### Ownership and License The contributors are listed in CONTRIB.TXT. This project uses the GPL v3 license, see LICENSE.TXT. This project uses the [C4.1 (Collective Code Construction Contract)](http://rfc.zeromq.org/spec:22) process for contributions. ## Build #### Linux ``` sudo apt-get update sudo apt-get install -y git libsdl2-dev libsdl2-image-dev libsdl2-ttf-dev cmake build-essential libbsd-dev cd {{projectDirPath}} mkdir -p build/linux cd build/linux cmake ../.. make ``` Start simulator with: ``` ./{{projectName}} ``` #### Windows Install [Visual Studio Community 2017](https://visualstudio.microsoft.com/downloads/) and [CMake](https://cmake.org/install/). Download and install SDL2 development libraries for Windows from https://www.libsdl.org/download-2.0.php. Download and install SDL2_Image development libraries for Windows from https://github.com/libsdl-org/SDL_image/releases. Update these environment variables in `cmake.bat` according to the location (and version) where SDL2 and SDL2_Image has been installed: ``` set SDL2DIR=..\SDL2-2.0.14 set SDL2IMAGEDIR=..\SDL2_image-2.0.4 ``` Execute `cmake.bat`: ``` cd {{projectDirPath}} .\cmake.bat ``` Visual Studio solution is created in `{{projectDirPath}}\build\win32`. Use Visual Studio to build the solution.