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/*
* EEZ Middleware
* Copyright (C) 2015-present, Envox d.o.o.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <math.h>
#if !defined(__EMSCRIPTEN__)
#include <SDL.h>
#endif
#include <eez/core/encoder.h>
#include <eez/core/keyboard.h>
#include <eez/core/os.h>
#include <eez/gui/gui.h>
#include <eez/platform/simulator/events.h>
namespace eez {
namespace platform {
namespace simulator {
int g_mouseX;
int g_mouseY;
bool g_mouseButton1IsPressed;
void readEvents() {
#if !defined(__EMSCRIPTEN__)
int yMouseWheel = 0;
bool mouseButton2IsUp = false;
SDL_Event event;
while (SDL_PollEvent(&event)) {
if (event.type == SDL_MOUSEMOTION || event.type == SDL_MOUSEBUTTONDOWN || event.type == SDL_MOUSEBUTTONUP) {
if (event.button.button == 1) {
if (event.type == SDL_MOUSEBUTTONDOWN) {
g_mouseButton1IsPressed = true;
} else if (event.type == SDL_MOUSEBUTTONUP) {
g_mouseButton1IsPressed = false;
}
}
if (event.button.button == 2) {
if (event.type == SDL_MOUSEBUTTONUP) {
mouseButton2IsUp = true;
}
}
} else if (event.type == SDL_MOUSEWHEEL) {
yMouseWheel += event.wheel.y;
} else if (event.type == SDL_KEYDOWN) {
keyboard::onKeyboardEvent(&event.key);
} else if (event.type == SDL_WINDOWEVENT) {
if (event.window.event == SDL_WINDOWEVENT_SHOWN || event.window.event == SDL_WINDOWEVENT_RESTORED) {
eez::gui::refreshScreen();
}
}
if (event.type == SDL_QUIT) {
eez::shutdown();
}
}
SDL_GetMouseState(&g_mouseX, &g_mouseY);
// for web simulator
if (yMouseWheel >= 100 || yMouseWheel <= -100) {
yMouseWheel /= 100;
}
#if OPTION_ENCODER
mcu::encoder::write(yMouseWheel, mouseButton2IsUp);
#endif
#endif
}
bool isMiddleButtonPressed() {
#if !defined(__EMSCRIPTEN__)
int x;
int y;
osDelay(1000);
auto buttons = SDL_GetMouseState(&x, &y);
return buttons & SDL_BUTTON(2) ? true : false;
#else
return false;
#endif
}
} // namespace simulator
} // namespace platform
} // namespace eez
#if defined(__EMSCRIPTEN__)
EM_PORT_API(void) onPointerEvent(int x, int y, int pressed) {
using namespace eez::platform::simulator;
g_mouseX = x;
g_mouseY = y;
g_mouseButton1IsPressed = pressed;
}
EM_PORT_API(void) onMouseWheelEvent(double yMouseWheel, int clicked) {
#if OPTION_ENCODER
if (yMouseWheel >= 100 || yMouseWheel <= -100) {
yMouseWheel /= 100;
}
eez::mcu::encoder::write(round(yMouseWheel), clicked);
#endif
}
#endif