/* * EEZ Modular Firmware * Copyright (C) 2015-present, Envox d.o.o. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include #include #include static const size_t MAX_TEXT_LEN = 128; namespace eez { namespace gui { bool ButtonWidgetState::updateState() { WIDGET_STATE_START(ButtonWidget); WIDGET_STATE(flags.active, g_isActiveWidget); auto enabled = get(widgetCursor, widget->enabled); WIDGET_STATE(flags.enabled, enabled.getType() == VALUE_TYPE_UNDEFINED || enabled.getInt() ? 1 : 0); const Style *style = getStyle(flags.enabled ? widget->style : widget->disabledStyle); WIDGET_STATE(flags.blinking, g_isBlinkTime && (isBlinking(widgetCursor, widget->data) || styleIsBlink(style))); WIDGET_STATE(data, widget->data ? get(widgetCursor, widget->data) : 0); WIDGET_STATE_END() } void ButtonWidgetState::render() { const WidgetCursor &widgetCursor = g_widgetCursor; auto widget = (const ButtonWidget *)widgetCursor.widget; const Style *style = getStyle(flags.enabled ? widget->style : widget->disabledStyle); if (widget->data) { if (data.isString()) { drawText(data.getString(), -1, widgetCursor.x, widgetCursor.y, widgetCursor.w, widgetCursor.h, style, flags.active, flags.blinking); } else { char text[MAX_TEXT_LEN + 1]; data.toText(text, sizeof(text)); drawText(text, -1, widgetCursor.x, widgetCursor.y, widgetCursor.w, widgetCursor.h, style, flags.active, flags.blinking); } } else if (widget->text) { drawText(static_cast(widget->text), -1, widgetCursor.x, widgetCursor.y, widgetCursor.w, widgetCursor.h, style, flags.active, flags.blinking); } } } // namespace gui } // namespace eez