Template for LVGL web simulator project with EEZ Studio
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#include "ui.h"
#include "screens.h"
#include "images.h"
#include "flow_def.h"
void ui_init() {
eez_flow_init(assets, sizeof(assets), (lv_obj_t **)&objects, sizeof(objects), images, sizeof(images));
}
void ui_tick() {
eez_flow_tick();
tick_screen(g_currentScreen);
}