/* * EEZ Modular Firmware * Copyright (C) 2015-present, Envox d.o.o. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #pragma once namespace eez { namespace gui { enum OverlayVisibiliy { OVERLAY_MINIMIZED = (1 << 0), OVERLAY_HIDDEN = (1 << 1) }; struct WidgetOverride { bool isVisible; int16_t x; int16_t y; int16_t w; int16_t h; }; struct Overlay { int x; int y; int width; int height; int state; // if 0 then overlay is not visible WidgetOverride *widgetOverrides; bool moved = false; int visibility = 0; int xOffsetMinimized; int yOffsetMinimized; int xOffsetMaximized; int yOffsetMaximized; int xOffsetOnTouchDown; int yOffsetOnTouchDown; int xOnTouchDown; int yOnTouchDown; }; bool isOverlay(const WidgetCursor &widgetCursor); Overlay *getOverlay(const WidgetCursor &widgetCursor); void getOverlayOffset(const WidgetCursor &widgetCursor, int &xOffset, int &yOffset); void dragOverlay(Event &touchEvent); extern int g_xOverlayOffset; extern int g_yOverlayOffset; } // namespace gui } // namespace eez