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/*
* EEZ Modular Firmware
* Copyright (C) 2015-present, Envox d.o.o.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
namespace eez {
namespace gui {
inline font::Font styleGetFont(const Style *style) {
return font::Font(getFontData(style->font));
}
inline bool styleIsBlink(const Style *style) {
return style->flags & STYLE_FLAGS_BLINK;
}
void drawBorderAndBackground(int &x1, int &y1, int &x2, int &y2, const Style *style, uint16_t color, bool ignoreLuminocity = false);
void drawText(
const char *text, int textLength,
int x, int y, int w, int h,
const Style *style,
bool active = false, bool blink = false, bool ignoreLuminocity = false,
uint16_t *overrideColor = nullptr, uint16_t *overrideBackgroundColor = nullptr,
uint16_t *overrideActiveColor = nullptr, uint16_t *overrideActiveBackgroundColor = nullptr,
bool useSmallerFontIfDoesNotFit = false, int cursorPosition = -1, int xScroll = 0,
bool boolSkipBackground = false
);
int getCharIndexAtPosition(int xPos, const char *text, int textLength, int x, int y, int w, int h, const Style *style);
int getCursorXPosition(int cursorPosition, const char *text, int textLength, int x, int y, int w, int h, const Style *style);
void drawMultilineText(const char *text, int x, int y, int w, int h, const Style *style, bool active, bool blinking, int firstLineIndent, int hangingIndent);
int measureMultilineText(const char *text, int x, int y, int w, int h, const Style *style, int firstLineIndent, int hangingIndent);
void drawBitmap(Image *image, int x, int y, int w, int h, const Style *style, bool active);
void drawRectangle(int x, int y, int w, int h, const Style *style, bool active = false, bool ignoreLuminocity = false, bool invertColors = true);
void drawShadow(int x1, int y1, int x2, int y2);
void expandRectWithShadow(int &x1, int &y1, int &x2, int &y2);
void drawLine(int x1, int y1, int x2, int y2);
void drawAntialiasedLine(int x1, int y1, int x2, int y2);
} // namespace gui
} // namespace eez