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/*
* EEZ Modular Firmware
* Copyright (C) 2015-present, Envox d.o.o.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
namespace eez {
namespace gui {
enum OverlayVisibiliy {
OVERLAY_MINIMIZED = (1 << 0),
OVERLAY_HIDDEN = (1 << 1)
};
struct WidgetOverride {
bool isVisible;
int16_t x;
int16_t y;
int16_t w;
int16_t h;
};
struct Overlay {
int x;
int y;
int width;
int height;
int state; // if 0 then overlay is not visible
WidgetOverride *widgetOverrides;
bool moved = false;
int visibility = 0;
int xOffsetMinimized;
int yOffsetMinimized;
int xOffsetMaximized;
int yOffsetMaximized;
int xOffsetOnTouchDown;
int yOffsetOnTouchDown;
int xOnTouchDown;
int yOnTouchDown;
};
bool isOverlay(const WidgetCursor &widgetCursor);
Overlay *getOverlay(const WidgetCursor &widgetCursor);
void getOverlayOffset(const WidgetCursor &widgetCursor, int &xOffset, int &yOffset);
void dragOverlay(Event &touchEvent);
extern int g_xOverlayOffset;
extern int g_yOverlayOffset;
} // namespace gui
} // namespace eez