/** ****************************************************************************** * @file stm32l496g_discovery_lcd.c * @author MCD Application Team * @brief This file includes the driver for Liquid Crystal Display (LCD) module * mounted on STM32L496G-DISCOVERY board. ****************************************************************************** * @attention * *

© Copyright (c) 2017 STMicroelectronics. * All rights reserved.

* * This software component is licensed by ST under BSD 3-Clause license, * the "License"; You may not use this file except in compliance with the * License. You may obtain a copy of the License at: * opensource.org/licenses/BSD-3-Clause * ****************************************************************************** */ /* File Info : ----------------------------------------------------------------- User NOTES 1. How To use this driver: -------------------------- - This driver is used to drive indirectly an LCD TFT. - This driver supports the LS016B8UY LCD. - The LS016B8UY and ST7789H2 components driver MUST be included with this driver. 2. Driver description: --------------------- + Initialization steps: o Initialize the LCD using the BSP_LCD_Init() function. + Display on LCD o Clear the hole LCD using BSP_LCD_Clear() function or only one specified string line using the BSP_LCD_ClearStringLine() function. o Display a character on the specified line and column using the BSP_LCD_DisplayChar() function or a complete string line using the BSP_LCD_DisplayStringAtLine() function. o Display a string line on the specified position (x,y in pixel) and align mode using the BSP_LCD_DisplayStringAtLine() function. o Draw and fill a basic shapes (dot, line, rectangle, circle, ellipse, .. bitmap) on LCD using the available set of functions. ------------------------------------------------------------------------------*/ /* Includes ------------------------------------------------------------------*/ #include "stm32l496g_discovery_lcd.h" #include "../../../Utilities/Fonts/fonts.h" #include "../../../Utilities/Fonts/font24.c" #include "../../../Utilities/Fonts/font20.c" #include "../../../Utilities/Fonts/font16.c" #include "../../../Utilities/Fonts/font12.c" #include "../../../Utilities/Fonts/font8.c" static uint32_t bsp_lcd_initialized = 0; static uint8_t LCD_orientation = LCD_ORIENTATION_UNDEFINED; uint32_t dimming_on = 0; typedef struct dimming_config_s { uint8_t ongoing; uint8_t start; uint8_t stop; uint8_t step; uint8_t delay; } dimming_config_t; #define __DIMMING_CYCLE_VALUE(value) (uint32_t)((PERIOD_VALUE * value)/100) static dimming_config_t dimming_config = { 0, 25, 5, 1, PULSE_DECREASE_DELAY }; #if defined(LPTIMER_DIMMING) LPTIM_HandleTypeDef LCD_LpTimHandle; #endif /* Timer handler declaration */ TIM_HandleTypeDef LCD_TimHandle; /* Timer Output Compare Configuration Structure declaration */ TIM_OC_InitTypeDef LCD_sConfig; #if defined(LPTIMER_DIMMING) extern uint32_t dimming_enable; #endif extern uint32_t ts_io_init; /* Use by application to not use backlight */ FlagStatus WakeUpFromStandby; FlagStatus WakeUpFromShutdown; /** @addtogroup BSP * @{ */ /** @addtogroup STM32L496G_DISCOVERY * @{ */ /** @defgroup STM32L496G_DISCOVERY_LCD STM32L496G-DISCOVERY LCD * @{ */ /** @defgroup STM32L496G_DISCOVERY_LCD_Private_TypesDefinitions STM32L496G Discovery Lcd Private TypesDef * @{ */ /** * @} */ /** @defgroup STM32L496G_DISCOVERY_LCD_Private_Defines STM32L496G Discovery Lcd Private Defines * @{ */ #define POLY_X(Z) ((int32_t)((Points + Z)->X)) #define POLY_Y(Z) ((int32_t)((Points + Z)->Y)) /** * @} */ /** @defgroup STM32L496G_DISCOVERY_LCD_Private_Macros STM32L496G Discovery Lcd Private Macros * @{ */ #define ABS(X) ((X) > 0 ? (X) : -(X)) /** * @} */ /** @defgroup STM32L496G_DISCOVERY_LCD_Private_Variables STM32L496G Discovery Lcd Private Variables * @{ */ LCD_DrawPropTypeDef DrawProp; static LCD_DrvTypeDef *LcdDrv; /** * @} */ /** @defgroup STM32L496G_DISCOVERY_LCD_Private_FunctionPrototypes STM32L496G Discovery Lcd Private Prototypes * @{ */ static void DrawChar(uint16_t Xpos, uint16_t Ypos, const uint8_t *c); static void SetDisplayWindow(uint16_t Xpos, uint16_t Ypos, uint16_t Width, uint16_t Height); static void FillTriangle(uint16_t x1, uint16_t x2, uint16_t x3, uint16_t y1, uint16_t y2, uint16_t y3); /** * @} */ /** @defgroup STM32L496G_DISCOVERY_LCD_Private_Functions STM32L496G Discovery Lcd Private Functions * @{ */ /** * @brief Initializes the LCD. * @param None * @retval LCD state */ uint8_t BSP_LCD_Init(void) { return (BSP_LCD_InitEx(LCD_ORIENTATION_LANDSCAPE)); } /** * @brief Initializes the LCD with a given orientation. * @param orientation: LCD_ORIENTATION_PORTRAIT or LCD_ORIENTATION_LANDSCAPE * @retval LCD state */ uint8_t BSP_LCD_InitEx(uint32_t orientation) { uint8_t ret = LCD_ERROR; uint32_t i = 0; if (bsp_lcd_initialized == 1) { ret = LCD_OK; } else { /* Initialize the IO functionalities */ if (BSP_IO_Init() == IO_ERROR) { BSP_ErrorHandler(); } /* Initialize LCD special pins GPIOs */ BSP_LCD_MspInit(); /* LCD Power On */ HAL_GPIO_WritePin(LCD_PWR_CTRL_GPIO_PORT, LCD_PWR_CTRL_PIN, GPIO_PIN_RESET); /* Default value for draw propriety */ DrawProp.BackColor = 0xFFFF; DrawProp.pFont = &Font24; DrawProp.TextColor = 0x0000; if ((WakeUpFromStandby == RESET) && (WakeUpFromShutdown == RESET)) { /* Backlight control signal assertion */ HAL_GPIO_WritePin(LCD_BL_CTRL_GPIO_PORT, LCD_BL_CTRL_PIN, GPIO_PIN_SET); } /* Reset the LCD */ BSP_LCD_Reset(); if (ST7789H2_drv.ReadID() == ST7789H2_ID) { LcdDrv = &ST7789H2_drv; /* LCD Init */ LcdDrv->Init(); /* Fill LCD frame memory with white pixels (or black pixels if INIT_BLACK_LCD is enabled) */ ST7789H2_WriteReg(ST7789H2_WRITE_RAM, (uint8_t *)NULL, 0); /* RAM Write Data */ for (i = 0; i < (ST7789H2_LCD_PIXEL_WIDTH * ST7789H2_LCD_PIXEL_HEIGHT); i++) { #if defined(INIT_BLACK_LCD) LCD_IO_WriteData(0x0); #else LCD_IO_WriteData(0xFFFF); #endif } if (orientation == LCD_ORIENTATION_PORTRAIT) { ST7789H2_SetOrientation(ST7789H2_ORIENTATION_PORTRAIT); LCD_orientation = LCD_ORIENTATION_PORTRAIT; } else { LCD_orientation = LCD_ORIENTATION_LANDSCAPE; } /* Initialize the font */ BSP_LCD_SetFont(&LCD_DEFAULT_FONT); bsp_lcd_initialized = 1; ret = LCD_OK; } } return ret; } /** * @brief Reset the LCD. * @param None * @retval LCD state */ void BSP_LCD_Reset(void) { /* Apply hardware reset according to procedure indicated in FRD154BP2901 documentation */ BSP_IO_WritePin(LCD_RST_PIN, GPIO_PIN_RESET); HAL_Delay(5); /* Reset signal asserted during 5ms */ BSP_IO_WritePin(LCD_RST_PIN, GPIO_PIN_SET); HAL_Delay(10); /* Reset signal released during 10ms */ BSP_IO_WritePin(LCD_RST_PIN, GPIO_PIN_RESET); HAL_Delay(20); /* Reset signal asserted during 20ms */ BSP_IO_WritePin(LCD_RST_PIN, GPIO_PIN_SET); HAL_Delay(10); /* Reset signal released during 10ms */ } /** * @brief DeInitializes the LCD. * @param None * @retval LCD state */ uint8_t BSP_LCD_DeInit(void) { BSP_LCD_MspDeInit(); bsp_lcd_initialized = 0; ts_io_init = 0; return LCD_OK; } /** * @brief Gets the LCD X size. * @param None * @retval Used LCD X size */ uint32_t BSP_LCD_GetXSize(void) { return (LcdDrv->GetLcdPixelWidth()); } /** * @brief Gets the LCD Y size. * @param None * @retval Used LCD Y size */ uint32_t BSP_LCD_GetYSize(void) { return (LcdDrv->GetLcdPixelHeight()); } /** * @brief Gets the LCD text color. * @param None * @retval Used text color. */ uint16_t BSP_LCD_GetTextColor(void) { return DrawProp.TextColor; } /** * @brief Gets the LCD background color. * @param None * @retval Used background color */ uint16_t BSP_LCD_GetBackColor(void) { return DrawProp.BackColor; } /** * @brief Sets the LCD text color. * @param Color: Text color code RGB(5-6-5) * @retval None */ void BSP_LCD_SetTextColor(uint16_t Color) { DrawProp.TextColor = Color; } /** * @brief Sets the LCD background color. * @param Color: Background color code RGB(5-6-5) * @retval None */ void BSP_LCD_SetBackColor(uint16_t Color) { DrawProp.BackColor = Color; } /** * @brief Sets the LCD text font. * @param fonts: Font to be used * @retval None */ void BSP_LCD_SetFont(sFONT *fonts) { DrawProp.pFont = fonts; } /** * @brief Gets the LCD text font. * @param None * @retval Used font */ sFONT *BSP_LCD_GetFont(void) { return DrawProp.pFont; } /** * @brief Clears the hole LCD. * @param Color: Color of the background * @retval None */ void BSP_LCD_Clear(uint16_t Color) { uint32_t counter = 0; uint32_t y_size = 0; uint32_t color_backup = DrawProp.TextColor; DrawProp.TextColor = Color; y_size = BSP_LCD_GetYSize(); for (counter = 0; counter < y_size; counter++) { BSP_LCD_DrawHLine(0, counter, BSP_LCD_GetXSize()); } DrawProp.TextColor = color_backup; BSP_LCD_SetTextColor(DrawProp.TextColor); } /** * @brief Clears the selected line. * @param Line: Line to be cleared * This parameter can be one of the following values: * @arg 0..9: if the Current fonts is Font16x24 * @arg 0..19: if the Current fonts is Font12x12 or Font8x12 * @arg 0..29: if the Current fonts is Font8x8 * @retval None */ void BSP_LCD_ClearStringLine(uint16_t Line) { uint32_t color_backup = DrawProp.TextColor; DrawProp.TextColor = DrawProp.BackColor;; /* Draw a rectangle with background color */ BSP_LCD_FillRect(0, (Line * DrawProp.pFont->Height), BSP_LCD_GetXSize(), DrawProp.pFont->Height); DrawProp.TextColor = color_backup; BSP_LCD_SetTextColor(DrawProp.TextColor); } /** * @brief Displays one character. * @param Xpos: Start column address * @param Ypos: Line where to display the character shape. * @param Ascii: Character ascii code * This parameter must be a number between Min_Data = 0x20 and Max_Data = 0x7E * @retval None */ void BSP_LCD_DisplayChar(uint16_t Xpos, uint16_t Ypos, uint8_t Ascii) { DrawChar(Xpos, Ypos, &DrawProp.pFont->table[(Ascii - ' ') *\ DrawProp.pFont->Height * ((DrawProp.pFont->Width + 7) / 8)]); } /** * @brief Displays characters on the LCD. * @param Xpos: X position (in pixel) * @param Ypos: Y position (in pixel) * @param Text: Pointer to string to display on LCD * @param Mode: Display mode * This parameter can be one of the following values: * @arg CENTER_MODE * @arg RIGHT_MODE * @arg LEFT_MODE * @retval None */ void BSP_LCD_DisplayStringAt(uint16_t Xpos, uint16_t Ypos, uint8_t *Text, Line_ModeTypdef Mode) { uint16_t refcolumn = 1, i = 0; uint32_t size = 0, xsize = 0; uint8_t *ptr = Text; /* Get the text size */ while (*ptr++) { size ++ ; } /* Characters number per line */ xsize = (BSP_LCD_GetXSize() / DrawProp.pFont->Width); switch (Mode) { case CENTER_MODE: { refcolumn = Xpos + ((xsize - size) * DrawProp.pFont->Width) / 2; break; } case LEFT_MODE: { refcolumn = Xpos; break; } case RIGHT_MODE: { refcolumn = - Xpos + ((xsize - size) * DrawProp.pFont->Width); break; } default: { refcolumn = Xpos; break; } } /* Check that the Start column is located in the screen */ if ((refcolumn < 1) || (refcolumn >= 0x8000)) { refcolumn = 1; } /* Send the string character by character on lCD */ while ((*Text != 0) && (((BSP_LCD_GetXSize() - (i * DrawProp.pFont->Width)) & 0xFFFF) >= DrawProp.pFont->Width)) { /* Display one character on LCD */ BSP_LCD_DisplayChar(refcolumn, Ypos, *Text); /* Decrement the column position by 16 */ refcolumn += DrawProp.pFont->Width; /* Point on the next character */ Text++; i++; } } /** * @brief Displays a character on the LCD. * @param Line: Line where to display the character shape * This parameter can be one of the following values: * @arg 0..9: if the Current fonts is Font16x24 * @arg 0..19: if the Current fonts is Font12x12 or Font8x12 * @arg 0..29: if the Current fonts is Font8x8 * @param ptr: Pointer to string to display on LCD * @retval None */ void BSP_LCD_DisplayStringAtLine(uint16_t Line, uint8_t *ptr) { BSP_LCD_DisplayStringAt(0, LINE(Line), ptr, LEFT_MODE); } /** * @brief Reads an LCD pixel. * @param Xpos: X position * @param Ypos: Y position * @retval RGB pixel color */ uint16_t BSP_LCD_ReadPixel(uint16_t Xpos, uint16_t Ypos) { uint16_t ret = 0; if (LcdDrv->ReadPixel != NULL) { ret = LcdDrv->ReadPixel(Xpos, Ypos); } return ret; } /** * @brief Draws a pixel on LCD. * @param Xpos: X position * @param Ypos: Y position * @param RGB_Code: Pixel color in RGB mode (5-6-5) * @retval None */ void BSP_LCD_DrawPixel(uint16_t Xpos, uint16_t Ypos, uint16_t RGB_Code) { if (LcdDrv->WritePixel != NULL) { LcdDrv->WritePixel(Xpos, Ypos, RGB_Code); } } /** * @brief Draws an horizontal line. * @param Xpos: X position * @param Ypos: Y position * @param Length: Line length * @retval None */ void BSP_LCD_DrawHLine(uint16_t Xpos, uint16_t Ypos, uint16_t Length) { uint32_t index = 0; if (LcdDrv->DrawHLine != NULL) { LcdDrv->DrawHLine(DrawProp.TextColor, Xpos, Ypos, Length); } else { for (index = 0; index < Length; index++) { BSP_LCD_DrawPixel((Xpos + index), Ypos, DrawProp.TextColor); } } } /** * @brief Draws a vertical line. * @param Xpos: X position * @param Ypos: Y position * @param Length: Line length * @retval None */ void BSP_LCD_DrawVLine(uint16_t Xpos, uint16_t Ypos, uint16_t Length) { uint32_t index = 0; if (LcdDrv->DrawVLine != NULL) { LcdDrv->DrawVLine(DrawProp.TextColor, Xpos, Ypos, Length); } else { for (index = 0; index < Length; index++) { BSP_LCD_DrawPixel(Xpos, Ypos + index, DrawProp.TextColor); } } } /** * @brief Draws an uni-line (between two points). * @param x1: Point 1 X position * @param y1: Point 1 Y position * @param x2: Point 2 X position * @param y2: Point 2 Y position * @retval None */ void BSP_LCD_DrawLine(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2) { int16_t deltax = 0, deltay = 0, x = 0, y = 0, xinc1 = 0, xinc2 = 0, yinc1 = 0, yinc2 = 0, den = 0, num = 0, numadd = 0, numpixels = 0, curpixel = 0; deltax = ABS(x2 - x1); /* The difference between the x's */ deltay = ABS(y2 - y1); /* The difference between the y's */ x = x1; /* Start x off at the first pixel */ y = y1; /* Start y off at the first pixel */ if (x2 >= x1) /* The x-values are increasing */ { xinc1 = 1; xinc2 = 1; } else /* The x-values are decreasing */ { xinc1 = -1; xinc2 = -1; } if (y2 >= y1) /* The y-values are increasing */ { yinc1 = 1; yinc2 = 1; } else /* The y-values are decreasing */ { yinc1 = -1; yinc2 = -1; } if (deltax >= deltay) /* There is at least one x-value for every y-value */ { xinc1 = 0; /* Don't change the x when numerator >= denominator */ yinc2 = 0; /* Don't change the y for every iteration */ den = deltax; num = deltax / 2; numadd = deltay; numpixels = deltax; /* There are more x-values than y-values */ } else /* There is at least one y-value for every x-value */ { xinc2 = 0; /* Don't change the x for every iteration */ yinc1 = 0; /* Don't change the y when numerator >= denominator */ den = deltay; num = deltay / 2; numadd = deltax; numpixels = deltay; /* There are more y-values than x-values */ } for (curpixel = 0; curpixel <= numpixels; curpixel++) { BSP_LCD_DrawPixel(x, y, DrawProp.TextColor); /* Draw the current pixel */ num += numadd; /* Increase the numerator by the top of the fraction */ if (num >= den) /* Check if numerator >= denominator */ { num -= den; /* Calculate the new numerator value */ x += xinc1; /* Change the x as appropriate */ y += yinc1; /* Change the y as appropriate */ } x += xinc2; /* Change the x as appropriate */ y += yinc2; /* Change the y as appropriate */ } } /** * @brief Draws a rectangle. * @param Xpos: X position * @param Ypos: Y position * @param Width: Rectangle width * @param Height: Rectangle height * @retval None */ void BSP_LCD_DrawRect(uint16_t Xpos, uint16_t Ypos, uint16_t Width, uint16_t Height) { /* Draw horizontal lines */ BSP_LCD_DrawHLine(Xpos, Ypos, Width); BSP_LCD_DrawHLine(Xpos, (Ypos + Height), Width); /* Draw vertical lines */ BSP_LCD_DrawVLine(Xpos, Ypos, Height); BSP_LCD_DrawVLine((Xpos + Width), Ypos, Height); } /** * @brief Draws a circle. * @param Xpos: X position * @param Ypos: Y position * @param Radius: Circle radius * @retval None */ void BSP_LCD_DrawCircle(uint16_t Xpos, uint16_t Ypos, uint16_t Radius) { int32_t decision; /* Decision Variable */ uint32_t current_x; /* Current X Value */ uint32_t current_y; /* Current Y Value */ decision = 3 - (Radius << 1); current_x = 0; current_y = Radius; while (current_x <= current_y) { BSP_LCD_DrawPixel((Xpos + current_x), (Ypos - current_y), DrawProp.TextColor); BSP_LCD_DrawPixel((Xpos - current_x), (Ypos - current_y), DrawProp.TextColor); BSP_LCD_DrawPixel((Xpos + current_y), (Ypos - current_x), DrawProp.TextColor); BSP_LCD_DrawPixel((Xpos - current_y), (Ypos - current_x), DrawProp.TextColor); BSP_LCD_DrawPixel((Xpos + current_x), (Ypos + current_y), DrawProp.TextColor); BSP_LCD_DrawPixel((Xpos - current_x), (Ypos + current_y), DrawProp.TextColor); BSP_LCD_DrawPixel((Xpos + current_y), (Ypos + current_x), DrawProp.TextColor); BSP_LCD_DrawPixel((Xpos - current_y), (Ypos + current_x), DrawProp.TextColor); /* Initialize the font */ BSP_LCD_SetFont(&LCD_DEFAULT_FONT); if (decision < 0) { decision += (current_x << 2) + 6; } else { decision += ((current_x - current_y) << 2) + 10; current_y--; } current_x++; } } /** * @brief Draws an poly-line (between many points). * @param Points: Pointer to the points array * @param PointCount: Number of points * @retval None */ void BSP_LCD_DrawPolygon(pPoint Points, uint16_t PointCount) { int16_t x = 0, y = 0; if (PointCount < 2) { return; } BSP_LCD_DrawLine(Points->X, Points->Y, (Points + PointCount - 1)->X, (Points + PointCount - 1)->Y); while (--PointCount) { x = Points->X; y = Points->Y; Points++; BSP_LCD_DrawLine(x, y, Points->X, Points->Y); } } /** * @brief Draws an ellipse on LCD. * @param Xpos: X position * @param Ypos: Y position * @param XRadius: Ellipse X radius * @param YRadius: Ellipse Y radius * @retval None */ void BSP_LCD_DrawEllipse(int Xpos, int Ypos, int XRadius, int YRadius) { int x = 0, y = -YRadius, err = 2 - 2 * XRadius, e2; float k = 0, rad1 = 0, rad2 = 0; rad1 = XRadius; rad2 = YRadius; k = (float)(rad2 / rad1); do { BSP_LCD_DrawPixel((Xpos - (uint16_t)(x / k)), (Ypos + y), DrawProp.TextColor); BSP_LCD_DrawPixel((Xpos + (uint16_t)(x / k)), (Ypos + y), DrawProp.TextColor); BSP_LCD_DrawPixel((Xpos + (uint16_t)(x / k)), (Ypos - y), DrawProp.TextColor); BSP_LCD_DrawPixel((Xpos - (uint16_t)(x / k)), (Ypos - y), DrawProp.TextColor); e2 = err; if (e2 <= x) { err += ++x * 2 + 1; if (-y == x && e2 <= y) { e2 = 0; } } if (e2 > y) { err += ++y * 2 + 1; } } while (y <= 0); } /** * @brief Draws a bitmap picture (16 bpp). * @param Xpos: Bmp X position in the LCD * @param Ypos: Bmp Y position in the LCD * @param pbmp: Pointer to Bmp picture address. * @retval None */ void BSP_LCD_DrawBitmap(uint16_t Xpos, uint16_t Ypos, uint8_t *pbmp) { uint32_t height = 0; uint32_t width = 0; /* Read bitmap width */ width = *(uint16_t *)(pbmp + 18); width |= (*(uint16_t *)(pbmp + 20)) << 16; /* Read bitmap height */ height = *(uint16_t *)(pbmp + 22); height |= (*(uint16_t *)(pbmp + 24)) << 16; SetDisplayWindow(Xpos, Ypos, width, height); if (LcdDrv->DrawBitmap != NULL) { LcdDrv->DrawBitmap(Xpos, Ypos, pbmp); } SetDisplayWindow(0, 0, BSP_LCD_GetXSize(), BSP_LCD_GetYSize()); } /** * @brief Draws RGB Image (16 bpp). * @param Xpos: X position in the LCD * @param Ypos: Y position in the LCD * @param Xsize: X size in the LCD * @param Ysize: Y size in the LCD * @param pdata: Pointer to the RGB Image address. * @retval None */ void BSP_LCD_DrawRGBImage(uint16_t Xpos, uint16_t Ypos, uint16_t Xsize, uint16_t Ysize, uint8_t *pdata) { SetDisplayWindow(Xpos, Ypos, Xsize, Ysize); if (LcdDrv->DrawRGBImage != NULL) { LcdDrv->DrawRGBImage(Xpos, Ypos, Xsize, Ysize, pdata); } SetDisplayWindow(0, 0, BSP_LCD_GetXSize(), BSP_LCD_GetYSize()); } /** * @brief Draws a full rectangle. * @param Xpos: X position * @param Ypos: Y position * @param Width: Rectangle width * @param Height: Rectangle height * @retval None */ void BSP_LCD_FillRect(uint16_t Xpos, uint16_t Ypos, uint16_t Width, uint16_t Height) { BSP_LCD_SetTextColor(DrawProp.TextColor); do { BSP_LCD_DrawHLine(Xpos, Ypos++, Width); } while (Height--); } /** * @brief Draws a full circle. * @param Xpos: X position * @param Ypos: Y position * @param Radius: Circle radius * @retval None */ void BSP_LCD_FillCircle(uint16_t Xpos, uint16_t Ypos, uint16_t Radius) { int32_t decision; /* Decision Variable */ uint32_t current_x; /* Current X Value */ uint32_t current_y; /* Current Y Value */ decision = 3 - (Radius << 1); current_x = 0; current_y = Radius; BSP_LCD_SetTextColor(DrawProp.TextColor); while (current_x <= current_y) { if (current_y > 0) { BSP_LCD_DrawHLine(Xpos - current_y, Ypos + current_x, 2 * current_y); BSP_LCD_DrawHLine(Xpos - current_y, Ypos - current_x, 2 * current_y); } if (current_x > 0) { BSP_LCD_DrawHLine(Xpos - current_x, Ypos - current_y, 2 * current_x); BSP_LCD_DrawHLine(Xpos - current_x, Ypos + current_y, 2 * current_x); } if (decision < 0) { decision += (current_x << 2) + 6; } else { decision += ((current_x - current_y) << 2) + 10; current_y--; } current_x++; } BSP_LCD_SetTextColor(DrawProp.TextColor); BSP_LCD_DrawCircle(Xpos, Ypos, Radius); } /** * @brief Draws a full poly-line (between many points). * @param Points: Pointer to the points array * @param PointCount: Number of points * @retval None */ void BSP_LCD_FillPolygon(pPoint Points, uint16_t PointCount) { int16_t X = 0, Y = 0, X2 = 0, Y2 = 0, X_center = 0, Y_center = 0, X_first = 0, Y_first = 0, pixelX = 0, pixelY = 0, counter = 0; uint16_t IMAGE_LEFT = 0, IMAGE_RIGHT = 0, IMAGE_TOP = 0, IMAGE_BOTTOM = 0; IMAGE_LEFT = IMAGE_RIGHT = Points->X; IMAGE_TOP = IMAGE_BOTTOM = Points->Y; for (counter = 1; counter < PointCount; counter++) { pixelX = POLY_X(counter); if (pixelX < IMAGE_LEFT) { IMAGE_LEFT = pixelX; } if (pixelX > IMAGE_RIGHT) { IMAGE_RIGHT = pixelX; } pixelY = POLY_Y(counter); if (pixelY < IMAGE_TOP) { IMAGE_TOP = pixelY; } if (pixelY > IMAGE_BOTTOM) { IMAGE_BOTTOM = pixelY; } } if (PointCount < 2) { return; } X_center = (IMAGE_LEFT + IMAGE_RIGHT) / 2; Y_center = (IMAGE_BOTTOM + IMAGE_TOP) / 2; X_first = Points->X; Y_first = Points->Y; while (--PointCount) { X = Points->X; Y = Points->Y; Points++; X2 = Points->X; Y2 = Points->Y; FillTriangle(X, X2, X_center, Y, Y2, Y_center); FillTriangle(X, X_center, X2, Y, Y_center, Y2); FillTriangle(X_center, X2, X, Y_center, Y2, Y); } FillTriangle(X_first, X2, X_center, Y_first, Y2, Y_center); FillTriangle(X_first, X_center, X2, Y_first, Y_center, Y2); FillTriangle(X_center, X2, X_first, Y_center, Y2, Y_first); } /** * @brief Draws a full ellipse. * @param Xpos: X position * @param Ypos: Y position * @param XRadius: Ellipse X radius * @param YRadius: Ellipse Y radius * @retval None */ void BSP_LCD_FillEllipse(int Xpos, int Ypos, int XRadius, int YRadius) { int x = 0, y = -YRadius, err = 2 - 2 * XRadius, e2; float k = 0, rad1 = 0, rad2 = 0; rad1 = XRadius; rad2 = YRadius; k = (float)(rad2 / rad1); do { BSP_LCD_DrawHLine((Xpos - (uint16_t)(x / k)), (Ypos + y), (2 * (uint16_t)(x / k) + 1)); BSP_LCD_DrawHLine((Xpos - (uint16_t)(x / k)), (Ypos - y), (2 * (uint16_t)(x / k) + 1)); e2 = err; if (e2 <= x) { err += ++x * 2 + 1; if (-y == x && e2 <= y) { e2 = 0; } } if (e2 > y) { err += ++y * 2 + 1; } } while (y <= 0); } /** * @brief Enables the display. * @param None * @retval None */ void BSP_LCD_DisplayOn(void) { LcdDrv->DisplayOn(); } /** * @brief Disables the display. * @param None * @retval None */ void BSP_LCD_DisplayOff(void) { LcdDrv->DisplayOff(); } /** * @brief LCD screen dimming enable * @note Screen brightness is gradually decreased * @param start : value in percent to start from * @param stop : value in percent to stop to * @param step : step value in percent * @param delay : delay in milliseconds between each step * @retval None */ void BSP_LCD_ScreenDimmingConfig(const uint8_t start, const uint8_t stop, const uint8_t step, const uint8_t delay) { if ((dimming_config.ongoing == 0) && (start <= 100) && (stop <= 100) && (step > 0) && (step < 100)) { dimming_config.start = start; dimming_config.stop = stop; dimming_config.step = step; dimming_config.delay = delay; } } /** * @brief LCD screen dimming enable * @note Screen brightness is gradually decreased * @param None * @retval None */ void BSP_LCD_ScreenDimmingOn(void) { static uint32_t i = 0; #if defined(LPTIMER_DIMMING) /* Set that dim feature is active */ if (dimming_on == 0) { dimming_on = 1; i = PULSE_DECREASE_START; /* Always redo the full initialization as there is no apriori knowledge of IO or timer settings at this point (may have been modified by application) */ __HAL_RCC_LSI_ENABLE(); /* Select LSI as LPTIM1 clock source */ __HAL_RCC_LPTIM1_CONFIG(RCC_LPTIM1CLKSOURCE_LSI); LCD_LpTimHandle.Instance = LPTIM1; __HAL_LPTIM_RESET_HANDLE_STATE(&LCD_LpTimHandle); /* to force MSP call */ LCD_LpTimHandle.Init.Clock.Source = LPTIM_CLOCKSOURCE_APBCLOCK_LPOSC; LCD_LpTimHandle.Init.Clock.Prescaler = LPTIM_PRESCALER_DIV1; LCD_LpTimHandle.Init.CounterSource = LPTIM_COUNTERSOURCE_INTERNAL; LCD_LpTimHandle.Init.Trigger.Source = LPTIM_TRIGSOURCE_SOFTWARE; LCD_LpTimHandle.Init.OutputPolarity = LPTIM_OUTPUTPOLARITY_HIGH; LCD_LpTimHandle.Init.UpdateMode = LPTIM_UPDATE_IMMEDIATE; LCD_LpTimHandle.Init.Input1Source = LPTIM_INPUT1SOURCE_COMP1; /* Initialize LPTIM peripheral according to the passed parameters */ if (HAL_LPTIM_Init(&LCD_LpTimHandle) != HAL_OK) { /* Initialization Error */ BSP_ErrorHandler(); } if (HAL_LPTIM_PWM_Start(&LCD_LpTimHandle, PERIOD_VALUE, i) != HAL_OK) { BSP_ErrorHandler(); } } else { i++; } /* Optional delay to slow down the dimming transition. */ HAL_Delay(PULSE_DECREASE_DELAY); if (HAL_LPTIM_PWM_Start(&LCD_LpTimHandle, PERIOD_VALUE, i) != HAL_OK) { BSP_ErrorHandler(); } if (i == PULSE_VALUE) { dimming_enable = 0; } #else /* Counter Prescaler value */ uint32_t uhPrescalerValue = 0; int32_t step; /* Reject this while ongoing dimming */ if (dimming_config.ongoing) { return; } /* Set that dim feature is active */ dimming_on = 1; dimming_config.ongoing = 1; if (dimming_config.stop > dimming_config.start) { step = dimming_config.step; } else { step = -dimming_config.step; } /* Always redo the full initialization as there is no apriori knowledge of IO or timer settings at this point (may have been modified by application) */ /* Compute the prescaler value to have TIM1 counter clock equal to 16000000 Hz */ uhPrescalerValue = (uint32_t)(SystemCoreClock / 16000000) - 1; LCD_TimHandle.Instance = TIMx; __HAL_TIM_RESET_HANDLE_STATE(&LCD_TimHandle); /* to force MSP call */ LCD_TimHandle.Init.Prescaler = uhPrescalerValue; LCD_TimHandle.Init.Period = PERIOD_VALUE; LCD_TimHandle.Init.ClockDivision = 0; LCD_TimHandle.Init.CounterMode = (step > 0 ? TIM_COUNTERMODE_DOWN : TIM_COUNTERMODE_UP); LCD_TimHandle.Init.RepetitionCounter = 0; if (HAL_TIM_PWM_Init(&LCD_TimHandle) != HAL_OK) { /* Initialization Error */ BSP_ErrorHandler(); } /* Common configuration for all channels */ LCD_sConfig.OCMode = TIM_OCMODE_PWM1; LCD_sConfig.OCPolarity = TIM_OCPOLARITY_HIGH; LCD_sConfig.OCFastMode = TIM_OCFAST_DISABLE; LCD_sConfig.OCNPolarity = TIM_OCNPOLARITY_HIGH; LCD_sConfig.OCNIdleState = TIM_OCNIDLESTATE_RESET; LCD_sConfig.OCIdleState = TIM_OCIDLESTATE_RESET; /* Set the pulse value for channel */ LCD_sConfig.Pulse = __DIMMING_CYCLE_VALUE(dimming_config.start); if (HAL_TIM_PWM_ConfigChannel(&LCD_TimHandle, &LCD_sConfig, TIMx_CHANNEL) != HAL_OK) { /* Configuration Error */ BSP_ErrorHandler(); } /* Start Timer channel */ if (HAL_TIM_PWM_Start(&LCD_TimHandle, TIMx_CHANNEL) != HAL_OK) { /* PWM Generation Error */ BSP_ErrorHandler(); } /* Set the pulse value for the timer channel */ i = dimming_config.start; while (dimming_config.ongoing) { __HAL_TIM_SET_COMPARE(&LCD_TimHandle, TIMx_CHANNEL, __DIMMING_CYCLE_VALUE(i)); /* Exit if stop is reached */ if (((step > 0) && (i >= dimming_config.stop)) || ((step < 0) && (i <= dimming_config.stop))) { dimming_config.ongoing = 0; } else { HAL_Delay(dimming_config.delay); i += step; } } #endif } /** * @brief LCD screen dimming disable * @note Screen brightness is immediately set to its highest level * @param None * @retval None */ void BSP_LCD_ScreenDimmingOff(void) { #if defined(LPTIMER_DIMMING) GPIO_InitTypeDef GPIO_InitStructure; #endif if (dimming_on == 1) { /* Stop ongoing dimming */ dimming_config.ongoing = 0; #if defined(LPTIMER_DIMMING) /* Restore LCD BL GPIO setting */ GPIO_InitStructure.Pin = LCD_BL_CTRL_PIN; GPIO_InitStructure.Mode = GPIO_MODE_OUTPUT_PP; GPIO_InitStructure.Pull = GPIO_NOPULL; GPIO_InitStructure.Alternate = 0; GPIO_InitStructure.Speed = GPIO_SPEED_LOW; HAL_GPIO_Init(LCD_BL_CTRL_GPIO_PORT, &GPIO_InitStructure); /* Stop LP Timer channel */ if (HAL_LPTIM_PWM_Stop(&LCD_LpTimHandle) != HAL_OK) { /* PWM Generation Error */ BSP_ErrorHandler(); } /* Disable timer clock for power consumption reasons */ __HAL_RCC_LPTIM1_CLK_DISABLE(); #else /* Stop Timer channel */ if (HAL_TIM_PWM_Stop(&LCD_TimHandle, TIMx_CHANNEL) != HAL_OK) { /* PWM Generation Error */ BSP_ErrorHandler(); } /* Disable timer clock for power consumption reasons */ TIMx_CLK_DISABLE(); #endif dimming_on = 0; } } /** * @brief TIM MSP Initialization * This function configures the hardware resources used for screen dimming: * - Peripheral's clock enable * - Peripheral's GPIO Configuration * @param htim: TIM handle pointer * @retval None */ void HAL_TIM_PWM_MspInit(TIM_HandleTypeDef *htim) { GPIO_InitTypeDef GPIO_InitStruct; /* TIMx Peripheral clock enable */ TIMx_CLK_ENABLE(); /* Timer channel configuration */ GPIO_InitStruct.Mode = GPIO_MODE_AF_PP; GPIO_InitStruct.Pull = GPIO_PULLUP; GPIO_InitStruct.Speed = GPIO_SPEED_FREQ_VERY_HIGH; GPIO_InitStruct.Alternate = TIMx_CHANNEl_AF; GPIO_InitStruct.Pin = GPIO_PIN_0; HAL_GPIO_Init(GPIOI, &GPIO_InitStruct); } #if defined(LPTIMER_DIMMING) /** * @brief LPTIM MSP Init * @param hlptim : LPTIM handle * @retval None */ void HAL_LPTIM_MspInit(LPTIM_HandleTypeDef *hlptim) { GPIO_InitTypeDef GPIO_InitStruct; /* ## - 1 - Enable LPTIM clock ############################################ */ __HAL_RCC_LPTIM1_CLK_ENABLE(); /* ## - 2 - Force & Release the LPTIM Periheral Clock Reset ############### */ /* Force the LPTIM Periheral Clock Reset */ __HAL_RCC_LPTIM1_FORCE_RESET(); /* Release the LPTIM Periheral Clock Reset */ __HAL_RCC_LPTIM1_RELEASE_RESET(); /* ## - 3 - Enable & Configure LPTIM Ultra Low Power Input ################# */ /* Configure PG.15 (LPTIM1_OUT) in alternate function, Low speed push-pull mode and pull-up enabled. */ /* Enable GPIO PORT(s)*/ LCD_BL_CTRL_GPIO_CLK_ENABLE(); /* Configure Backlight control pin GPIO */ GPIO_InitStruct.Pin = LCD_BL_CTRL_PIN; GPIO_InitStruct.Mode = GPIO_MODE_AF_PP; GPIO_InitStruct.Pull = GPIO_PULLUP; GPIO_InitStruct.Speed = GPIO_SPEED_FREQ_VERY_HIGH; GPIO_InitStruct.Alternate = GPIO_AF1_LPTIM1; HAL_GPIO_Init(LCD_BL_CTRL_GPIO_PORT, &GPIO_InitStruct); } #endif /* defined(LPTIMER_DIMMING) */ uint8_t BSP_LCD_GetOrientation(void) { return LCD_orientation; } /** * @brief Initializes the LCD GPIO special pins MSP. * @param None * @retval None */ __weak void BSP_LCD_MspInit(void) { GPIO_InitTypeDef GPIO_InitStructure; /* Enable GPIOs clock */ LCD_TE_GPIO_CLK_ENABLE(); LCD_BL_CTRL_GPIO_CLK_ENABLE(); LCD_PWR_CTRL_GPIO_CLK_ENABLE(); /* LCD_RESET GPIO configuration */ if (BSP_IO_Init() == IO_ERROR) { BSP_ErrorHandler(); } BSP_IO_ConfigPin(LCD_RST_PIN, IO_MODE_OUTPUT); /* LCD_BL_CTRL GPIO configuration */ GPIO_InitStructure.Pin = LCD_BL_CTRL_PIN; /* LCD_BL_CTRL pin has to be manually controlled */ GPIO_InitStructure.Mode = GPIO_MODE_OUTPUT_PP; GPIO_InitStructure.Pull = GPIO_NOPULL; GPIO_InitStructure.Alternate = 0; GPIO_InitStructure.Speed = GPIO_SPEED_FREQ_LOW; HAL_GPIO_Init(LCD_BL_CTRL_GPIO_PORT, &GPIO_InitStructure); /* Power on the screen (also done in Touch Screen driver ... */ GPIO_InitStructure.Pin = LCD_PWR_CTRL_PIN; GPIO_InitStructure.Mode = GPIO_MODE_OUTPUT_PP /*GPIO_MODE_OUTPUT_PP*/; GPIO_InitStructure.Pull = GPIO_NOPULL; GPIO_InitStructure.Alternate = 0; GPIO_InitStructure.Speed = GPIO_SPEED_FREQ_LOW; HAL_GPIO_Init(LCD_PWR_CTRL_GPIO_PORT, &GPIO_InitStructure); } /** * @brief DeInitializes LCD GPIO special pins MSP. * @param None * @retval None */ __weak void BSP_LCD_MspDeInit(void) { GPIO_InitTypeDef GPIO_InitStructure; /* LCD_BL_CTRL GPIO deactivation */ GPIO_InitStructure.Pin = LCD_BL_CTRL_PIN; HAL_GPIO_DeInit(LCD_BL_CTRL_GPIO_PORT, GPIO_InitStructure.Pin); /* LCD_BL_CTRL GPIO deactivation */ GPIO_InitStructure.Pin = LCD_PWR_CTRL_PIN; HAL_GPIO_DeInit(LCD_PWR_CTRL_GPIO_PORT, GPIO_InitStructure.Pin); /* GPIO pins clock can be shut down in the application by surcharging this __weak function */ } /****************************************************************************** Static Functions *******************************************************************************/ /** * @brief Draws a character on LCD. * @param Xpos: Line where to display the character shape * @param Ypos: Start column address * @param c: Pointer to the character data * @retval None */ static void DrawChar(uint16_t Xpos, uint16_t Ypos, const uint8_t *c) { uint32_t i = 0, j = 0; uint16_t height, width; uint8_t offset; uint8_t *pchar; uint32_t line; height = DrawProp.pFont->Height; width = DrawProp.pFont->Width; offset = 8 * ((width + 7) / 8) - width ; for (i = 0; i < height; i++) { pchar = ((uint8_t *)c + (width + 7) / 8 * i); switch (((width + 7) / 8)) { case 1: line = pchar[0]; break; case 2: line = (pchar[0] << 8) | pchar[1]; break; case 3: default: line = (pchar[0] << 16) | (pchar[1] << 8) | pchar[2]; break; } for (j = 0; j < width; j++) { if ((line & (1 << (width - j + offset - 1))) != 0) { BSP_LCD_DrawPixel((Xpos + j), Ypos, DrawProp.TextColor); } else { BSP_LCD_DrawPixel((Xpos + j), Ypos, DrawProp.BackColor); } } Ypos++; } } /** * @brief Sets display window. * @param LayerIndex: layer index * @param Xpos: LCD X position * @param Ypos: LCD Y position * @param Width: LCD window width * @param Height: LCD window height * @retval None */ static void SetDisplayWindow(uint16_t Xpos, uint16_t Ypos, uint16_t Width, uint16_t Height) { if (LcdDrv->SetDisplayWindow != NULL) { LcdDrv->SetDisplayWindow(Xpos, Ypos, Width, Height); } } /** * @brief Fills a triangle (between 3 points). * @param Points: Pointer to the points array * @param x1: Point 1 X position * @param y1: Point 1 Y position * @param x2: Point 2 X position * @param y2: Point 2 Y position * @param x3: Point 3 X position * @param y3: Point 3 Y position * @retval None */ static void FillTriangle(uint16_t x1, uint16_t x2, uint16_t x3, uint16_t y1, uint16_t y2, uint16_t y3) { int16_t deltax = 0, deltay = 0, x = 0, y = 0, xinc1 = 0, xinc2 = 0, yinc1 = 0, yinc2 = 0, den = 0, num = 0, numadd = 0, numpixels = 0, curpixel = 0; deltax = ABS(x2 - x1); /* The difference between the x's */ deltay = ABS(y2 - y1); /* The difference between the y's */ x = x1; /* Start x off at the first pixel */ y = y1; /* Start y off at the first pixel */ if (x2 >= x1) /* The x-values are increasing */ { xinc1 = 1; xinc2 = 1; } else /* The x-values are decreasing */ { xinc1 = -1; xinc2 = -1; } if (y2 >= y1) /* The y-values are increasing */ { yinc1 = 1; yinc2 = 1; } else /* The y-values are decreasing */ { yinc1 = -1; yinc2 = -1; } if (deltax >= deltay) /* There is at least one x-value for every y-value */ { xinc1 = 0; /* Don't change the x when numerator >= denominator */ yinc2 = 0; /* Don't change the y for every iteration */ den = deltax; num = deltax / 2; numadd = deltay; numpixels = deltax; /* There are more x-values than y-values */ } else /* There is at least one y-value for every x-value */ { xinc2 = 0; /* Don't change the x for every iteration */ yinc1 = 0; /* Don't change the y when numerator >= denominator */ den = deltay; num = deltay / 2; numadd = deltax; numpixels = deltay; /* There are more y-values than x-values */ } for (curpixel = 0; curpixel <= numpixels; curpixel++) { BSP_LCD_DrawLine(x, y, x3, y3); num += numadd; /* Increase the numerator by the top of the fraction */ if (num >= den) /* Check if numerator >= denominator */ { num -= den; /* Calculate the new numerator value */ x += xinc1; /* Change the x as appropriate */ y += yinc1; /* Change the y as appropriate */ } x += xinc2; /* Change the x as appropriate */ y += yinc2; /* Change the y as appropriate */ } } /** * @} */ /** * @} */ /** * @} */ /** * @} */ /************************ (C) COPYRIGHT STMicroelectronics *****END OF FILE****/