containerWidget = (const ContainerWidget *)widget;
Value widgetCursorValue((void *)&widgetCursor, VALUE_TYPE_POINTER);
DATA_OPERATION_FUNCTION(containerWidget->overlay, DATA_OPERATION_UPDATE_OVERLAY_DATA, widgetCursor, widgetCursorValue);
WIDGET_STATE(overlayState, overlay->state);
}
WIDGET_STATE_END()
}
void ContainerWidgetState::render() {
if (overlay && overlayState == 0) {
return;
}
const WidgetCursor &widgetCursor = g_widgetCursor;
displayBufferIndex = -1;
if (overlay) {
displayBufferIndex = display::beginBufferRendering();
}
drawRectangle(
widgetCursor.x, widgetCursor.y, widgetCursor.w, widgetCursor.h,
getStyle(styleId), flags.active
);
repainted = true;
}
void ContainerWidgetState::enumChildren() {
if (overlay && overlayState == 0) {
return;
}
WidgetCursor &widgetCursor = g_widgetCursor;
auto widget = (const ContainerWidget *)widgetCursor.widget;
bool savedRefreshed = false;
if (g_findCallback == nullptr) {
if (overlay) {
if (displayBufferIndex == -1) {
displayBufferIndex = display::beginBufferRendering();
}
}
savedRefreshed = widgetCursor.refreshed;
if (repainted) {
repainted = false;
widgetCursor.refreshed = true;
} else if (!widgetCursor.refreshed) {
const Style* style = getStyle(styleId);
widgetCursor.pushBackground(widgetCursor.x, widgetCursor.y, style, flags.active);
}
}
auto savedWidget = widgetCursor.widget;
int xOffset = 0;
int yOffset = 0;
if (overlay) {
WidgetCursor &widgetCursor = g_widgetCursor;
getOverlayOffset(widgetCursor, xOffset, yOffset);
g_xOverlayOffset = xOffset;
g_yOverlayOffset = yOffset;
auto widget = (const ContainerWidget *)widgetCursor.widget;
auto &widgets = widget->widgets;
auto widgetOverrides = overlay->widgetOverrides;
for (uint32_t index = 0; index < widgets.count; ++index) {
if (widgetOverrides) {
if (!widgetOverrides->isVisible) {
widgetOverrides++;
continue;
}
}
widgetCursor.widget = widgets[index];
int16_t xSaved = 0;
int16_t ySaved = 0;
int16_t wSaved = 0;
int16_t hSaved = 0;
if (widgetOverrides) {
xSaved = widgetCursor.widget->x;
ySaved = widgetCursor.widget->y;
wSaved = widgetCursor.widget->width;
hSaved = widgetCursor.widget->height;
((Widget*)widgetCursor.widget)->x = widgetOverrides->x;
((Widget*)widgetCursor.widget)->y = widgetOverrides->y;
((Widget*)widgetCursor.widget)->width = widgetOverrides->w;
((Widget*)widgetCursor.widget)->height = widgetOverrides->h;
}
auto savedX = widgetCursor.x;
auto savedY = widgetCursor.y;
widgetCursor.x += widgetCursor.widget->x;
widgetCursor.y += widgetCursor.widget->y;
widgetCursor.w = widgetCursor.widget->width;
widgetCursor.h = widgetCursor.widget->height;
enumWidget();
widgetCursor.x = savedX;
widgetCursor.y = savedY;
if (widgetOverrides) {
((Widget*)widgetCursor.widget)->x = xSaved;
((Widget*)widgetCursor.widget)->y = ySaved;
((Widget*)widgetCursor.widget)->width = wSaved;
((Widget*)widgetCursor.widget)->height = hSaved;
widgetOverrides++;
}
}
g_xOverlayOffset = 0;
g_yOverlayOffset = 0;
} else {
auto &widgets = widget->widgets;
int containerOriginalWidth = widget->width;
int containerOriginalHeight = widget->height;
int containerWidth = widgetCursor.w;
int containerHeight = widgetCursor.h;
if (widget->layout == CONTAINER_WIDGET_LAYOUT_STATIC) {
doStaticLayout(widgetCursor, widgets, containerOriginalWidth, containerOriginalHeight, containerWidth, containerHeight);
} else if (widget->layout == CONTAINER_WIDGET_LAYOUT_HORIZONTAL) {
auto savedX = widgetCursor.x;
auto savedY = widgetCursor.y;
int offset = 0;
for (uint32_t index = 0; index < widgets.count; ++index) {
widgetCursor.widget = widgets[index];
widgetCursor.x = savedX + offset;
widgetCursor.y = savedY;
widgetCursor.w = widgetCursor.widget->width;
widgetCursor.h = widgetCursor.widget->height;
auto widgetState = widgetCursor.currentState;
if (g_isRTL) {
widgetCursor.x = savedX + containerWidth - ((widgetCursor.x - savedX) + widgetCursor.w);
}
enumWidget();
if (!widgetCursor.widget->visible || widgetState->isVisible.toBool()) {
offset += widgetCursor.w;
}
}
widgetCursor.x = savedX;
widgetCursor.y = savedY;
if (!repainted && !g_findCallback && offset != offsetPrevious) {
if (g_isRTL) {
drawRectangle(widgetCursor.x, widgetCursor.y, widget->width - offset, widget->height, nullptr);
} else {
drawRectangle(widgetCursor.x + offset, widgetCursor.y, widget->width - offset, widget->height, nullptr);
}
}
offsetPrevious = offset;
} else if (widget->layout == CONTAINER_WIDGET_LAYOUT_VERTICAL) {
auto savedX = widgetCursor.x;
auto savedY = widgetCursor.y;
int offset = 0;
for (uint32_t index = 0; index < widgets.count; ++index) {
widgetCursor.widget = widgets[index];
widgetCursor.x = savedX;
widgetCursor.y = savedY + offset;
widgetCursor.w = widgetCursor.widget->width;
widgetCursor.h = widgetCursor.widget->height;
auto widgetState = widgetCursor.currentState;
enumWidget();
if (!widgetCursor.widget->visible || widgetState->isVisible.toBool()) {
offset += widgetCursor.h;
}
}
widgetCursor.x = savedX;
widgetCursor.y = savedY;
if (!repainted && !g_findCallback && offset != offsetPrevious) {
drawRectangle(widgetCursor.x, widgetCursor.y + offset, widget->width, widget->height - offset, nullptr);
}
offsetPrevious = offset;
}
}
widgetCursor.widget = savedWidget;
if (g_findCallback == nullptr) {
if (overlay) {
const Style *style = getStyle(widgetCursor.widget->style);
display::endBufferRendering(
displayBufferIndex,
widgetCursor.x,
widgetCursor.y,
overlay ? overlay->width : widgetCursor.w,
overlay ? overlay->height : widgetCursor.h,
(widget->flags & SHADOW_FLAG) != 0,
style->opacity,
xOffset,
yOffset,
nullptr
);
displayBufferIndex = -1;
}
if (!widgetCursor.refreshed) {
widgetCursor.popBackground();
}
widgetCursor.refreshed = savedRefreshed;
}
}
} // namespace gui
} // namespace eez