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#include <eez/core/os.h>
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#include <eez/core/eeprom.h>
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#include <eez/gui/gui.h>
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#include <eez/gui/keypad.h>
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#include <eez/gui/touch_calibration.h>
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#include <eez/flow/flow.h>
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#include "../firmware.h"
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#include "app_context.h"
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#include "keypad.h"
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#if defined(EEZ_PLATFORM_SIMULATOR)
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#include "../platform/simulator/front_panel.h"
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#endif
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#if defined(EEZ_PLATFORM_SIMULATOR)
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// for home directory (see getConfFilePath)
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#ifdef _WIN32
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#undef INPUT
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#undef OUTPUT
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#include <Shlobj.h>
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#include <Windows.h>
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#include <direct.h>
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#else
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#include <string.h>
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#include <pwd.h>
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#include <sys/stat.h>
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#include <sys/types.h>
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#include <unistd.h>
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#endif
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#endif
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namespace eez {
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#if defined(EEZ_PLATFORM_SIMULATOR)
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char *getConfFilePath(const char *file_name) {
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static char file_path[1024];
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*file_path = 0;
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#ifdef _WIN32
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if (SUCCEEDED(SHGetFolderPathA(NULL, CSIDL_PROFILE, NULL, 0, file_path))) {
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stringAppendString(file_path, sizeof(file_path), "\\.{{projectName}}");
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_mkdir(file_path);
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stringAppendString(file_path, sizeof(file_path), "\\");
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}
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#elif defined(__EMSCRIPTEN__)
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stringAppendString(file_path, sizeof(file_path), "/{{projectName}}/");
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#else
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const char *home_dir = 0;
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if ((home_dir = getenv("HOME")) == NULL) {
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home_dir = getpwuid(getuid())->pw_dir;
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}
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if (home_dir) {
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stringAppendString(file_path, sizeof(file_path), home_dir);
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stringAppendString(file_path, sizeof(file_path), "/.{{projectName}}");
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mkdir(file_path, S_IRWXU | S_IRWXG | S_IROTH | S_IXOTH);
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stringAppendString(file_path, sizeof(file_path), "/");
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}
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#endif
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char *q = file_path + strlen(file_path);
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const char *p = file_name;
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while (*p) {
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char ch = *p++;
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#ifdef _WIN32
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if (ch == '/')
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*q++ = '\\';
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#else
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if (ch == '\\')
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*q++ = '/';
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#endif
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else
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*q++ = ch;
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}
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*q = 0;
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return file_path;
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}
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#endif
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namespace gui {
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AppContext *getAppContextFromId(int16_t id) {
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if (id == APP_CONTEXT_ID_DEVICE) {
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return &g_deviceAppContext;
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}
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#if defined(EEZ_PLATFORM_SIMULATOR)
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if (id == APP_CONTEXT_ID_SIMULATOR_FRONT_PANEL) {
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return &g_frontPanelAppContext;
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}
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#endif
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return nullptr;
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}
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static int overrideStyleHook(const WidgetCursor &widgetCursor, int styleId) {
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return styleId;
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}
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static bool styleGetSmallerFontHook(font::Font &font) {
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return true;
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}
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static int getExtraLongTouchActionHook() {
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return ACTION_ID_NONE;
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}
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void initHooks() {
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g_hooks.overrideStyle = overrideStyleHook;
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g_hooks.getExtraLongTouchAction = getExtraLongTouchActionHook;
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g_hooks.styleGetSmallerFont = styleGetSmallerFontHook;
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}
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} // namespace gui
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} // namespace eez
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