You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

1569 lines
40 KiB

/**
******************************************************************************
* @file stm32l496g_discovery_lcd.c
* @author MCD Application Team
* @brief This file includes the driver for Liquid Crystal Display (LCD) module
* mounted on STM32L496G-DISCOVERY board.
******************************************************************************
* @attention
*
* <h2><center>&copy; Copyright (c) 2017 STMicroelectronics.
* All rights reserved.</center></h2>
*
* This software component is licensed by ST under BSD 3-Clause license,
* the "License"; You may not use this file except in compliance with the
* License. You may obtain a copy of the License at:
* opensource.org/licenses/BSD-3-Clause
*
******************************************************************************
*/
/* File Info : -----------------------------------------------------------------
User NOTES
1. How To use this driver:
--------------------------
- This driver is used to drive indirectly an LCD TFT.
- This driver supports the LS016B8UY LCD.
- The LS016B8UY and ST7789H2 components driver MUST be included with this driver.
2. Driver description:
---------------------
+ Initialization steps:
o Initialize the LCD using the BSP_LCD_Init() function.
+ Display on LCD
o Clear the hole LCD using BSP_LCD_Clear() function or only one specified string
line using the BSP_LCD_ClearStringLine() function.
o Display a character on the specified line and column using the BSP_LCD_DisplayChar()
function or a complete string line using the BSP_LCD_DisplayStringAtLine() function.
o Display a string line on the specified position (x,y in pixel) and align mode
using the BSP_LCD_DisplayStringAtLine() function.
o Draw and fill a basic shapes (dot, line, rectangle, circle, ellipse, .. bitmap)
on LCD using the available set of functions.
------------------------------------------------------------------------------*/
/* Includes ------------------------------------------------------------------*/
#include "stm32l496g_discovery_lcd.h"
#include "../../../Utilities/Fonts/fonts.h"
#include "../../../Utilities/Fonts/font24.c"
#include "../../../Utilities/Fonts/font20.c"
#include "../../../Utilities/Fonts/font16.c"
#include "../../../Utilities/Fonts/font12.c"
#include "../../../Utilities/Fonts/font8.c"
static uint32_t bsp_lcd_initialized = 0;
static uint8_t LCD_orientation = LCD_ORIENTATION_UNDEFINED;
uint32_t dimming_on = 0;
typedef struct dimming_config_s
{
uint8_t ongoing;
uint8_t start;
uint8_t stop;
uint8_t step;
uint8_t delay;
} dimming_config_t;
#define __DIMMING_CYCLE_VALUE(value) (uint32_t)((PERIOD_VALUE * value)/100)
static dimming_config_t dimming_config = { 0, 25, 5, 1, PULSE_DECREASE_DELAY };
#if defined(LPTIMER_DIMMING)
LPTIM_HandleTypeDef LCD_LpTimHandle;
#endif
/* Timer handler declaration */
TIM_HandleTypeDef LCD_TimHandle;
/* Timer Output Compare Configuration Structure declaration */
TIM_OC_InitTypeDef LCD_sConfig;
#if defined(LPTIMER_DIMMING)
extern uint32_t dimming_enable;
#endif
extern uint32_t ts_io_init;
/* Use by application to not use backlight */
FlagStatus WakeUpFromStandby;
FlagStatus WakeUpFromShutdown;
/** @addtogroup BSP
* @{
*/
/** @addtogroup STM32L496G_DISCOVERY
* @{
*/
/** @defgroup STM32L496G_DISCOVERY_LCD STM32L496G-DISCOVERY LCD
* @{
*/
/** @defgroup STM32L496G_DISCOVERY_LCD_Private_TypesDefinitions STM32L496G Discovery Lcd Private TypesDef
* @{
*/
/**
* @}
*/
/** @defgroup STM32L496G_DISCOVERY_LCD_Private_Defines STM32L496G Discovery Lcd Private Defines
* @{
*/
#define POLY_X(Z) ((int32_t)((Points + Z)->X))
#define POLY_Y(Z) ((int32_t)((Points + Z)->Y))
/**
* @}
*/
/** @defgroup STM32L496G_DISCOVERY_LCD_Private_Macros STM32L496G Discovery Lcd Private Macros
* @{
*/
#define ABS(X) ((X) > 0 ? (X) : -(X))
/**
* @}
*/
/** @defgroup STM32L496G_DISCOVERY_LCD_Private_Variables STM32L496G Discovery Lcd Private Variables
* @{
*/
LCD_DrawPropTypeDef DrawProp;
static LCD_DrvTypeDef *LcdDrv;
/**
* @}
*/
/** @defgroup STM32L496G_DISCOVERY_LCD_Private_FunctionPrototypes STM32L496G Discovery Lcd Private Prototypes
* @{
*/
static void DrawChar(uint16_t Xpos, uint16_t Ypos, const uint8_t *c);
static void SetDisplayWindow(uint16_t Xpos, uint16_t Ypos, uint16_t Width, uint16_t Height);
static void FillTriangle(uint16_t x1, uint16_t x2, uint16_t x3, uint16_t y1, uint16_t y2, uint16_t y3);
/**
* @}
*/
/** @defgroup STM32L496G_DISCOVERY_LCD_Private_Functions STM32L496G Discovery Lcd Private Functions
* @{
*/
/**
* @brief Initializes the LCD.
* @param None
* @retval LCD state
*/
uint8_t BSP_LCD_Init(void)
{
return (BSP_LCD_InitEx(LCD_ORIENTATION_LANDSCAPE));
}
/**
* @brief Initializes the LCD with a given orientation.
* @param orientation: LCD_ORIENTATION_PORTRAIT or LCD_ORIENTATION_LANDSCAPE
* @retval LCD state
*/
uint8_t BSP_LCD_InitEx(uint32_t orientation)
{
uint8_t ret = LCD_ERROR;
uint32_t i = 0;
if (bsp_lcd_initialized == 1)
{
ret = LCD_OK;
}
else
{
/* Initialize the IO functionalities */
if (BSP_IO_Init() == IO_ERROR)
{
BSP_ErrorHandler();
}
/* Initialize LCD special pins GPIOs */
BSP_LCD_MspInit();
/* LCD Power On */
HAL_GPIO_WritePin(LCD_PWR_CTRL_GPIO_PORT, LCD_PWR_CTRL_PIN, GPIO_PIN_RESET);
/* Default value for draw propriety */
DrawProp.BackColor = 0xFFFF;
DrawProp.pFont = &Font24;
DrawProp.TextColor = 0x0000;
if ((WakeUpFromStandby == RESET) && (WakeUpFromShutdown == RESET))
{
/* Backlight control signal assertion */
HAL_GPIO_WritePin(LCD_BL_CTRL_GPIO_PORT, LCD_BL_CTRL_PIN, GPIO_PIN_SET);
}
/* Reset the LCD */
BSP_LCD_Reset();
if (ST7789H2_drv.ReadID() == ST7789H2_ID)
{
LcdDrv = &ST7789H2_drv;
/* LCD Init */
LcdDrv->Init();
/* Fill LCD frame memory with white pixels (or black pixels if INIT_BLACK_LCD is enabled) */
ST7789H2_WriteReg(ST7789H2_WRITE_RAM, (uint8_t *)NULL, 0); /* RAM Write Data */
for (i = 0; i < (ST7789H2_LCD_PIXEL_WIDTH * ST7789H2_LCD_PIXEL_HEIGHT); i++)
{
#if defined(INIT_BLACK_LCD)
LCD_IO_WriteData(0x0);
#else
LCD_IO_WriteData(0xFFFF);
#endif
}
if (orientation == LCD_ORIENTATION_PORTRAIT)
{
ST7789H2_SetOrientation(ST7789H2_ORIENTATION_PORTRAIT);
LCD_orientation = LCD_ORIENTATION_PORTRAIT;
}
else
{
LCD_orientation = LCD_ORIENTATION_LANDSCAPE;
}
/* Initialize the font */
BSP_LCD_SetFont(&LCD_DEFAULT_FONT);
bsp_lcd_initialized = 1;
ret = LCD_OK;
}
}
return ret;
}
/**
* @brief Reset the LCD.
* @param None
* @retval LCD state
*/
void BSP_LCD_Reset(void)
{
/* Apply hardware reset according to procedure indicated in FRD154BP2901 documentation */
BSP_IO_WritePin(LCD_RST_PIN, GPIO_PIN_RESET);
HAL_Delay(5); /* Reset signal asserted during 5ms */
BSP_IO_WritePin(LCD_RST_PIN, GPIO_PIN_SET);
HAL_Delay(10); /* Reset signal released during 10ms */
BSP_IO_WritePin(LCD_RST_PIN, GPIO_PIN_RESET);
HAL_Delay(20); /* Reset signal asserted during 20ms */
BSP_IO_WritePin(LCD_RST_PIN, GPIO_PIN_SET);
HAL_Delay(10); /* Reset signal released during 10ms */
}
/**
* @brief DeInitializes the LCD.
* @param None
* @retval LCD state
*/
uint8_t BSP_LCD_DeInit(void)
{
BSP_LCD_MspDeInit();
bsp_lcd_initialized = 0;
ts_io_init = 0;
return LCD_OK;
}
/**
* @brief Gets the LCD X size.
* @param None
* @retval Used LCD X size
*/
uint32_t BSP_LCD_GetXSize(void)
{
return (LcdDrv->GetLcdPixelWidth());
}
/**
* @brief Gets the LCD Y size.
* @param None
* @retval Used LCD Y size
*/
uint32_t BSP_LCD_GetYSize(void)
{
return (LcdDrv->GetLcdPixelHeight());
}
/**
* @brief Gets the LCD text color.
* @param None
* @retval Used text color.
*/
uint16_t BSP_LCD_GetTextColor(void)
{
return DrawProp.TextColor;
}
/**
* @brief Gets the LCD background color.
* @param None
* @retval Used background color
*/
uint16_t BSP_LCD_GetBackColor(void)
{
return DrawProp.BackColor;
}
/**
* @brief Sets the LCD text color.
* @param Color: Text color code RGB(5-6-5)
* @retval None
*/
void BSP_LCD_SetTextColor(uint16_t Color)
{
DrawProp.TextColor = Color;
}
/**
* @brief Sets the LCD background color.
* @param Color: Background color code RGB(5-6-5)
* @retval None
*/
void BSP_LCD_SetBackColor(uint16_t Color)
{
DrawProp.BackColor = Color;
}
/**
* @brief Sets the LCD text font.
* @param fonts: Font to be used
* @retval None
*/
void BSP_LCD_SetFont(sFONT *fonts)
{
DrawProp.pFont = fonts;
}
/**
* @brief Gets the LCD text font.
* @param None
* @retval Used font
*/
sFONT *BSP_LCD_GetFont(void)
{
return DrawProp.pFont;
}
/**
* @brief Clears the hole LCD.
* @param Color: Color of the background
* @retval None
*/
void BSP_LCD_Clear(uint16_t Color)
{
uint32_t counter = 0;
uint32_t y_size = 0;
uint32_t color_backup = DrawProp.TextColor;
DrawProp.TextColor = Color;
y_size = BSP_LCD_GetYSize();
for (counter = 0; counter < y_size; counter++)
{
BSP_LCD_DrawHLine(0, counter, BSP_LCD_GetXSize());
}
DrawProp.TextColor = color_backup;
BSP_LCD_SetTextColor(DrawProp.TextColor);
}
/**
* @brief Clears the selected line.
* @param Line: Line to be cleared
* This parameter can be one of the following values:
* @arg 0..9: if the Current fonts is Font16x24
* @arg 0..19: if the Current fonts is Font12x12 or Font8x12
* @arg 0..29: if the Current fonts is Font8x8
* @retval None
*/
void BSP_LCD_ClearStringLine(uint16_t Line)
{
uint32_t color_backup = DrawProp.TextColor;
DrawProp.TextColor = DrawProp.BackColor;;
/* Draw a rectangle with background color */
BSP_LCD_FillRect(0, (Line * DrawProp.pFont->Height), BSP_LCD_GetXSize(), DrawProp.pFont->Height);
DrawProp.TextColor = color_backup;
BSP_LCD_SetTextColor(DrawProp.TextColor);
}
/**
* @brief Displays one character.
* @param Xpos: Start column address
* @param Ypos: Line where to display the character shape.
* @param Ascii: Character ascii code
* This parameter must be a number between Min_Data = 0x20 and Max_Data = 0x7E
* @retval None
*/
void BSP_LCD_DisplayChar(uint16_t Xpos, uint16_t Ypos, uint8_t Ascii)
{
DrawChar(Xpos, Ypos, &DrawProp.pFont->table[(Ascii - ' ') *\
DrawProp.pFont->Height * ((DrawProp.pFont->Width + 7) / 8)]);
}
/**
* @brief Displays characters on the LCD.
* @param Xpos: X position (in pixel)
* @param Ypos: Y position (in pixel)
* @param Text: Pointer to string to display on LCD
* @param Mode: Display mode
* This parameter can be one of the following values:
* @arg CENTER_MODE
* @arg RIGHT_MODE
* @arg LEFT_MODE
* @retval None
*/
void BSP_LCD_DisplayStringAt(uint16_t Xpos, uint16_t Ypos, uint8_t *Text, Line_ModeTypdef Mode)
{
uint16_t refcolumn = 1, i = 0;
uint32_t size = 0, xsize = 0;
uint8_t *ptr = Text;
/* Get the text size */
while (*ptr++)
{
size ++ ;
}
/* Characters number per line */
xsize = (BSP_LCD_GetXSize() / DrawProp.pFont->Width);
switch (Mode)
{
case CENTER_MODE:
{
refcolumn = Xpos + ((xsize - size) * DrawProp.pFont->Width) / 2;
break;
}
case LEFT_MODE:
{
refcolumn = Xpos;
break;
}
case RIGHT_MODE:
{
refcolumn = - Xpos + ((xsize - size) * DrawProp.pFont->Width);
break;
}
default:
{
refcolumn = Xpos;
break;
}
}
/* Check that the Start column is located in the screen */
if ((refcolumn < 1) || (refcolumn >= 0x8000))
{
refcolumn = 1;
}
/* Send the string character by character on lCD */
while ((*Text != 0) && (((BSP_LCD_GetXSize() - (i * DrawProp.pFont->Width)) & 0xFFFF) >= DrawProp.pFont->Width))
{
/* Display one character on LCD */
BSP_LCD_DisplayChar(refcolumn, Ypos, *Text);
/* Decrement the column position by 16 */
refcolumn += DrawProp.pFont->Width;
/* Point on the next character */
Text++;
i++;
}
}
/**
* @brief Displays a character on the LCD.
* @param Line: Line where to display the character shape
* This parameter can be one of the following values:
* @arg 0..9: if the Current fonts is Font16x24
* @arg 0..19: if the Current fonts is Font12x12 or Font8x12
* @arg 0..29: if the Current fonts is Font8x8
* @param ptr: Pointer to string to display on LCD
* @retval None
*/
void BSP_LCD_DisplayStringAtLine(uint16_t Line, uint8_t *ptr)
{
BSP_LCD_DisplayStringAt(0, LINE(Line), ptr, LEFT_MODE);
}
/**
* @brief Reads an LCD pixel.
* @param Xpos: X position
* @param Ypos: Y position
* @retval RGB pixel color
*/
uint16_t BSP_LCD_ReadPixel(uint16_t Xpos, uint16_t Ypos)
{
uint16_t ret = 0;
if (LcdDrv->ReadPixel != NULL)
{
ret = LcdDrv->ReadPixel(Xpos, Ypos);
}
return ret;
}
/**
* @brief Draws a pixel on LCD.
* @param Xpos: X position
* @param Ypos: Y position
* @param RGB_Code: Pixel color in RGB mode (5-6-5)
* @retval None
*/
void BSP_LCD_DrawPixel(uint16_t Xpos, uint16_t Ypos, uint16_t RGB_Code)
{
if (LcdDrv->WritePixel != NULL)
{
LcdDrv->WritePixel(Xpos, Ypos, RGB_Code);
}
}
/**
* @brief Draws an horizontal line.
* @param Xpos: X position
* @param Ypos: Y position
* @param Length: Line length
* @retval None
*/
void BSP_LCD_DrawHLine(uint16_t Xpos, uint16_t Ypos, uint16_t Length)
{
uint32_t index = 0;
if (LcdDrv->DrawHLine != NULL)
{
LcdDrv->DrawHLine(DrawProp.TextColor, Xpos, Ypos, Length);
}
else
{
for (index = 0; index < Length; index++)
{
BSP_LCD_DrawPixel((Xpos + index), Ypos, DrawProp.TextColor);
}
}
}
/**
* @brief Draws a vertical line.
* @param Xpos: X position
* @param Ypos: Y position
* @param Length: Line length
* @retval None
*/
void BSP_LCD_DrawVLine(uint16_t Xpos, uint16_t Ypos, uint16_t Length)
{
uint32_t index = 0;
if (LcdDrv->DrawVLine != NULL)
{
LcdDrv->DrawVLine(DrawProp.TextColor, Xpos, Ypos, Length);
}
else
{
for (index = 0; index < Length; index++)
{
BSP_LCD_DrawPixel(Xpos, Ypos + index, DrawProp.TextColor);
}
}
}
/**
* @brief Draws an uni-line (between two points).
* @param x1: Point 1 X position
* @param y1: Point 1 Y position
* @param x2: Point 2 X position
* @param y2: Point 2 Y position
* @retval None
*/
void BSP_LCD_DrawLine(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2)
{
int16_t deltax = 0, deltay = 0, x = 0, y = 0, xinc1 = 0, xinc2 = 0,
yinc1 = 0, yinc2 = 0, den = 0, num = 0, numadd = 0, numpixels = 0,
curpixel = 0;
deltax = ABS(x2 - x1); /* The difference between the x's */
deltay = ABS(y2 - y1); /* The difference between the y's */
x = x1; /* Start x off at the first pixel */
y = y1; /* Start y off at the first pixel */
if (x2 >= x1) /* The x-values are increasing */
{
xinc1 = 1;
xinc2 = 1;
}
else /* The x-values are decreasing */
{
xinc1 = -1;
xinc2 = -1;
}
if (y2 >= y1) /* The y-values are increasing */
{
yinc1 = 1;
yinc2 = 1;
}
else /* The y-values are decreasing */
{
yinc1 = -1;
yinc2 = -1;
}
if (deltax >= deltay) /* There is at least one x-value for every y-value */
{
xinc1 = 0; /* Don't change the x when numerator >= denominator */
yinc2 = 0; /* Don't change the y for every iteration */
den = deltax;
num = deltax / 2;
numadd = deltay;
numpixels = deltax; /* There are more x-values than y-values */
}
else /* There is at least one y-value for every x-value */
{
xinc2 = 0; /* Don't change the x for every iteration */
yinc1 = 0; /* Don't change the y when numerator >= denominator */
den = deltay;
num = deltay / 2;
numadd = deltax;
numpixels = deltay; /* There are more y-values than x-values */
}
for (curpixel = 0; curpixel <= numpixels; curpixel++)
{
BSP_LCD_DrawPixel(x, y, DrawProp.TextColor); /* Draw the current pixel */
num += numadd; /* Increase the numerator by the top of the fraction */
if (num >= den) /* Check if numerator >= denominator */
{
num -= den; /* Calculate the new numerator value */
x += xinc1; /* Change the x as appropriate */
y += yinc1; /* Change the y as appropriate */
}
x += xinc2; /* Change the x as appropriate */
y += yinc2; /* Change the y as appropriate */
}
}
/**
* @brief Draws a rectangle.
* @param Xpos: X position
* @param Ypos: Y position
* @param Width: Rectangle width
* @param Height: Rectangle height
* @retval None
*/
void BSP_LCD_DrawRect(uint16_t Xpos, uint16_t Ypos, uint16_t Width, uint16_t Height)
{
/* Draw horizontal lines */
BSP_LCD_DrawHLine(Xpos, Ypos, Width);
BSP_LCD_DrawHLine(Xpos, (Ypos + Height), Width);
/* Draw vertical lines */
BSP_LCD_DrawVLine(Xpos, Ypos, Height);
BSP_LCD_DrawVLine((Xpos + Width), Ypos, Height);
}
/**
* @brief Draws a circle.
* @param Xpos: X position
* @param Ypos: Y position
* @param Radius: Circle radius
* @retval None
*/
void BSP_LCD_DrawCircle(uint16_t Xpos, uint16_t Ypos, uint16_t Radius)
{
int32_t decision; /* Decision Variable */
uint32_t current_x; /* Current X Value */
uint32_t current_y; /* Current Y Value */
decision = 3 - (Radius << 1);
current_x = 0;
current_y = Radius;
while (current_x <= current_y)
{
BSP_LCD_DrawPixel((Xpos + current_x), (Ypos - current_y), DrawProp.TextColor);
BSP_LCD_DrawPixel((Xpos - current_x), (Ypos - current_y), DrawProp.TextColor);
BSP_LCD_DrawPixel((Xpos + current_y), (Ypos - current_x), DrawProp.TextColor);
BSP_LCD_DrawPixel((Xpos - current_y), (Ypos - current_x), DrawProp.TextColor);
BSP_LCD_DrawPixel((Xpos + current_x), (Ypos + current_y), DrawProp.TextColor);
BSP_LCD_DrawPixel((Xpos - current_x), (Ypos + current_y), DrawProp.TextColor);
BSP_LCD_DrawPixel((Xpos + current_y), (Ypos + current_x), DrawProp.TextColor);
BSP_LCD_DrawPixel((Xpos - current_y), (Ypos + current_x), DrawProp.TextColor);
/* Initialize the font */
BSP_LCD_SetFont(&LCD_DEFAULT_FONT);
if (decision < 0)
{
decision += (current_x << 2) + 6;
}
else
{
decision += ((current_x - current_y) << 2) + 10;
current_y--;
}
current_x++;
}
}
/**
* @brief Draws an poly-line (between many points).
* @param Points: Pointer to the points array
* @param PointCount: Number of points
* @retval None
*/
void BSP_LCD_DrawPolygon(pPoint Points, uint16_t PointCount)
{
int16_t x = 0, y = 0;
if (PointCount < 2)
{
return;
}
BSP_LCD_DrawLine(Points->X, Points->Y, (Points + PointCount - 1)->X, (Points + PointCount - 1)->Y);
while (--PointCount)
{
x = Points->X;
y = Points->Y;
Points++;
BSP_LCD_DrawLine(x, y, Points->X, Points->Y);
}
}
/**
* @brief Draws an ellipse on LCD.
* @param Xpos: X position
* @param Ypos: Y position
* @param XRadius: Ellipse X radius
* @param YRadius: Ellipse Y radius
* @retval None
*/
void BSP_LCD_DrawEllipse(int Xpos, int Ypos, int XRadius, int YRadius)
{
int x = 0, y = -YRadius, err = 2 - 2 * XRadius, e2;
float k = 0, rad1 = 0, rad2 = 0;
rad1 = XRadius;
rad2 = YRadius;
k = (float)(rad2 / rad1);
do
{
BSP_LCD_DrawPixel((Xpos - (uint16_t)(x / k)), (Ypos + y), DrawProp.TextColor);
BSP_LCD_DrawPixel((Xpos + (uint16_t)(x / k)), (Ypos + y), DrawProp.TextColor);
BSP_LCD_DrawPixel((Xpos + (uint16_t)(x / k)), (Ypos - y), DrawProp.TextColor);
BSP_LCD_DrawPixel((Xpos - (uint16_t)(x / k)), (Ypos - y), DrawProp.TextColor);
e2 = err;
if (e2 <= x)
{
err += ++x * 2 + 1;
if (-y == x && e2 <= y)
{
e2 = 0;
}
}
if (e2 > y)
{
err += ++y * 2 + 1;
}
}
while (y <= 0);
}
/**
* @brief Draws a bitmap picture (16 bpp).
* @param Xpos: Bmp X position in the LCD
* @param Ypos: Bmp Y position in the LCD
* @param pbmp: Pointer to Bmp picture address.
* @retval None
*/
void BSP_LCD_DrawBitmap(uint16_t Xpos, uint16_t Ypos, uint8_t *pbmp)
{
uint32_t height = 0;
uint32_t width = 0;
/* Read bitmap width */
width = *(uint16_t *)(pbmp + 18);
width |= (*(uint16_t *)(pbmp + 20)) << 16;
/* Read bitmap height */
height = *(uint16_t *)(pbmp + 22);
height |= (*(uint16_t *)(pbmp + 24)) << 16;
SetDisplayWindow(Xpos, Ypos, width, height);
if (LcdDrv->DrawBitmap != NULL)
{
LcdDrv->DrawBitmap(Xpos, Ypos, pbmp);
}
SetDisplayWindow(0, 0, BSP_LCD_GetXSize(), BSP_LCD_GetYSize());
}
/**
* @brief Draws RGB Image (16 bpp).
* @param Xpos: X position in the LCD
* @param Ypos: Y position in the LCD
* @param Xsize: X size in the LCD
* @param Ysize: Y size in the LCD
* @param pdata: Pointer to the RGB Image address.
* @retval None
*/
void BSP_LCD_DrawRGBImage(uint16_t Xpos, uint16_t Ypos, uint16_t Xsize, uint16_t Ysize, uint8_t *pdata)
{
SetDisplayWindow(Xpos, Ypos, Xsize, Ysize);
if (LcdDrv->DrawRGBImage != NULL)
{
LcdDrv->DrawRGBImage(Xpos, Ypos, Xsize, Ysize, pdata);
}
SetDisplayWindow(0, 0, BSP_LCD_GetXSize(), BSP_LCD_GetYSize());
}
/**
* @brief Draws a full rectangle.
* @param Xpos: X position
* @param Ypos: Y position
* @param Width: Rectangle width
* @param Height: Rectangle height
* @retval None
*/
void BSP_LCD_FillRect(uint16_t Xpos, uint16_t Ypos, uint16_t Width, uint16_t Height)
{
BSP_LCD_SetTextColor(DrawProp.TextColor);
do
{
BSP_LCD_DrawHLine(Xpos, Ypos++, Width);
}
while (Height--);
}
/**
* @brief Draws a full circle.
* @param Xpos: X position
* @param Ypos: Y position
* @param Radius: Circle radius
* @retval None
*/
void BSP_LCD_FillCircle(uint16_t Xpos, uint16_t Ypos, uint16_t Radius)
{
int32_t decision; /* Decision Variable */
uint32_t current_x; /* Current X Value */
uint32_t current_y; /* Current Y Value */
decision = 3 - (Radius << 1);
current_x = 0;
current_y = Radius;
BSP_LCD_SetTextColor(DrawProp.TextColor);
while (current_x <= current_y)
{
if (current_y > 0)
{
BSP_LCD_DrawHLine(Xpos - current_y, Ypos + current_x, 2 * current_y);
BSP_LCD_DrawHLine(Xpos - current_y, Ypos - current_x, 2 * current_y);
}
if (current_x > 0)
{
BSP_LCD_DrawHLine(Xpos - current_x, Ypos - current_y, 2 * current_x);
BSP_LCD_DrawHLine(Xpos - current_x, Ypos + current_y, 2 * current_x);
}
if (decision < 0)
{
decision += (current_x << 2) + 6;
}
else
{
decision += ((current_x - current_y) << 2) + 10;
current_y--;
}
current_x++;
}
BSP_LCD_SetTextColor(DrawProp.TextColor);
BSP_LCD_DrawCircle(Xpos, Ypos, Radius);
}
/**
* @brief Draws a full poly-line (between many points).
* @param Points: Pointer to the points array
* @param PointCount: Number of points
* @retval None
*/
void BSP_LCD_FillPolygon(pPoint Points, uint16_t PointCount)
{
int16_t X = 0, Y = 0, X2 = 0, Y2 = 0, X_center = 0, Y_center = 0, X_first = 0, Y_first = 0, pixelX = 0, pixelY = 0, counter = 0;
uint16_t IMAGE_LEFT = 0, IMAGE_RIGHT = 0, IMAGE_TOP = 0, IMAGE_BOTTOM = 0;
IMAGE_LEFT = IMAGE_RIGHT = Points->X;
IMAGE_TOP = IMAGE_BOTTOM = Points->Y;
for (counter = 1; counter < PointCount; counter++)
{
pixelX = POLY_X(counter);
if (pixelX < IMAGE_LEFT)
{
IMAGE_LEFT = pixelX;
}
if (pixelX > IMAGE_RIGHT)
{
IMAGE_RIGHT = pixelX;
}
pixelY = POLY_Y(counter);
if (pixelY < IMAGE_TOP)
{
IMAGE_TOP = pixelY;
}
if (pixelY > IMAGE_BOTTOM)
{
IMAGE_BOTTOM = pixelY;
}
}
if (PointCount < 2)
{
return;
}
X_center = (IMAGE_LEFT + IMAGE_RIGHT) / 2;
Y_center = (IMAGE_BOTTOM + IMAGE_TOP) / 2;
X_first = Points->X;
Y_first = Points->Y;
while (--PointCount)
{
X = Points->X;
Y = Points->Y;
Points++;
X2 = Points->X;
Y2 = Points->Y;
FillTriangle(X, X2, X_center, Y, Y2, Y_center);
FillTriangle(X, X_center, X2, Y, Y_center, Y2);
FillTriangle(X_center, X2, X, Y_center, Y2, Y);
}
FillTriangle(X_first, X2, X_center, Y_first, Y2, Y_center);
FillTriangle(X_first, X_center, X2, Y_first, Y_center, Y2);
FillTriangle(X_center, X2, X_first, Y_center, Y2, Y_first);
}
/**
* @brief Draws a full ellipse.
* @param Xpos: X position
* @param Ypos: Y position
* @param XRadius: Ellipse X radius
* @param YRadius: Ellipse Y radius
* @retval None
*/
void BSP_LCD_FillEllipse(int Xpos, int Ypos, int XRadius, int YRadius)
{
int x = 0, y = -YRadius, err = 2 - 2 * XRadius, e2;
float k = 0, rad1 = 0, rad2 = 0;
rad1 = XRadius;
rad2 = YRadius;
k = (float)(rad2 / rad1);
do
{
BSP_LCD_DrawHLine((Xpos - (uint16_t)(x / k)), (Ypos + y), (2 * (uint16_t)(x / k) + 1));
BSP_LCD_DrawHLine((Xpos - (uint16_t)(x / k)), (Ypos - y), (2 * (uint16_t)(x / k) + 1));
e2 = err;
if (e2 <= x)
{
err += ++x * 2 + 1;
if (-y == x && e2 <= y)
{
e2 = 0;
}
}
if (e2 > y)
{
err += ++y * 2 + 1;
}
}
while (y <= 0);
}
/**
* @brief Enables the display.
* @param None
* @retval None
*/
void BSP_LCD_DisplayOn(void)
{
LcdDrv->DisplayOn();
}
/**
* @brief Disables the display.
* @param None
* @retval None
*/
void BSP_LCD_DisplayOff(void)
{
LcdDrv->DisplayOff();
}
/**
* @brief LCD screen dimming enable
* @note Screen brightness is gradually decreased
* @param start : value in percent to start from
* @param stop : value in percent to stop to
* @param step : step value in percent
* @param delay : delay in milliseconds between each step
* @retval None
*/
void BSP_LCD_ScreenDimmingConfig(const uint8_t start, const uint8_t stop, const uint8_t step, const uint8_t delay)
{
if ((dimming_config.ongoing == 0)
&& (start <= 100) && (stop <= 100)
&& (step > 0) && (step < 100))
{
dimming_config.start = start;
dimming_config.stop = stop;
dimming_config.step = step;
dimming_config.delay = delay;
}
}
/**
* @brief LCD screen dimming enable
* @note Screen brightness is gradually decreased
* @param None
* @retval None
*/
void BSP_LCD_ScreenDimmingOn(void)
{
static uint32_t i = 0;
#if defined(LPTIMER_DIMMING)
/* Set that dim feature is active */
if (dimming_on == 0)
{
dimming_on = 1;
i = PULSE_DECREASE_START;
/* Always redo the full initialization as there is no apriori knowledge
of IO or timer settings at this point (may have been modified by application) */
__HAL_RCC_LSI_ENABLE();
/* Select LSI as LPTIM1 clock source */
__HAL_RCC_LPTIM1_CONFIG(RCC_LPTIM1CLKSOURCE_LSI);
LCD_LpTimHandle.Instance = LPTIM1;
__HAL_LPTIM_RESET_HANDLE_STATE(&LCD_LpTimHandle); /* to force MSP call */
LCD_LpTimHandle.Init.Clock.Source = LPTIM_CLOCKSOURCE_APBCLOCK_LPOSC;
LCD_LpTimHandle.Init.Clock.Prescaler = LPTIM_PRESCALER_DIV1;
LCD_LpTimHandle.Init.CounterSource = LPTIM_COUNTERSOURCE_INTERNAL;
LCD_LpTimHandle.Init.Trigger.Source = LPTIM_TRIGSOURCE_SOFTWARE;
LCD_LpTimHandle.Init.OutputPolarity = LPTIM_OUTPUTPOLARITY_HIGH;
LCD_LpTimHandle.Init.UpdateMode = LPTIM_UPDATE_IMMEDIATE;
LCD_LpTimHandle.Init.Input1Source = LPTIM_INPUT1SOURCE_COMP1;
/* Initialize LPTIM peripheral according to the passed parameters */
if (HAL_LPTIM_Init(&LCD_LpTimHandle) != HAL_OK)
{
/* Initialization Error */
BSP_ErrorHandler();
}
if (HAL_LPTIM_PWM_Start(&LCD_LpTimHandle, PERIOD_VALUE, i) != HAL_OK)
{
BSP_ErrorHandler();
}
}
else
{
i++;
}
/* Optional delay to slow down the dimming transition. */
HAL_Delay(PULSE_DECREASE_DELAY);
if (HAL_LPTIM_PWM_Start(&LCD_LpTimHandle, PERIOD_VALUE, i) != HAL_OK)
{
BSP_ErrorHandler();
}
if (i == PULSE_VALUE)
{
dimming_enable = 0;
}
#else
/* Counter Prescaler value */
uint32_t uhPrescalerValue = 0;
int32_t step;
/* Reject this while ongoing dimming */
if (dimming_config.ongoing)
{
return;
}
/* Set that dim feature is active */
dimming_on = 1;
dimming_config.ongoing = 1;
if (dimming_config.stop > dimming_config.start)
{
step = dimming_config.step;
}
else
{
step = -dimming_config.step;
}
/* Always redo the full initialization as there is no apriori knowledge
of IO or timer settings at this point (may have been modified by application) */
/* Compute the prescaler value to have TIM1 counter clock equal to 16000000 Hz */
uhPrescalerValue = (uint32_t)(SystemCoreClock / 16000000) - 1;
LCD_TimHandle.Instance = TIMx;
__HAL_TIM_RESET_HANDLE_STATE(&LCD_TimHandle); /* to force MSP call */
LCD_TimHandle.Init.Prescaler = uhPrescalerValue;
LCD_TimHandle.Init.Period = PERIOD_VALUE;
LCD_TimHandle.Init.ClockDivision = 0;
LCD_TimHandle.Init.CounterMode = (step > 0 ? TIM_COUNTERMODE_DOWN : TIM_COUNTERMODE_UP);
LCD_TimHandle.Init.RepetitionCounter = 0;
if (HAL_TIM_PWM_Init(&LCD_TimHandle) != HAL_OK)
{
/* Initialization Error */
BSP_ErrorHandler();
}
/* Common configuration for all channels */
LCD_sConfig.OCMode = TIM_OCMODE_PWM1;
LCD_sConfig.OCPolarity = TIM_OCPOLARITY_HIGH;
LCD_sConfig.OCFastMode = TIM_OCFAST_DISABLE;
LCD_sConfig.OCNPolarity = TIM_OCNPOLARITY_HIGH;
LCD_sConfig.OCNIdleState = TIM_OCNIDLESTATE_RESET;
LCD_sConfig.OCIdleState = TIM_OCIDLESTATE_RESET;
/* Set the pulse value for channel */
LCD_sConfig.Pulse = __DIMMING_CYCLE_VALUE(dimming_config.start);
if (HAL_TIM_PWM_ConfigChannel(&LCD_TimHandle, &LCD_sConfig, TIMx_CHANNEL) != HAL_OK)
{
/* Configuration Error */
BSP_ErrorHandler();
}
/* Start Timer channel */
if (HAL_TIM_PWM_Start(&LCD_TimHandle, TIMx_CHANNEL) != HAL_OK)
{
/* PWM Generation Error */
BSP_ErrorHandler();
}
/* Set the pulse value for the timer channel */
i = dimming_config.start;
while (dimming_config.ongoing)
{
__HAL_TIM_SET_COMPARE(&LCD_TimHandle, TIMx_CHANNEL, __DIMMING_CYCLE_VALUE(i));
/* Exit if stop is reached */
if (((step > 0) && (i >= dimming_config.stop))
|| ((step < 0) && (i <= dimming_config.stop)))
{
dimming_config.ongoing = 0;
}
else
{
HAL_Delay(dimming_config.delay);
i += step;
}
}
#endif
}
/**
* @brief LCD screen dimming disable
* @note Screen brightness is immediately set to its highest level
* @param None
* @retval None
*/
void BSP_LCD_ScreenDimmingOff(void)
{
#if defined(LPTIMER_DIMMING)
GPIO_InitTypeDef GPIO_InitStructure;
#endif
if (dimming_on == 1)
{
/* Stop ongoing dimming */
dimming_config.ongoing = 0;
#if defined(LPTIMER_DIMMING)
/* Restore LCD BL GPIO setting */
GPIO_InitStructure.Pin = LCD_BL_CTRL_PIN;
GPIO_InitStructure.Mode = GPIO_MODE_OUTPUT_PP;
GPIO_InitStructure.Pull = GPIO_NOPULL;
GPIO_InitStructure.Alternate = 0;
GPIO_InitStructure.Speed = GPIO_SPEED_LOW;
HAL_GPIO_Init(LCD_BL_CTRL_GPIO_PORT, &GPIO_InitStructure);
/* Stop LP Timer channel */
if (HAL_LPTIM_PWM_Stop(&LCD_LpTimHandle) != HAL_OK)
{
/* PWM Generation Error */
BSP_ErrorHandler();
}
/* Disable timer clock for power consumption reasons */
__HAL_RCC_LPTIM1_CLK_DISABLE();
#else
/* Stop Timer channel */
if (HAL_TIM_PWM_Stop(&LCD_TimHandle, TIMx_CHANNEL) != HAL_OK)
{
/* PWM Generation Error */
BSP_ErrorHandler();
}
/* Disable timer clock for power consumption reasons */
TIMx_CLK_DISABLE();
#endif
dimming_on = 0;
}
}
/**
* @brief TIM MSP Initialization
* This function configures the hardware resources used for screen dimming:
* - Peripheral's clock enable
* - Peripheral's GPIO Configuration
* @param htim: TIM handle pointer
* @retval None
*/
void HAL_TIM_PWM_MspInit(TIM_HandleTypeDef *htim)
{
GPIO_InitTypeDef GPIO_InitStruct;
/* TIMx Peripheral clock enable */
TIMx_CLK_ENABLE();
/* Timer channel configuration */
GPIO_InitStruct.Mode = GPIO_MODE_AF_PP;
GPIO_InitStruct.Pull = GPIO_PULLUP;
GPIO_InitStruct.Speed = GPIO_SPEED_FREQ_VERY_HIGH;
GPIO_InitStruct.Alternate = TIMx_CHANNEl_AF;
GPIO_InitStruct.Pin = GPIO_PIN_0;
HAL_GPIO_Init(GPIOI, &GPIO_InitStruct);
}
#if defined(LPTIMER_DIMMING)
/**
* @brief LPTIM MSP Init
* @param hlptim : LPTIM handle
* @retval None
*/
void HAL_LPTIM_MspInit(LPTIM_HandleTypeDef *hlptim)
{
GPIO_InitTypeDef GPIO_InitStruct;
/* ## - 1 - Enable LPTIM clock ############################################ */
__HAL_RCC_LPTIM1_CLK_ENABLE();
/* ## - 2 - Force & Release the LPTIM Periheral Clock Reset ############### */
/* Force the LPTIM Periheral Clock Reset */
__HAL_RCC_LPTIM1_FORCE_RESET();
/* Release the LPTIM Periheral Clock Reset */
__HAL_RCC_LPTIM1_RELEASE_RESET();
/* ## - 3 - Enable & Configure LPTIM Ultra Low Power Input ################# */
/* Configure PG.15 (LPTIM1_OUT) in alternate function,
Low speed push-pull mode and pull-up enabled. */
/* Enable GPIO PORT(s)*/
LCD_BL_CTRL_GPIO_CLK_ENABLE();
/* Configure Backlight control pin GPIO */
GPIO_InitStruct.Pin = LCD_BL_CTRL_PIN;
GPIO_InitStruct.Mode = GPIO_MODE_AF_PP;
GPIO_InitStruct.Pull = GPIO_PULLUP;
GPIO_InitStruct.Speed = GPIO_SPEED_FREQ_VERY_HIGH;
GPIO_InitStruct.Alternate = GPIO_AF1_LPTIM1;
HAL_GPIO_Init(LCD_BL_CTRL_GPIO_PORT, &GPIO_InitStruct);
}
#endif /* defined(LPTIMER_DIMMING) */
uint8_t BSP_LCD_GetOrientation(void)
{
return LCD_orientation;
}
/**
* @brief Initializes the LCD GPIO special pins MSP.
* @param None
* @retval None
*/
__weak void BSP_LCD_MspInit(void)
{
GPIO_InitTypeDef GPIO_InitStructure;
/* Enable GPIOs clock */
LCD_TE_GPIO_CLK_ENABLE();
LCD_BL_CTRL_GPIO_CLK_ENABLE();
LCD_PWR_CTRL_GPIO_CLK_ENABLE();
/* LCD_RESET GPIO configuration */
if (BSP_IO_Init() == IO_ERROR)
{
BSP_ErrorHandler();
}
BSP_IO_ConfigPin(LCD_RST_PIN, IO_MODE_OUTPUT);
/* LCD_BL_CTRL GPIO configuration */
GPIO_InitStructure.Pin = LCD_BL_CTRL_PIN; /* LCD_BL_CTRL pin has to be manually controlled */
GPIO_InitStructure.Mode = GPIO_MODE_OUTPUT_PP;
GPIO_InitStructure.Pull = GPIO_NOPULL;
GPIO_InitStructure.Alternate = 0;
GPIO_InitStructure.Speed = GPIO_SPEED_FREQ_LOW;
HAL_GPIO_Init(LCD_BL_CTRL_GPIO_PORT, &GPIO_InitStructure);
/* Power on the screen (also done in Touch Screen driver ... */
GPIO_InitStructure.Pin = LCD_PWR_CTRL_PIN;
GPIO_InitStructure.Mode = GPIO_MODE_OUTPUT_PP /*GPIO_MODE_OUTPUT_PP*/;
GPIO_InitStructure.Pull = GPIO_NOPULL;
GPIO_InitStructure.Alternate = 0;
GPIO_InitStructure.Speed = GPIO_SPEED_FREQ_LOW;
HAL_GPIO_Init(LCD_PWR_CTRL_GPIO_PORT, &GPIO_InitStructure);
}
/**
* @brief DeInitializes LCD GPIO special pins MSP.
* @param None
* @retval None
*/
__weak void BSP_LCD_MspDeInit(void)
{
GPIO_InitTypeDef GPIO_InitStructure;
/* LCD_BL_CTRL GPIO deactivation */
GPIO_InitStructure.Pin = LCD_BL_CTRL_PIN;
HAL_GPIO_DeInit(LCD_BL_CTRL_GPIO_PORT, GPIO_InitStructure.Pin);
/* LCD_BL_CTRL GPIO deactivation */
GPIO_InitStructure.Pin = LCD_PWR_CTRL_PIN;
HAL_GPIO_DeInit(LCD_PWR_CTRL_GPIO_PORT, GPIO_InitStructure.Pin);
/* GPIO pins clock can be shut down in the application
by surcharging this __weak function */
}
/******************************************************************************
Static Functions
*******************************************************************************/
/**
* @brief Draws a character on LCD.
* @param Xpos: Line where to display the character shape
* @param Ypos: Start column address
* @param c: Pointer to the character data
* @retval None
*/
static void DrawChar(uint16_t Xpos, uint16_t Ypos, const uint8_t *c)
{
uint32_t i = 0, j = 0;
uint16_t height, width;
uint8_t offset;
uint8_t *pchar;
uint32_t line;
height = DrawProp.pFont->Height;
width = DrawProp.pFont->Width;
offset = 8 * ((width + 7) / 8) - width ;
for (i = 0; i < height; i++)
{
pchar = ((uint8_t *)c + (width + 7) / 8 * i);
switch (((width + 7) / 8))
{
case 1:
line = pchar[0];
break;
case 2:
line = (pchar[0] << 8) | pchar[1];
break;
case 3:
default:
line = (pchar[0] << 16) | (pchar[1] << 8) | pchar[2];
break;
}
for (j = 0; j < width; j++)
{
if ((line & (1 << (width - j + offset - 1))) != 0)
{
BSP_LCD_DrawPixel((Xpos + j), Ypos, DrawProp.TextColor);
}
else
{
BSP_LCD_DrawPixel((Xpos + j), Ypos, DrawProp.BackColor);
}
}
Ypos++;
}
}
/**
* @brief Sets display window.
* @param LayerIndex: layer index
* @param Xpos: LCD X position
* @param Ypos: LCD Y position
* @param Width: LCD window width
* @param Height: LCD window height
* @retval None
*/
static void SetDisplayWindow(uint16_t Xpos, uint16_t Ypos, uint16_t Width, uint16_t Height)
{
if (LcdDrv->SetDisplayWindow != NULL)
{
LcdDrv->SetDisplayWindow(Xpos, Ypos, Width, Height);
}
}
/**
* @brief Fills a triangle (between 3 points).
* @param Points: Pointer to the points array
* @param x1: Point 1 X position
* @param y1: Point 1 Y position
* @param x2: Point 2 X position
* @param y2: Point 2 Y position
* @param x3: Point 3 X position
* @param y3: Point 3 Y position
* @retval None
*/
static void FillTriangle(uint16_t x1, uint16_t x2, uint16_t x3, uint16_t y1, uint16_t y2, uint16_t y3)
{
int16_t deltax = 0, deltay = 0, x = 0, y = 0, xinc1 = 0, xinc2 = 0,
yinc1 = 0, yinc2 = 0, den = 0, num = 0, numadd = 0, numpixels = 0,
curpixel = 0;
deltax = ABS(x2 - x1); /* The difference between the x's */
deltay = ABS(y2 - y1); /* The difference between the y's */
x = x1; /* Start x off at the first pixel */
y = y1; /* Start y off at the first pixel */
if (x2 >= x1) /* The x-values are increasing */
{
xinc1 = 1;
xinc2 = 1;
}
else /* The x-values are decreasing */
{
xinc1 = -1;
xinc2 = -1;
}
if (y2 >= y1) /* The y-values are increasing */
{
yinc1 = 1;
yinc2 = 1;
}
else /* The y-values are decreasing */
{
yinc1 = -1;
yinc2 = -1;
}
if (deltax >= deltay) /* There is at least one x-value for every y-value */
{
xinc1 = 0; /* Don't change the x when numerator >= denominator */
yinc2 = 0; /* Don't change the y for every iteration */
den = deltax;
num = deltax / 2;
numadd = deltay;
numpixels = deltax; /* There are more x-values than y-values */
}
else /* There is at least one y-value for every x-value */
{
xinc2 = 0; /* Don't change the x for every iteration */
yinc1 = 0; /* Don't change the y when numerator >= denominator */
den = deltay;
num = deltay / 2;
numadd = deltax;
numpixels = deltay; /* There are more y-values than x-values */
}
for (curpixel = 0; curpixel <= numpixels; curpixel++)
{
BSP_LCD_DrawLine(x, y, x3, y3);
num += numadd; /* Increase the numerator by the top of the fraction */
if (num >= den) /* Check if numerator >= denominator */
{
num -= den; /* Calculate the new numerator value */
x += xinc1; /* Change the x as appropriate */
y += yinc1; /* Change the y as appropriate */
}
x += xinc2; /* Change the x as appropriate */
y += yinc2; /* Change the y as appropriate */
}
}
/**
* @}
*/
/**
* @}
*/
/**
* @}
*/
/**
* @}
*/
/************************ (C) COPYRIGHT STMicroelectronics *****END OF FILE****/