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Initial commit

master
Martin Vladic 2 years ago
commit
0f98f76bca
  1. 64
      .gitignore
  2. 118
      CMakeLists.txt
  3. 21
      LICENSE
  4. 50
      README.md
  5. 40
      confdef.txt
  6. 616
      lv_conf.h
  7. 229
      lv_drv_conf.h
  8. 65
      lvgl_shell.html
  9. 175
      main.c
  10. 104
      mouse_cursor_icon.c
  11. 11
      src/conf/eez/conf.h
  12. 167
      src/flow.cpp
  13. 32
      src/flow.h
  14. 7
      src/ui/actions.c
  15. 8
      src/ui/actions.h
  16. 19
      src/ui/flow_def.cpp
  17. 23
      src/ui/flow_def.h
  18. 8
      src/ui/fonts.h
  19. 4
      src/ui/images.c
  20. 15
      src/ui/images.h
  21. 58
      src/ui/screens.c
  22. 35
      src/ui/screens.h
  23. 7
      src/ui/vars.c
  24. 8
      src/ui/vars.h
  25. 155
      ui.eez-project

64
.gitignore vendored

@ -0,0 +1,64 @@
# Prerequisites
*.d
# Object files
*.o
*.ko
*.obj
*.elf
# Linker output
*.ilk
*.map
*.exp
# Precompiled Headers
*.gch
*.pch
# Libraries
*.lib
*.a
*.la
*.lo
# Shared objects (inc. Windows DLLs)
*.dll
*.so
*.so.*
*.dylib
# Executables
*.exe
*.out
*.app
*.i*86
*.x86_64
*.hex
# Debug files
*.dSYM/
*.su
*.idb
*.pdb
# Kernel Module Compile Results
*.mod*
*.cmd
.tmp_versions/
modules.order
Module.symvers
Mkfile.old
dkms.conf
lvgl.html
lvgl.js
lvgl.wasm
# CMake output
build/*
.vscode
!build/index.html
*.eez-project-ui-state

118
CMakeLists.txt

@ -0,0 +1,118 @@
cmake_minimum_required(VERSION 3.12)
project (lv_emscripten)
set(CMAKE_CXX_FLAGS "${CMAKE_C_FLAGS} -O2 -s USE_SDL=2")
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -s INITIAL_MEMORY=83886080 -sLLD_REPORT_UNDEFINED")
include_directories(${PROJECT_SOURCE_DIR})
add_subdirectory(lvgl)
add_subdirectory(lv_drivers)
file(GLOB MY_SOURCES "./*.c")
set(SOURCES ${MY_SOURCES})
# Comment out following statements to build project without eez flow support.
# Also, build lvgl-demo-no-flow.eez-project with EEZ Studio.
add_definitions(-DHAS_FLOW_SUPPORT=1)
set (HAS_FLOW_SUPPORT 1)
file(GLOB_RECURSE my_src
./src/*.cpp
./src/*.c
)
list(APPEND SOURCES ${my_src})
if (${HAS_FLOW_SUPPORT})
################################################################################
# EEZ Framework
add_definitions(-DEEZ_PLATFORM_SIMULATOR)
add_definitions(-DEEZ_FOR_LVGL)
add_definitions(-DOPTION_GUI=0)
include_directories(
./
./eez/libs/agg
./eez/platform/simulator
./src/conf
)
file(GLOB_RECURSE src_eez
./eez/*.cpp
./eez/*.c
)
# exclude gui specific files
set(EXCLUDE_DIR "./eez/gui")
foreach(TMP_PATH ${src_eez})
string(FIND ${TMP_PATH} ${EXCLUDE_DIR} EXCLUDE_DIR_FOUND)
if(NOT ${EXCLUDE_DIR_FOUND} EQUAL -1)
list(REMOVE_ITEM src_eez ${TMP_PATH})
endif()
endforeach(TMP_PATH)
# exclude fs specific files
set(EXCLUDE_DIR "./eez/fs")
foreach(TMP_PATH ${src_eez})
string(FIND ${TMP_PATH} ${EXCLUDE_DIR} EXCLUDE_DIR_FOUND)
if(NOT ${EXCLUDE_DIR_FOUND} EQUAL -1)
list(REMOVE_ITEM src_eez ${TMP_PATH})
endif()
endforeach(TMP_PATH)
# exclude STM32 platform specific files
set(EXCLUDE_DIR "./eez/platform/stm32")
foreach(TMP_PATH ${src_eez})
string(FIND ${TMP_PATH} ${EXCLUDE_DIR} EXCLUDE_DIR_FOUND)
if(NOT ${EXCLUDE_DIR_FOUND} EQUAL -1)
list(REMOVE_ITEM src_eez ${TMP_PATH})
endif()
endforeach(TMP_PATH)
# exclude libscpi
set(EXCLUDE_DIR "./eez/libs/libscpi")
foreach(TMP_PATH ${src_eez})
string(FIND ${TMP_PATH} ${EXCLUDE_DIR} EXCLUDE_DIR_FOUND)
if(NOT ${EXCLUDE_DIR_FOUND} EQUAL -1)
list(REMOVE_ITEM src_eez ${TMP_PATH})
endif()
endforeach(TMP_PATH)
# exclude agg
set(EXCLUDE_DIR "../eez/libs/agg")
foreach(TMP_PATH ${src_eez})
string(FIND ${TMP_PATH} ${EXCLUDE_DIR} EXCLUDE_DIR_FOUND)
if(NOT ${EXCLUDE_DIR_FOUND} EQUAL -1)
list(REMOVE_ITEM src_eez ${TMP_PATH})
endif()
endforeach(TMP_PATH)
list(APPEND SOURCES ${src_eez})
################################################################################
endif(${HAS_FLOW_SUPPORT})
add_executable(index ${SOURCES} ${INCLUDES})
if(NOT LVGL_CHOSEN_DEMO)
set(LVGL_CHOSEN_DEMO lv_demo_widgets)
endif()
set_source_files_properties(main.c PROPERTIES COMPILE_FLAGS -DCHOSEN_DEMO=${LVGL_CHOSEN_DEMO})
set(CMAKE_EXECUTABLE_SUFFIX ".html")
target_link_libraries(index
lvgl
lvgl_examples
lvgl_demos
lv_drivers
)
set_target_properties(index PROPERTIES LINK_FLAGS "--shell-file ${PROJECT_SOURCE_DIR}/lvgl_shell.html -s SINGLE_FILE=1")

21
LICENSE

@ -0,0 +1,21 @@
MIT License
Copyright (c) 2019 Littlev Graphics Library
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

50
README.md

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# Emscripten port
**LVGL ported to Emscripten to be converted to JavaScript**
The result looks like this https://lvgl.io/demos
# How to get started
## Install SDL
Downlad [SDL](https://www.libsdl.org/) (a graphics library to ope na window and handle the mouse). On Linux:
1. Find the current version of SDL2: `apt-cache search libsdl2 (e.g. libsdl2-2.0-0)`
2. Install SDL2: `sudo apt-get install libsdl2-2.0-0` (replace with the found version)
3. Install SDL2 development package: `sudo apt-get install libsdl2-dev`
4. If build essentials are not installed yet: `sudo apt-get install build-essential`
## Install Emscripten SDK
Download the [Emscripten SDK](https://kripken.github.io/emscripten-site/) and make sure it is in your PATH.
1. `git clone https://github.com/emscripten-core/emsdk.git`
2. `cd <path-to-emsdk>`
3. `git pull`
4. `./emsdk install latest`
5. `./emsdk activate latest`
6. `source ./emsdk_env.sh`
More info here: https://kripken.github.io/emscripten-site/docs/getting_started/downloads.html
## Get the Emscripten-LVGL project
1. Be sure you ran `. <path-to-emsdk>/emsdk_env.sh` to add EMSDK to `PATH`
2. In any directoy: `git clone --recurse-submodules https://github.com/mvladic/lv_web_emscripten.git`
3. `cd <path-to-emscripten>`
4. `mkdir build`
5. `cd build`
6. `emcmake cmake ..`
7. `emmake make -j4`
5. A file called `index.html` will be generated. Run this in your browser.
### Build options (environment variables)
* `LVGL_CHOSEN_DEMO` can be set to the desired demo name so that you don't need to change any C files. This is useful to compile many demos in bulk using a script.
Example `emcmake cmake .. -DLVGL_CHOSEN_DEMO=lv_demo_widgets`
### Known issue with Google Chrome browser
Chrome can't open the generated html file offline. It works if you copy the files to a server. Use Firefox or other browser for offline testing.
### Known issue with Firefox
Firefox can't open the generated html file offline unless you go to `about:config` and change `privacy.file_unique_origin` to `false`.

40
confdef.txt

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LV_COLOR_DEPTH 32
LV_HOR_RES_MAX 800
LV_VER_RES_MAX 480
LV_INDEXED_CHROMA 1
LV_MEM_CUSTOM 1
LV_TICK_CUSTOM 1
LV_TICK_CUSTOM_INCLUDE <emscripten.h>
LV_TICK_CUSTOM_SYS_TIME_EXPR ((uint32_t)emscripten_get_now())
LV_FONT_MONTSERRAT_8 1
LV_FONT_MONTSERRAT_10 1
LV_FONT_MONTSERRAT_12 1
LV_FONT_MONTSERRAT_14 1
LV_FONT_MONTSERRAT_16 1
LV_FONT_MONTSERRAT_18 1
LV_FONT_MONTSERRAT_20 1
LV_FONT_MONTSERRAT_22 1
LV_FONT_MONTSERRAT_24 1
LV_FONT_MONTSERRAT_26 1
LV_FONT_MONTSERRAT_28 1
LV_FONT_MONTSERRAT_30 1
LV_FONT_MONTSERRAT_32 1
LV_FONT_MONTSERRAT_34 1
LV_FONT_MONTSERRAT_36 1
LV_FONT_MONTSERRAT_38 1
LV_FONT_MONTSERRAT_40 1
LV_FONT_MONTSERRAT_42 1
LV_FONT_MONTSERRAT_44 1
LV_FONT_MONTSERRAT_46 1
LV_FONT_MONTSERRAT_48 1
LV_FONT_MONTSERRAT_12_SUBPX 1
LV_FONT_MONTSERRAT_28_COMPRESSED 1
LV_FONT_DEJAVU_16_PERSIAN_HEBREW 1
LV_FONT_SIMSUN_16_CJK 1
LV_FONT_UNSCII_8 1
LV_USE_EXT_CLICK_AREA LV_EXT_CLICK_AREA_FULL
LV_THEME_DEFAULT_FONT_SMALL &lv_font_montserrat_12
LV_THEME_DEFAULT_FONT_NORMAL &lv_font_montserrat_16
LV_THEME_DEFAULT_FONT_SUBTITLE &lv_font_montserrat_20
LV_THEME_DEFAULT_FONT_TITLE &lv_font_montserrat_24
LV_LINEMETER_PRECISE 1

616
lv_conf.h

@ -0,0 +1,616 @@
/**
* @file lv_conf.h
* Configuration file for v8.0.0-dev
*/
/*
* COPY THIS FILE AS `lv_conf.h` NEXT TO the `lvgl` FOLDER
*/
#if 1 /*Set it to "1" to enable content*/
#ifndef LV_CONF_H
#define LV_CONF_H
/*clang-format off*/
#include <stdint.h>
/*====================
COLOR SETTINGS
*====================*/
/*Color depth: 1 (1 byte per pixel), 8 (RGB332), 16 (RGB565), 32 (ARGB8888)*/
#define LV_COLOR_DEPTH 32
/*Swap the 2 bytes of RGB565 color. Useful if the display has a 8 bit interface (e.g. SPI)*/
#define LV_COLOR_16_SWAP 0
/*Enable more complex drawing routines to manage screens transparency.
*Can be used if the UI is above an other layer, e.g. an OSD menu or video player.
*Requires `LV_COLOR_DEPTH = 32` colors and the screen's `bg_opa` should be set to non LV_OPA_COVER value*/
#define LV_COLOR_SCREEN_TRANSP 1
/*Images pixels with this color will not be drawn if they are chroma keyed)*/
#define LV_COLOR_CHROMA_KEY lv_color_hex(0x00ff00) /*pure green*/
/*=========================
MEMORY SETTINGS
*=========================*/
/*1: use custom malloc/free, 0: use the built-in `lv_mem_alloc()` and `lv_mem_free()`*/
#define LV_MEM_CUSTOM 1
#if LV_MEM_CUSTOM == 0
/*Size of the memory available for `lv_mem_alloc()` in bytes (>= 2kB)*/
# define LV_MEM_SIZE (128U * 1024U) /*[bytes]*/
/*Set an address for the memory pool instead of allocating it as a normal array. Can be in external SRAM too.*/
# define LV_MEM_ADR 0 /*0: unused*/
#else /*LV_MEM_CUSTOM*/
# define LV_MEM_CUSTOM_INCLUDE <stdlib.h> /*Header for the dynamic memory function*/
# define LV_MEM_CUSTOM_ALLOC malloc
# define LV_MEM_CUSTOM_FREE free
# define LV_MEM_CUSTOM_REALLOC realloc
#endif /*LV_MEM_CUSTOM*/
/*Use the standard `memcpy` and `memset` instead of LVGL's own functions. (Might or might not be faster).*/
#define LV_MEMCPY_MEMSET_STD 1
/*====================
HAL SETTINGS
*====================*/
/*Default display refresh period. LVG will redraw changed ares with this period time*/
#define LV_DISP_DEF_REFR_PERIOD 30 /*[ms]*/
/*Input device read period in milliseconds*/
#define LV_INDEV_DEF_READ_PERIOD 30 /*[ms]*/
/*Use a custom tick source that tells the elapsed time in milliseconds.
*It removes the need to manually update the tick with `lv_tick_inc()`)*/
#define LV_TICK_CUSTOM 1
#if LV_TICK_CUSTOM
#define LV_TICK_CUSTOM_INCLUDE <emscripten.h>
#define LV_TICK_CUSTOM_SYS_TIME_EXPR ((uint32_t)emscripten_get_now())
#endif /*LV_TICK_CUSTOM*/
/*Default Dot Per Inch. Used to initialize default sizes such as widgets sized, style paddings.
*(Not so important, you can adjust it to modify default sizes and spaces)*/
#define LV_DPI_DEF 130 /*[px/inch]*/
/*=======================
* FEATURE CONFIGURATION
*=======================*/
/*-------------
* Drawing
*-----------*/
/*Enable complex draw engine.
*Required to draw shadow, gradient, rounded corners, circles, arc, skew lines, image transformations or any masks*/
#define LV_DRAW_COMPLEX 1
#if LV_DRAW_COMPLEX != 0
/*Allow buffering some shadow calculation.
*LV_SHADOW_CACHE_SIZE is the max. shadow size to buffer, where shadow size is `shadow_width + radius`
*Caching has LV_SHADOW_CACHE_SIZE^2 RAM cost*/
#define LV_SHADOW_CACHE_SIZE 0
#endif /*LV_DRAW_COMPLEX*/
/*Default image cache size. Image caching keeps the images opened.
*If only the built-in image formats are used there is no real advantage of caching. (I.e. if no new image decoder is added)
*With complex image decoders (e.g. PNG or JPG) caching can save the continuous open/decode of images.
*However the opened images might consume additional RAM.
*0: to disable caching*/
#define LV_IMG_CACHE_DEF_SIZE 0
/*Maximum buffer size to allocate for rotation. Only used if software rotation is enabled in the display driver.*/
#define LV_DISP_ROT_MAX_BUF (10*1024)
/*-------------
* GPU
*-----------*/
/*Use STM32's DMA2D (aka Chrom Art) GPU*/
#define LV_USE_GPU_STM32_DMA2D 0
#if LV_USE_GPU_STM32_DMA2D
/*Must be defined to include path of CMSIS header of target processor
e.g. "stm32f769xx.h" or "stm32f429xx.h"*/
#define LV_GPU_DMA2D_CMSIS_INCLUDE
#endif
/*Use NXP's PXP GPU iMX RTxxx platforms*/
#define LV_USE_GPU_NXP_PXP 0
#if LV_USE_GPU_NXP_PXP
/*1: Add default bare metal and FreeRTOS interrupt handling routines for PXP (lv_gpu_nxp_pxp_osa.c)
* and call lv_gpu_nxp_pxp_init() automatically during lv_init(). Note that symbol FSL_RTOS_FREE_RTOS
* has to be defined in order to use FreeRTOS OSA, otherwise bare-metal implementation is selected.
*0: lv_gpu_nxp_pxp_init() has to be called manually before lv_init()
*/
#define LV_USE_GPU_NXP_PXP_AUTO_INIT 0
#endif
/*Use NXP's VG-Lite GPU iMX RTxxx platforms*/
#define LV_USE_GPU_NXP_VG_LITE 0
/*-------------
* Logging
*-----------*/
/*Enable the log module*/
#define LV_USE_LOG 1
#if LV_USE_LOG
/*How important log should be added:
*LV_LOG_LEVEL_TRACE A lot of logs to give detailed information
*LV_LOG_LEVEL_INFO Log important events
*LV_LOG_LEVEL_WARN Log if something unwanted happened but didn't cause a problem
*LV_LOG_LEVEL_ERROR Only critical issue, when the system may fail
*LV_LOG_LEVEL_USER Only logs added by the user
*LV_LOG_LEVEL_NONE Do not log anything*/
# define LV_LOG_LEVEL LV_LOG_LEVEL_WARN
/*1: Print the log with 'printf';
*0: User need to register a callback with `lv_log_register_print_cb()`*/
# define LV_LOG_PRINTF 1
/*Enable/disable LV_LOG_TRACE in modules that produces a huge number of logs*/
# define LV_LOG_TRACE_MEM 1
# define LV_LOG_TRACE_TIMER 1
# define LV_LOG_TRACE_INDEV 1
# define LV_LOG_TRACE_DISP_REFR 1
# define LV_LOG_TRACE_EVENT 1
# define LV_LOG_TRACE_OBJ_CREATE 1
# define LV_LOG_TRACE_LAYOUT 1
# define LV_LOG_TRACE_ANIM 1
#endif /*LV_USE_LOG*/
/*-------------
* Asserts
*-----------*/
/*Enable asserts if an operation is failed or an invalid data is found.
*If LV_USE_LOG is enabled an error message will be printed on failure*/
#define LV_USE_ASSERT_NULL 1 /*Check if the parameter is NULL. (Very fast, recommended)*/
#define LV_USE_ASSERT_MALLOC 1 /*Checks is the memory is successfully allocated or no. (Very fast, recommended)*/
#define LV_USE_ASSERT_STYLE 0 /*Check if the styles are properly initialized. (Very fast, recommended)*/
#define LV_USE_ASSERT_MEM_INTEGRITY 0 /*Check the integrity of `lv_mem` after critical operations. (Slow)*/
#define LV_USE_ASSERT_OBJ 0 /*Check the object's type and existence (e.g. not deleted). (Slow)*/
/*Add a custom handler when assert happens e.g. to restart the MCU*/
#define LV_ASSERT_HANDLER_INCLUDE <stdint.h>
#define LV_ASSERT_HANDLER while(1); /*Halt by default*/
/*-------------
* Others
*-----------*/
/*1: Show CPU usage and FPS count in the right bottom corner*/
#define LV_USE_PERF_MONITOR 0
/*1: Show the used memory and the memory fragmentation in the left bottom corner
* Requires LV_MEM_CUSTOM = 0*/
#define LV_USE_MEM_MONITOR 0
/*1: Draw random colored rectangles over the redrawn areas*/
#define LV_USE_REFR_DEBUG 0
/*Change the built in (v)snprintf functions*/
#define LV_SPRINTF_CUSTOM 0
#if LV_SPRINTF_CUSTOM
# define LV_SPRINTF_INCLUDE <stdio.h>
# define lv_snprintf snprintf
# define lv_vsnprintf vsnprintf
#else /*LV_SPRINTF_CUSTOM*/
# define LV_SPRINTF_USE_FLOAT 0
#endif /*LV_SPRINTF_CUSTOM*/
#define LV_USE_USER_DATA 1
#if LV_USE_USER_DATA
typedef void * lv_user_data_t;
#endif
/*Garbage Collector settings
*Used if lvgl is binded to higher level language and the memory is managed by that language*/
#define LV_ENABLE_GC 0
#if LV_ENABLE_GC != 0
# define LV_GC_INCLUDE "gc.h" /*Include Garbage Collector related things*/
#endif /*LV_ENABLE_GC*/
/*=====================
* COMPILER SETTINGS
*====================*/
/*For big endian systems set to 1*/
#define LV_BIG_ENDIAN_SYSTEM 0
/*Define a custom attribute to `lv_tick_inc` function*/
#define LV_ATTRIBUTE_TICK_INC
/*Define a custom attribute to `lv_timer_handler` function*/
#define LV_ATTRIBUTE_TIMER_HANDLER
/*Define a custom attribute to `lv_disp_flush_ready` function*/
#define LV_ATTRIBUTE_FLUSH_READY
/*Required alignment size for buffers*/
#define LV_ATTRIBUTE_MEM_ALIGN_SIZE
/*Will be added where memories needs to be aligned (with -Os data might not be aligned to boundary by default).
* E.g. __attribute__((aligned(4)))*/
#define LV_ATTRIBUTE_MEM_ALIGN
/*Attribute to mark large constant arrays for example font's bitmaps*/
#define LV_ATTRIBUTE_LARGE_CONST
/*Complier prefix for a big array declaration in RAM*/
#define LV_ATTRIBUTE_LARGE_RAM_ARRAY
/*Place performance critical functions into a faster memory (e.g RAM)*/
#define LV_ATTRIBUTE_FAST_MEM
/*Prefix variables that are used in GPU accelerated operations, often these need to be placed in RAM sections that are DMA accessible*/
#define LV_ATTRIBUTE_DMA
/*Export integer constant to binding. This macro is used with constants in the form of LV_<CONST> that
*should also appear on LVGL binding API such as Micropython.*/
#define LV_EXPORT_CONST_INT(int_value) struct _silence_gcc_warning /*The default value just prevents GCC warning*/
/*Extend the default -32k..32k coordinate range to -4M..4M by using int32_t for coordinates instead of int16_t*/
#define LV_USE_LARGE_COORD 0
/*==================
* FONT USAGE
*===================*/
/*Montserrat fonts with ASCII range and some symbols using bpp = 4
*https://fonts.google.com/specimen/Montserrat*/
#define LV_FONT_MONTSERRAT_8 1
#define LV_FONT_MONTSERRAT_10 1
#define LV_FONT_MONTSERRAT_12 1
#define LV_FONT_MONTSERRAT_14 1
#define LV_FONT_MONTSERRAT_16 1
#define LV_FONT_MONTSERRAT_18 1
#define LV_FONT_MONTSERRAT_20 1
#define LV_FONT_MONTSERRAT_22 1
#define LV_FONT_MONTSERRAT_24 1
#define LV_FONT_MONTSERRAT_26 1
#define LV_FONT_MONTSERRAT_28 1
#define LV_FONT_MONTSERRAT_30 1
#define LV_FONT_MONTSERRAT_32 1
#define LV_FONT_MONTSERRAT_34 1
#define LV_FONT_MONTSERRAT_36 1
#define LV_FONT_MONTSERRAT_38 1
#define LV_FONT_MONTSERRAT_40 1
#define LV_FONT_MONTSERRAT_42 1
#define LV_FONT_MONTSERRAT_44 1
#define LV_FONT_MONTSERRAT_46 1
#define LV_FONT_MONTSERRAT_48 1
/*Demonstrate special features*/
#define LV_FONT_MONTSERRAT_12_SUBPX 1
#define LV_FONT_MONTSERRAT_28_COMPRESSED 1 /*bpp = 3*/
#define LV_FONT_DEJAVU_16_PERSIAN_HEBREW 1 /*Hebrew, Arabic, Perisan letters and all their forms*/
#define LV_FONT_SIMSUN_16_CJK 1 /*1000 most common CJK radicals*/
/*Pixel perfect monospace fonts
*http://pelulamu.net/unscii/*/
#define LV_FONT_UNSCII_8 1
#define LV_FONT_UNSCII_16 1
/*Optionally declare custom fonts here.
*You can use these fonts as default font too and they will be available globally.
*E.g. #define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(my_font_1) LV_FONT_DECLARE(my_font_2)*/
#define LV_FONT_CUSTOM_DECLARE
/*Always set a default font*/
#define LV_FONT_DEFAULT &lv_font_montserrat_14
/*Enable handling large font and/or fonts with a lot of characters.
*The limit depends on the font size, font face and bpp.
*Compiler error will be triggered if a font needs it.*/
#define LV_FONT_FMT_TXT_LARGE 0
/*Enables/disables support for compressed fonts.*/
#define LV_USE_FONT_COMPRESSED 0
/*Enable subpixel rendering*/
#define LV_USE_FONT_SUBPX 0
#if LV_USE_FONT_SUBPX
/*Set the pixel order of the display. Physical order of RGB channels. Doesn't matter with "normal" fonts.*/
#define LV_FONT_SUBPX_BGR 0 /*0: RGB; 1:BGR order*/
#endif
/*=================
* TEXT SETTINGS
*=================*/
/**
* Select a character encoding for strings.
* Your IDE or editor should have the same character encoding
* - LV_TXT_ENC_UTF8
* - LV_TXT_ENC_ASCII
*/
#define LV_TXT_ENC LV_TXT_ENC_UTF8
/*Can break (wrap) texts on these chars*/
#define LV_TXT_BREAK_CHARS " ,.;:-_"
/*If a word is at least this long, will break wherever "prettiest"
*To disable, set to a value <= 0*/
#define LV_TXT_LINE_BREAK_LONG_LEN 0
/*Minimum number of characters in a long word to put on a line before a break.
*Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/
#define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN 3
/*Minimum number of characters in a long word to put on a line after a break.
*Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/
#define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN 3
/*The control character to use for signalling text recoloring.*/
#define LV_TXT_COLOR_CMD "#"
/*Support bidirectional texts. Allows mixing Left-to-Right and Right-to-Left texts.
*The direction will be processed according to the Unicode Bidirectioanl Algorithm:
*https://www.w3.org/International/articles/inline-bidi-markup/uba-basics*/
#define LV_USE_BIDI 1
#if LV_USE_BIDI
/*Set the default direction. Supported values:
*`LV_BIDI_DIR_LTR` Left-to-Right
*`LV_BIDI_DIR_RTL` Right-to-Left
*`LV_BIDI_DIR_AUTO` detect texts base direction*/
#define LV_BIDI_BASE_DIR_DEF LV_BASE_DIR_AUTO
#endif
/*Enable Arabic/Persian processing
*In these languages characters should be replaced with an other form based on their position in the text*/
#define LV_USE_ARABIC_PERSIAN_CHARS 1
/*==================
* WIDGET USAGE
*================*/
/*Documentation of the widgets: https://docs.lvgl.io/latest/en/html/widgets/index.html*/
#define LV_USE_ARC 1
#define LV_USE_BAR 1
#define LV_USE_BTN 1
#define LV_USE_BTNMATRIX 1
#define LV_USE_CANVAS 1
#define LV_USE_CHECKBOX 1
#define LV_USE_CHART 1
#define LV_USE_DROPDOWN 1 /*Requires: lv_label*/
#define LV_USE_IMG 1 /*Requires: lv_label*/
#define LV_USE_LABEL 1
#if LV_USE_LABEL
# define LV_LABEL_TEXT_SEL 1 /*Enable selecting text of the label*/
# define LV_LABEL_LONG_TXT_HINT 1 /*Store some extra info in labels to speed up drawing of very long texts*/
#endif
#define LV_USE_LINE 1
#define LV_USE_METER 1
#define LV_USE_ROLLER 1 /*Requires: lv_label*/
#if LV_USE_ROLLER
# define LV_ROLLER_INF_PAGES 7 /*Number of extra "pages" when the roller is infinite*/
#endif
#define LV_USE_SLIDER 1 /*Requires: lv_bar*/
#define LV_USE_SWITCH 1
#define LV_USE_TEXTAREA 1 /*Requires: lv_label*/
#if LV_USE_TEXTAREA != 0
# define LV_TEXTAREA_DEF_PWD_SHOW_TIME 1500 /*ms*/
#endif
#define LV_USE_TABLE 1
/*==================
* EXTRA COMPONENTS
*==================*/
/*-----------
* Widgets
*----------*/
#define LV_USE_CALENDAR 1
#if LV_USE_CALENDAR
# define LV_CALENDAR_WEEK_STARTS_MONDAY 0
# if LV_CALENDAR_WEEK_STARTS_MONDAY
# define LV_CALENDAR_DEFAULT_DAY_NAMES {"Mo", "Tu", "We", "Th", "Fr", "Sa", "Su"}
# else
# define LV_CALENDAR_DEFAULT_DAY_NAMES {"Su", "Mo", "Tu", "We", "Th", "Fr", "Sa"}
# endif
# define LV_CALENDAR_DEFAULT_MONTH_NAMES {"January", "February", "March", "April", "May", "June", "July", "August", "September", "October", "November", "December"}
# define LV_USE_CALENDAR_HEADER_ARROW 1
# define LV_USE_CALENDAR_HEADER_DROPDOWN 1
#endif /*LV_USE_CALENDAR*/
#define LV_USE_COLORWHEEL 1
#define LV_USE_IMGBTN 1
#define LV_USE_KEYBOARD 1
#define LV_USE_LED 1
#define LV_USE_LIST 1
#define LV_USE_MSGBOX 1
#define LV_USE_SPINBOX 1
#define LV_USE_SPINNER 1
#define LV_USE_TABVIEW 1
#define LV_USE_TILEVIEW 1
#define LV_USE_WIN 1
/*-----------
* Themes
*----------*/
/*A simple, impressive and very complete theme*/
#define LV_USE_THEME_DEFAULT 1
#if LV_USE_THEME_DEFAULT
/*1: Light mode; 0: Dark mode*/
# define LV_THEME_DEFAULT_PALETTE_LIGHT 1
/*1: Enable grow on press*/
# define LV_THEME_DEFAULT_GROW 1
/*Default transition time in [ms]*/
# define LV_THEME_DEFAULT_TRANSITON_TIME 80
#endif /*LV_USE_THEME_DEFAULT*/
/*An very simple them that is a good starting point for a custom theme*/
#define LV_USE_THEME_BASIC 1
/*-----------
* Layouts
*----------*/
#define LV_USE_FLEX 1
#define LV_USE_GRID 1
/*---------------------
* 3rd party libraries
*--------------------*/
/*File system interfaces for common APIs
*To enable set a driver letter for that API*/
#define LV_USE_FS_STDIO 'A' /*Uses fopen, fread, etc*/
#define LV_USE_FS_POSIX '\0' /*Uses open, read, etc*/
#define LV_USE_FS_FATFS '\0' /*Uses f_open, F_read, etc*/
/*PNG decoder library*/
#define LV_USE_PNG 1
/*BMP decoder library*/
#define LV_USE_BMP 1
/* JPG + Split JPG decoder library.
* Split JPG is a custom format optimized for embedded systems. */
#define LV_USE_SJPG 1
/*GIF decoder library*/
#define LV_USE_GIF 1
/*QR code library*/
#define LV_USE_QRCODE 1
#define LV_USE_FREETYPE 0
#if LV_USE_FREETYPE
/*Memory used by FreeType to cache characters [bytes]*/
# define LV_FREETYPE_CACHE_SIZE (16 * 1024)
#endif
/*-----------
* Others
*----------*/
/*1: Enable API to take snapshot for object*/
#define LV_USE_SNAPSHOT 1
/*1: Enable Monkey test*/
#define LV_USE_MONKEY 1
/*1: Enable grid navigation*/
#define LV_USE_GRIDNAV 1
/*1: Enable lv_obj fragment*/
#define LV_USE_FRAGMENT 1
/*1: Enable a published subscriber based messaging system */
#define LV_USE_MSG 1
/*1: Enable Pinyin input method*/
/*Requires: lv_keyboard*/
#define LV_USE_IME_PINYIN 0
#if LV_USE_IME_PINYIN
/*1: Use default thesaurus*/
/*If you do not use the default thesaurus, be sure to use `lv_ime_pinyin` after setting the thesauruss*/
#define LV_IME_PINYIN_USE_DEFAULT_DICT 1
/*Set the maximum number of candidate panels that can be displayed*/
/*This needs to be adjusted according to the size of the screen*/
#define LV_IME_PINYIN_CAND_TEXT_NUM 6
/*Use 9-key input(k9)*/
#define LV_IME_PINYIN_USE_K9_MODE 1
#if LV_IME_PINYIN_USE_K9_MODE == 1
#define LV_IME_PINYIN_K9_CAND_TEXT_NUM 3
#endif // LV_IME_PINYIN_USE_K9_MODE
#endif
/*1: Enable Pinyin input method*/
/*Requires: lv_table*/
#define LV_USE_FILE_EXPLORER 1
#if LV_USE_FILE_EXPLORER
/*Maximum length of path*/
#define LV_FILE_EXPLORER_PATH_MAX_LEN (128)
/*Quick access bar, 1:use, 0:not use*/
/*Requires: lv_list*/
#define LV_FILE_EXPLORER_QUICK_ACCESS 1
#endif
/* Built-in TTF decoder */
#define LV_USE_TINY_TTF 1
#if LV_USE_TINY_TTF
/* Enable loading TTF data from files */
#define LV_TINY_TTF_FILE_SUPPORT 1
#endif
/*==================
* EXAMPLES
*==================*/
/*Enable the examples to be built with the library*/
#define LV_BUILD_EXAMPLES 1
/*===================
* DEMO USAGE
====================*/
/*Show some widget*/
#define LV_USE_DEMO_WIDGETS 1
#if LV_USE_DEMO_WIDGETS
#define LV_DEMO_WIDGETS_SLIDESHOW 0
#endif
/*Demonstrate the usage of encoder and keyboard*/
#define LV_USE_DEMO_KEYPAD_AND_ENCODER 1
/*Benchmark your system*/
#define LV_USE_DEMO_BENCHMARK 1
/*Stress test for LVGL*/
#define LV_USE_DEMO_STRESS 1
/*Music player demo*/
#define LV_USE_DEMO_MUSIC 1
#if LV_USE_DEMO_MUSIC
# define LV_DEMO_MUSIC_SQUARE 0
# define LV_DEMO_MUSIC_LANDSCAPE 1
# define LV_DEMO_MUSIC_ROUND 0
# define LV_DEMO_MUSIC_LARGE 0
# define LV_DEMO_MUSIC_AUTO_PLAY 0
#endif
/*--END OF LV_CONF_H--*/
#endif /*LV_CONF_H*/
#endif /*End of "Content enable"*/

229
lv_drv_conf.h

@ -0,0 +1,229 @@
/**
* @file lv_drv_conf.h
*
*/
/*
* COPY THIS FILE AS lv_drv_conf.h
*/
#if 1 /*Set it to "1" to enable the content*/
#ifndef LV_DRV_CONF_H
#define LV_DRV_CONF_H
#include "lv_conf.h"
/*********************
* DELAY INTERFACE
*********************/
#define LV_DRV_DELAY_INCLUDE <stdint.h> /*Dummy include by default*/
#define LV_DRV_DELAY_US(us) /*delay_us(us)*/ /*Delay the given number of microseconds*/
#define LV_DRV_DELAY_MS(ms) /*delay_ms(ms)*/ /*Delay the given number of milliseconds*/
/*********************
* DISPLAY INTERFACE
*********************/
/*------------
* Common
*------------*/
#define LV_DRV_DISP_INCLUDE <stdint.h> /*Dummy include by default*/
#define LV_DRV_DISP_CMD_DATA(val) /*pin_x_set(val)*/ /*Set the command/data pin to 'val'*/
#define LV_DRV_DISP_RST(val) /*pin_x_set(val)*/ /*Set the reset pin to 'val'*/
/*---------
* SPI
*---------*/
#define LV_DRV_DISP_SPI_CS(val) /*spi_cs_set(val)*/ /*Set the SPI's Chip select to 'val'*/
#define LV_DRV_DISP_SPI_WR_BYTE(data) /*spi_wr(data)*/ /*Write a byte the SPI bus*/
#define LV_DRV_DISP_SPI_WR_ARRAY(adr, n) /*spi_wr_mem(adr, n)*/ /*Write 'n' bytes to SPI bus from 'adr'*/
/*------------------
* Parallel port
*-----------------*/
#define LV_DRV_DISP_PAR_CS(val) /*par_cs_set(val)*/ /*Set the Parallel port's Chip select to 'val'*/
#define LV_DRV_DISP_PAR_SLOW /*par_slow()*/ /*Set low speed on the parallel port*/
#define LV_DRV_DISP_PAR_FAST /*par_fast()*/ /*Set high speed on the parallel port*/
#define LV_DRV_DISP_PAR_WR_WORD(data) /*par_wr(data)*/ /*Write a word to the parallel port*/
#define LV_DRV_DISP_PAR_WR_ARRAY(adr, n) /*par_wr_mem(adr,n)*/ /*Write 'n' bytes to Parallel ports from 'adr'*/
/***************************
* INPUT DEVICE INTERFACE
***************************/
/*----------
* Common
*----------*/
#define LV_DRV_INDEV_INCLUDE <stdint.h> /*Dummy include by default*/
#define LV_DRV_INDEV_RST(val) /*pin_x_set(val)*/ /*Set the reset pin to 'val'*/
#define LV_DRV_INDEV_IRQ_READ 0 /*pn_x_read()*/ /*Read the IRQ pin*/
/*---------
* SPI
*---------*/
#define LV_DRV_INDEV_SPI_CS(val) /*spi_cs_set(val)*/ /*Set the SPI's Chip select to 'val'*/
#define LV_DRV_INDEV_SPI_XCHG_BYTE(data) 0 /*spi_xchg(val)*/ /*Write 'val' to SPI and give the read value*/
/*---------
* I2C
*---------*/
#define LV_DRV_INDEV_I2C_START /*i2c_start()*/ /*Make an I2C start*/
#define LV_DRV_INDEV_I2C_STOP /*i2c_stop()*/ /*Make an I2C stop*/
#define LV_DRV_INDEV_I2C_RESTART /*i2c_restart()*/ /*Make an I2C restart*/
#define LV_DRV_INDEV_I2C_WR(data) /*i2c_wr(data)*/ /*Write a byte to the I1C bus*/
#define LV_DRV_INDEV_I2C_READ(last_read) 0 /*i2c_rd()*/ /*Read a byte from the I2C bud*/
/*********************
* DISPLAY DRIVERS
*********************/
extern int monitor_hor_res, monitor_ver_res;
/*-------------------
* Monitor of PC
*-------------------*/
#define USE_MONITOR 1
#if USE_MONITOR
#define MONITOR_HOR_RES monitor_hor_res
#define MONITOR_VER_RES monitor_ver_res
#define MONITOR_ZOOM 1 /* Scale window by this factor (useful when simulating small screens) */
#define MONITOR_SDL_INCLUDE_PATH <SDL2/SDL.h> /*Eclipse: <SDL2/SDL.h> Visual Studio: <SDL.h>*/
#define MONITOR_VIRTUAL_MACHINE 1 /*Different rendering should be used if running in a Virtual machine*/
#endif
/*----------------
* SSD1963
*--------------*/
#define USE_SSD1963 0
#if USE_SSD1963
#define SSD1963_HOR_RES LV_HOR_RES
#define SSD1963_VER_RES LV_VER_RES
#define SSD1963_HT 531
#define SSD1963_HPS 43
#define SSD1963_LPS 8
#define SSD1963_HPW 10
#define SSD1963_VT 288
#define SSD1963_VPS 12
#define SSD1963_FPS 4
#define SSD1963_VPW 10
#define SSD1963_HS_NEG 0 /*Negative hsync*/
#define SSD1963_VS_NEG 0 /*Negative vsync*/
#define SSD1963_ORI 0 /*0, 90, 180, 270*/
#define SSD1963_COLOR_DEPTH 16
#endif
/*----------------
* R61581
*--------------*/
#define USE_R61581 0
#if USE_R61581 != 0
#define R61581_HOR_RES LV_HOR_RES
#define R61581_VER_RES LV_VER_RES
#define R61581_HSPL 0 /*HSYNC signal polarity*/
#define R61581_HSL 10 /*HSYNC length (Not Implemented)*/
#define R61581_HFP 10 /*Horitontal Front poarch (Not Implemented)*/
#define R61581_HBP 10 /*Horitontal Back poarch (Not Implemented */
#define R61581_VSPL 0 /*VSYNC signal polarity*/
#define R61581_VSL 10 /*VSYNC length (Not Implemented)*/
#define R61581_VFP 8 /*Vertical Front poarch*/
#define R61581_VBP 8 /*Vertical Back poarch */
#define R61581_DPL 0 /*DCLK signal polarity*/
#define R61581_EPL 1 /*ENABLE signal polarity*/
#define R61581_ORI 0 /*0, 180*/
#define R61581_LV_COLOR_DEPTH 16 /*Fix 16 bit*/
#endif
/*------------------------------
* ST7565 (Monochrome, low res.)
*-----------------------------*/
#define USE_ST7565 0
#if USE_ST7565 != 0
/*No settings*/
#endif /*USE_ST7565*/
/*-----------------------------------------
* Linux frame buffer device (/dev/fbx)
*-----------------------------------------*/
#define USE_FBDEV 0
#if USE_FBDEV != 0
#define FBDEV_PATH "/dev/fb0"
#endif
/*********************
* INPUT DEVICES
*********************/
/*--------------
* XPT2046
*--------------*/
#define USE_XPT2046 0
#if USE_XPT2046 != 0
#define XPT2046_HOR_RES 480
#define XPT2046_VER_RES 320
#define XPT2046_X_MIN 200
#define XPT2046_Y_MIN 200
#define XPT2046_X_MAX 3800
#define XPT2046_Y_MAX 3800
#define XPT2046_AVG 4
#define XPT2046_INV 0
#endif
/*-----------------
* FT5406EE8
*-----------------*/
#define USE_FT5406EE8 0
#if USE_FT5406EE8
#define FT5406EE8_I2C_ADR 0x38 /*7 bit address*/
#endif
/*---------------
* AD TOUCH
*--------------*/
#define USE_AD_TOUCH 0
#if USE_AD_TOUCH != 0
/*No settings*/
#endif
/*---------------------------------------
* Mouse or touchpad on PC (using SDL)
*-------------------------------------*/
#define USE_MOUSE 1
#if USE_MOUSE
/*No settings*/
#endif
/*-------------------------------------------
* Mousewheel as encoder on PC (using SDL)
*------------------------------------------*/
#define USE_MOUSEWHEEL 1
#if USE_MOUSEWHEEL
/*No settings*/
#endif
/*-------------------------------------------------
* Mouse or touchpad as evdev interface (for Linux based systems)
*------------------------------------------------*/
#define USE_EVDEV 0
#if USE_EVDEV
#define EVDEV_NAME "/dev/input/event0" /*You can use the "evtest" Linux tool to get the list of devices and test them*/
#define SCALE_EVDEV 0 /* Scale input, e.g. if touchscreen resolution does not match display resolution */
#if SCALE_EVDEV
#define SCALE_EVDEV_HOR_RES (4096) /* Horizontal resolution of touchscreen */
#define SCALE_EVDEV_VER_RES (4096) /* Vertical resolution of touchscreen */
#endif
#endif
/*-------------------------------
* Keyboard of a PC (using SDL)
*------------------------------*/
#define USE_KEYBOARD 1
#if USE_KEYBOARD
/*No settings*/
#endif
#endif /*LV_DRV_CONF_H*/
#endif /*End of "Content enable"*/

65
lvgl_shell.html

@ -0,0 +1,65 @@
<html>
<head>
<meta name='viewport' content='width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=0, shrink-to-fit=no'/>
<style type="text/css">
html, body {
margin: 0;
width: 100%;
height: 100%;
min-width: 100%;
min-height: 100%;
}
body {
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
}
.git-commit-info {
font-family: Consolas, 'Courier New', Courier, monospace;
background-color: #f1f1f1;
padding: 2px;
text-align: left;
}
#git-hash {
text-align: center;
}
#output {
margin: 0;
padding: 0;
}
</style>
</head>
<body>
<div id="git-hash"></div>
<p id="output">
<canvas id="canvas"></canvas>
</p>
<script>
var siteURL = new URL(window.location.href);
var w = siteURL.searchParams.get("w") || "800";
var h = siteURL.searchParams.get("h") || "480";
var canvas = document.getElementById('canvas');
canvas.setAttribute("width", w);
canvas.setAttribute("height", h);
console.log("Requested " + w + "x" + h + " px");
var Module = {
print: function(text) {
console.log(text);
},
printErr: function(text) {
console.error(text);
},
canvas: (function() {
return canvas;
})(),
arguments: [ siteURL.searchParams.get("w") || "800", siteURL.searchParams.get("h") || "480", siteURL.searchParams.get("example") ?? "default" ]
};
window.addEventListener("click", () => window.focus());
</script>
{{{ SCRIPT }}}
</body>
</html>

175
main.c

@ -0,0 +1,175 @@
/**
* @file main
*
*/
/*********************
* INCLUDES
*********************/
#include <stdlib.h>
#include <unistd.h>
#define SDL_MAIN_HANDLED /*To fix SDL's "undefined reference to WinMain" issue*/
#include <SDL2/SDL.h>
#include <emscripten.h>
#include "lvgl/lvgl.h"
#include "lv_drivers/display/monitor.h"
#include "lv_drivers/indev/mouse.h"
#include "lv_drivers/indev/mousewheel.h"
#include "lv_drivers/indev/keyboard.h"
#include "src/flow.h"
#include "src/ui/screens.h"
/*********************
* DEFINES
*********************/
/*On OSX SDL needs different handling*/
#if defined(__APPLE__) && defined(TARGET_OS_MAC)
# if __APPLE__ && TARGET_OS_MAC
#define SDL_APPLE
# endif
#endif
/**********************
* TYPEDEFS
**********************/
/**********************
* STATIC PROTOTYPES
**********************/
static void hal_init(void);
static int tick_thread(void * data);
static void memory_monitor(lv_timer_t * param);
/**********************
* STATIC VARIABLES
**********************/
static lv_disp_t * disp1;
int monitor_hor_res, monitor_ver_res;
/**********************
* MACROS
**********************/
/**********************
* GLOBAL FUNCTIONS
**********************/
void do_loop(void *arg);
int main(int argc, char ** argv)
{
monitor_hor_res = atoi(argv[1]);
monitor_ver_res = atoi(argv[2]);
printf("Starting with screen resolution of %dx%d px\n", monitor_hor_res, monitor_ver_res);
/*Initialize LittlevGL*/
lv_init();
/*Initialize the HAL (display, input devices, tick) for LittlevGL*/
hal_init();
/*Init*/
flowInit();
emscripten_set_main_loop_arg(do_loop, NULL, -1, true);
}
void do_loop(void *arg)
{
/* Periodically call the lv_task handler.
* It could be done in a timer interrupt or an OS task too.*/
lv_task_handler();
flowTick();
SDL_Event event;
while(SDL_PollEvent(&event)) {
#if USE_MOUSE != 0
mouse_handler(&event);
#endif
#if USE_KEYBOARD
keyboard_handler(&event);
#endif
#if USE_MOUSEWHEEL != 0
mousewheel_handler(&event);
#endif
}
}
/**********************
* STATIC FUNCTIONS
**********************/
/**
* Initialize the Hardware Abstraction Layer (HAL) for the Littlev graphics library
*/
static void hal_init(void)
{
/* Use the 'monitor' driver which creates window on PC's monitor to simulate a display*/
monitor_init();
/*Create a display buffer*/
static lv_disp_draw_buf_t disp_buf1;
lv_color_t * buf1_1 = malloc(sizeof(lv_color_t) * monitor_hor_res * monitor_ver_res);
lv_disp_draw_buf_init(&disp_buf1, buf1_1, NULL, monitor_hor_res * monitor_ver_res);
/*Create a display*/
static lv_disp_drv_t disp_drv;
lv_disp_drv_init(&disp_drv); /*Basic initialization*/
disp_drv.draw_buf = &disp_buf1;
disp_drv.flush_cb = monitor_flush; /*Used when `LV_VDB_SIZE != 0` in lv_conf.h (buffered drawing)*/
disp_drv.hor_res = monitor_hor_res;
disp_drv.ver_res = monitor_ver_res;
disp1 = lv_disp_drv_register(&disp_drv);
//lv_group_t * g = lv_group_create();
//lv_group_set_default(g);
/* Add the mouse as input device
* Use the 'mouse' driver which reads the PC's mouse*/
mouse_init();
static lv_indev_drv_t indev_drv_1;
lv_indev_drv_init(&indev_drv_1); /*Basic initialization*/
indev_drv_1.type = LV_INDEV_TYPE_POINTER;
/*This function will be called periodically (by the library) to get the mouse position and state*/
indev_drv_1.read_cb = mouse_read;
lv_indev_t *mouse_indev = lv_indev_drv_register(&indev_drv_1);
keyboard_init();
static lv_indev_drv_t indev_drv_2;
lv_indev_drv_init(&indev_drv_2); /*Basic initialization*/
indev_drv_2.type = LV_INDEV_TYPE_KEYPAD;
indev_drv_2.read_cb = keyboard_read;
lv_indev_t *kb_indev = lv_indev_drv_register(&indev_drv_2);
//lv_indev_set_group(kb_indev, g);
mousewheel_init();
static lv_indev_drv_t indev_drv_3;
lv_indev_drv_init(&indev_drv_3); /*Basic initialization*/
indev_drv_3.type = LV_INDEV_TYPE_ENCODER;
indev_drv_3.read_cb = mousewheel_read;
lv_indev_t * enc_indev = lv_indev_drv_register(&indev_drv_3);
//lv_indev_set_group(enc_indev, g);
/* Optional:
* Create a memory monitor task which prints the memory usage in periodically.*/
lv_timer_create(memory_monitor, 3000, NULL);
}
/**
* Print the memory usage periodically
* @param param
*/
static void memory_monitor(lv_timer_t * param)
{
(void) param; /*Unused*/
}

104
mouse_cursor_icon.c

@ -0,0 +1,104 @@
#include "lvgl/lvgl.h"
const uint8_t mouse_cursor_icon_map[] = {
#if LV_COLOR_DEPTH == 1 || LV_COLOR_DEPTH == 8
/*Pixel format: Alpha 8 bit, Red: 3 bit, Green: 3 bit, Blue: 2 bit*/
0x24, 0xb8, 0x24, 0xc8, 0x00, 0x13, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x49, 0xcc, 0xdb, 0xff, 0x49, 0xcc, 0x00, 0x24, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x49, 0xc8, 0xff, 0xff, 0xff, 0xff, 0x49, 0xe0, 0x00, 0x3b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x49, 0xcb, 0xff, 0xff, 0xff, 0xfc, 0xff, 0xff, 0x6d, 0xf3, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x49, 0xcb, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x92, 0xff, 0x00, 0x73, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x49, 0xcb, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x92, 0xff, 0x00, 0x90, 0x00, 0x00, 0x00, 0x00, 0xb6, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x49, 0xcb, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xb7, 0xff, 0x24, 0xab, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x49, 0xcb, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xdb, 0xff, 0x24, 0xbb, 0x00, 0x17, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x49, 0xcc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xdb, 0xff, 0x49, 0xd8, 0x00, 0x37, 0x00, 0x00, 0x00, 0x00,
0x49, 0xcc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x6d, 0xef, 0x00, 0x4f, 0x00, 0x00,
0x49, 0xcc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x92, 0xff, 0x00, 0x6b,
0x49, 0xcc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xdb, 0xff, 0x92, 0xf7, 0x92, 0xf8, 0x6e, 0xfb, 0x92, 0xf8, 0x6d, 0xff, 0x00, 0xb3,
0x49, 0xcc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xdb, 0xff, 0x24, 0xb7, 0x00, 0x1b, 0x00, 0x14, 0x00, 0x13, 0x00, 0x0c, 0x25, 0x07,
0x49, 0xcc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x6d, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x6e, 0xf0, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x49, 0xcc, 0xff, 0xff, 0xff, 0xff, 0x49, 0xd8, 0x00, 0x78, 0x92, 0xfb, 0xff, 0xff, 0xff, 0xff, 0xdb, 0xff, 0x00, 0x8b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x6d, 0xd3, 0xff, 0xff, 0x6d, 0xef, 0x00, 0x34, 0x00, 0x00, 0x49, 0xc7, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x6d, 0xdc, 0x00, 0x14, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00,
0x49, 0xe0, 0x6d, 0xff, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x57, 0x92, 0xff, 0xff, 0xff, 0xff, 0xff, 0xb7, 0xff, 0x00, 0x78, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00,
0x00, 0x68, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x49, 0xd0, 0xff, 0xff, 0xff, 0xfc, 0xff, 0xff, 0x6d, 0xd8, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x6f, 0xb7, 0xff, 0xff, 0xff, 0x92, 0xff, 0x49, 0xac, 0x00, 0x17, 0x00, 0x00, 0x00, 0x00,
0x00, 0x03, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x25, 0xd7, 0x49, 0xc7, 0x00, 0x47, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
#endif
#if LV_COLOR_DEPTH == 16 && LV_COLOR_16_SWAP == 0
/*Pixel format: Alpha 8 bit, Red: 5 bit, Green: 6 bit, Blue: 5 bit*/
0xc3, 0x18, 0xb8, 0xe4, 0x20, 0xc8, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x49, 0x4a, 0xcc, 0x96, 0xb5, 0xff, 0xc7, 0x39, 0xcc, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x41, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xe7, 0x39, 0xc8, 0xbf, 0xff, 0xff, 0xfb, 0xde, 0xff, 0x28, 0x42, 0xe0, 0x00, 0x00, 0x3b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x41, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xe7, 0x39, 0xcb, 0x3d, 0xef, 0xff, 0xff, 0xff, 0xfc, 0x3d, 0xef, 0xff, 0xcb, 0x5a, 0xf3, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xe7, 0x39, 0xcb, 0x5d, 0xef, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xbf, 0xff, 0xff, 0x8e, 0x73, 0xff, 0x00, 0x00, 0x73, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xe8, 0x41, 0xcb, 0x5d, 0xef, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x51, 0x8c, 0xff, 0x00, 0x00, 0x90, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xd3, 0x9c, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xe8, 0x41, 0xcb, 0x5d, 0xef, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x14, 0xa5, 0xff, 0xa2, 0x10, 0xab, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x08, 0x42, 0xcb, 0x5d, 0xef, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xd7, 0xbd, 0xff, 0x04, 0x21, 0xbb, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x08, 0x42, 0xcc, 0x5d, 0xef, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x59, 0xce, 0xff, 0xe8, 0x41, 0xd8, 0x00, 0x00, 0x37, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x08, 0x42, 0xcc, 0x5d, 0xef, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfc, 0xe6, 0xff, 0xab, 0x5a, 0xef, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00,
0x08, 0x42, 0xcc, 0x5d, 0xef, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xbe, 0xf7, 0xff, 0xaf, 0x7b, 0xff, 0x00, 0x00, 0x6b,
0x28, 0x42, 0xcc, 0x5d, 0xef, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x7a, 0xd6, 0xff, 0x10, 0x84, 0xf7, 0xae, 0x73, 0xf8, 0x6e, 0x73, 0xfb, 0x8e, 0x73, 0xf8, 0xcb, 0x5a, 0xff, 0x61, 0x08, 0xb3,
0x28, 0x42, 0xcc, 0x7d, 0xef, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x59, 0xce, 0xff, 0xa2, 0x10, 0xb7, 0x00, 0x00, 0x1b, 0x00, 0x00, 0x14, 0x00, 0x00, 0x13, 0x00, 0x00, 0x0c, 0x45, 0x29, 0x07,
0x29, 0x4a, 0xcc, 0x5d, 0xef, 0xff, 0xff, 0xff, 0xff, 0xdb, 0xde, 0xff, 0xec, 0x62, 0xff, 0x1c, 0xe7, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x0c, 0x63, 0xf0, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x29, 0x4a, 0xcc, 0xdf, 0xff, 0xff, 0x7d, 0xef, 0xff, 0x49, 0x4a, 0xd8, 0x00, 0x00, 0x78, 0x51, 0x8c, 0xfb, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x38, 0xc6, 0xff, 0x00, 0x00, 0x8b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xcb, 0x5a, 0xd3, 0xdb, 0xde, 0xff, 0xec, 0x62, 0xef, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00, 0xe7, 0x39, 0xc7, 0x5d, 0xef, 0xff, 0xff, 0xff, 0xff, 0xbe, 0xf7, 0xff, 0xaa, 0x52, 0xdc, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
0xe8, 0x41, 0xe0, 0xaa, 0x52, 0xff, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x57, 0x72, 0x94, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x96, 0xb5, 0xff, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x61, 0x08, 0x04, 0x00, 0x00, 0x00,
0x00, 0x00, 0x68, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x69, 0x4a, 0xd0, 0x7d, 0xef, 0xff, 0xff, 0xff, 0xfc, 0xbe, 0xf7, 0xff, 0xaa, 0x52, 0xd8, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe4, 0x20, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x6f, 0x75, 0xad, 0xff, 0xbf, 0xff, 0xff, 0x10, 0x84, 0xff, 0x86, 0x31, 0xac, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x41, 0x08, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x66, 0x31, 0xd7, 0xc7, 0x39, 0xc7, 0x00, 0x00, 0x47, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
#endif
#if LV_COLOR_DEPTH == 16 && LV_COLOR_16_SWAP != 0
/*Pixel format: Alpha 8 bit, Red: 5 bit, Green: 6 bit, Blue: 5 bit BUT the 2 color bytes are swapped*/
0x18, 0xc3, 0xb8, 0x20, 0xe4, 0xc8, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x4a, 0x49, 0xcc, 0xb5, 0x96, 0xff, 0x39, 0xc7, 0xcc, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x41, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x39, 0xe7, 0xc8, 0xff, 0xbf, 0xff, 0xde, 0xfb, 0xff, 0x42, 0x28, 0xe0, 0x00, 0x00, 0x3b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x41, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x39, 0xe7, 0xcb, 0xef, 0x3d, 0xff, 0xff, 0xff, 0xfc, 0xef, 0x3d, 0xff, 0x5a, 0xcb, 0xf3, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x39, 0xe7, 0xcb, 0xef, 0x5d, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xbf, 0xff, 0x73, 0x8e, 0xff, 0x00, 0x00, 0x73, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x41, 0xe8, 0xcb, 0xef, 0x5d, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x8c, 0x51, 0xff, 0x00, 0x00, 0x90, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x9c, 0xd3, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x41, 0xe8, 0xcb, 0xef, 0x5d, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xa5, 0x14, 0xff, 0x10, 0xa2, 0xab, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x42, 0x08, 0xcb, 0xef, 0x5d, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xbd, 0xd7, 0xff, 0x21, 0x04, 0xbb, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x42, 0x08, 0xcc, 0xef, 0x5d, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xce, 0x59, 0xff, 0x41, 0xe8, 0xd8, 0x00, 0x00, 0x37, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x42, 0x08, 0xcc, 0xef, 0x5d, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xe6, 0xfc, 0xff, 0x5a, 0xab, 0xef, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00,
0x42, 0x08, 0xcc, 0xef, 0x5d, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf7, 0xbe, 0xff, 0x7b, 0xaf, 0xff, 0x00, 0x00, 0x6b,
0x42, 0x28, 0xcc, 0xef, 0x5d, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xd6, 0x7a, 0xff, 0x84, 0x10, 0xf7, 0x73, 0xae, 0xf8, 0x73, 0x6e, 0xfb, 0x73, 0x8e, 0xf8, 0x5a, 0xcb, 0xff, 0x08, 0x61, 0xb3,
0x42, 0x28, 0xcc, 0xef, 0x7d, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xce, 0x59, 0xff, 0x10, 0xa2, 0xb7, 0x00, 0x00, 0x1b, 0x00, 0x00, 0x14, 0x00, 0x00, 0x13, 0x00, 0x00, 0x0c, 0x29, 0x45, 0x07,
0x4a, 0x29, 0xcc, 0xef, 0x5d, 0xff, 0xff, 0xff, 0xff, 0xde, 0xdb, 0xff, 0x62, 0xec, 0xff, 0xe7, 0x1c, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x63, 0x0c, 0xf0, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x4a, 0x29, 0xcc, 0xff, 0xdf, 0xff, 0xef, 0x7d, 0xff, 0x4a, 0x49, 0xd8, 0x00, 0x00, 0x78, 0x8c, 0x51, 0xfb, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xc6, 0x38, 0xff, 0x00, 0x00, 0x8b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x5a, 0xcb, 0xd3, 0xde, 0xdb, 0xff, 0x62, 0xec, 0xef, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00, 0x39, 0xe7, 0xc7, 0xef, 0x5d, 0xff, 0xff, 0xff, 0xff, 0xf7, 0xbe, 0xff, 0x52, 0xaa, 0xdc, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
0x41, 0xe8, 0xe0, 0x52, 0xaa, 0xff, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x57, 0x94, 0x72, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xb5, 0x96, 0xff, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x08, 0x61, 0x04, 0x00, 0x00, 0x00,
0x00, 0x00, 0x68, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x4a, 0x69, 0xd0, 0xef, 0x7d, 0xff, 0xff, 0xff, 0xfc, 0xf7, 0xbe, 0xff, 0x52, 0xaa, 0xd8, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0xe4, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x6f, 0xad, 0x75, 0xff, 0xff, 0xbf, 0xff, 0x84, 0x10, 0xff, 0x31, 0x86, 0xac, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x08, 0x41, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x31, 0x66, 0xd7, 0x39, 0xc7, 0xc7, 0x00, 0x00, 0x47, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
#endif
#if LV_COLOR_DEPTH == 32
0x19, 0x19, 0x19, 0xb8, 0x1e, 0x1e, 0x1e, 0xc8, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x48, 0x48, 0x48, 0xcc, 0xb2, 0xb2, 0xb2, 0xff, 0x3a, 0x3a, 0x3a, 0xcc, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x0a, 0x0a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x3b, 0x3b, 0x3b, 0xc8, 0xf6, 0xf6, 0xf6, 0xff, 0xdc, 0xdc, 0xdc, 0xff, 0x43, 0x43, 0x43, 0xe0, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x0a, 0x0a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x3b, 0x3b, 0x3b, 0xcb, 0xe6, 0xe6, 0xe6, 0xff, 0xff, 0xff, 0xff, 0xfc, 0xe5, 0xe5, 0xe5, 0xff, 0x59, 0x59, 0x59, 0xf3, 0x00, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x3c, 0x3c, 0x3c, 0xcb, 0xe9, 0xe9, 0xe9, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf5, 0xf5, 0xf5, 0xff, 0x72, 0x72, 0x72, 0xff, 0x00, 0x00, 0x00, 0x73, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x3d, 0x3d, 0x3d, 0xcb, 0xe9, 0xe9, 0xe9, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x8a, 0x8a, 0x8a, 0xff, 0x00, 0x00, 0x00, 0x90, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x99, 0x99, 0x99, 0x00, 0x04, 0x04, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x3e, 0x3e, 0x3e, 0xcb, 0xe9, 0xe9, 0xe9, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfe, 0xfe, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xa2, 0xa2, 0xa2, 0xff, 0x13, 0x13, 0x13, 0xab, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x3f, 0x3f, 0x3f, 0xcb, 0xe9, 0xe9, 0xe9, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfe, 0xfe, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xb7, 0xb7, 0xb7, 0xff, 0x1f, 0x1f, 0x1f, 0xbb, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x41, 0x41, 0x41, 0xcc, 0xea, 0xea, 0xea, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfe, 0xfe, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xca, 0xca, 0xca, 0xff, 0x3d, 0x3d, 0x3d, 0xd8, 0x00, 0x00, 0x00, 0x37, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x41, 0x41, 0x41, 0xcc, 0xea, 0xea, 0xea, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xde, 0xde, 0xde, 0xff, 0x56, 0x56, 0x56, 0xef, 0x00, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x00,
0x42, 0x42, 0x42, 0xcc, 0xea, 0xea, 0xea, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfe, 0xfe, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf3, 0xf3, 0xf3, 0xff, 0x76, 0x76, 0x76, 0xff, 0x00, 0x00, 0x00, 0x6b,
0x43, 0x43, 0x43, 0xcc, 0xea, 0xea, 0xea, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xce, 0xce, 0xce, 0xff, 0x80, 0x80, 0x80, 0xf7, 0x74, 0x74, 0x74, 0xf8, 0x6d, 0x6d, 0x6d, 0xfb, 0x72, 0x72, 0x72, 0xf8, 0x57, 0x57, 0x57, 0xff, 0x0c, 0x0c, 0x0c, 0xb3,
0x44, 0x44, 0x44, 0xcc, 0xeb, 0xeb, 0xeb, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfc, 0xfb, 0xfb, 0xfb, 0xff, 0xfe, 0xfe, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xc9, 0xc9, 0xc9, 0xff, 0x13, 0x13, 0x13, 0xb7, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x0c, 0x29, 0x29, 0x29, 0x07,
0x45, 0x45, 0x45, 0xcc, 0xe8, 0xe8, 0xe8, 0xff, 0xff, 0xff, 0xff, 0xff, 0xd9, 0xd9, 0xd9, 0xff, 0x5e, 0x5e, 0x5e, 0xff, 0xe2, 0xe2, 0xe2, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x62, 0x62, 0x62, 0xf0, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x45, 0x45, 0x45, 0xcc, 0xf9, 0xf9, 0xf9, 0xff, 0xec, 0xec, 0xec, 0xff, 0x4a, 0x4a, 0x4a, 0xd8, 0x00, 0x00, 0x00, 0x78, 0x8a, 0x8a, 0x8a, 0xfb, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xc3, 0xc3, 0xc3, 0xff, 0x00, 0x00, 0x00, 0x8b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x58, 0x58, 0x58, 0xd3, 0xd9, 0xd9, 0xd9, 0xff, 0x5e, 0x5e, 0x5e, 0xef, 0x00, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00, 0x00, 0x3b, 0x3b, 0x3b, 0xc7, 0xe9, 0xe9, 0xe9, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf4, 0xf4, 0xf4, 0xff, 0x54, 0x54, 0x54, 0xdc, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00,
0x3e, 0x3e, 0x3e, 0xe0, 0x54, 0x54, 0x54, 0xff, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x57, 0x8e, 0x8e, 0x8e, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xb0, 0xb0, 0xb0, 0xff, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x00, 0x0c, 0x0c, 0x0c, 0x04, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x4c, 0x4c, 0x4c, 0xd0, 0xec, 0xec, 0xec, 0xff, 0xff, 0xff, 0xff, 0xfc, 0xf4, 0xf4, 0xf4, 0xff, 0x53, 0x53, 0x53, 0xd8, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1e, 0x1e, 0x1e, 0x00, 0x04, 0x04, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x6f, 0xab, 0xab, 0xab, 0xff, 0xf6, 0xf6, 0xf6, 0xff, 0x80, 0x80, 0x80, 0xff, 0x31, 0x31, 0x31, 0xac, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x09, 0x09, 0x09, 0x03, 0x02, 0x02, 0x02, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x2e, 0x2e, 0x2e, 0xd7, 0x38, 0x38, 0x38, 0xc7, 0x00, 0x00, 0x00, 0x47, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
#endif
};
lv_img_dsc_t mouse_cursor_icon = {
.header.always_zero = 0,
.header.w = 14,
.header.h = 20,
.data_size = 280 * LV_IMG_PX_SIZE_ALPHA_BYTE,
.header.cf = LV_IMG_CF_TRUE_COLOR_ALPHA,
.data = mouse_cursor_icon_map,
};

11
src/conf/eez/conf.h

@ -0,0 +1,11 @@
#pragma once
#include <stdint.h>
#define OPTION_KEYBOARD 0
#define OPTION_MOUSE 0
#define OPTION_KEYPAD 0
#define CUSTOM_VALUE_TYPES

167
src/flow.cpp

@ -0,0 +1,167 @@
#include <stdio.h>
#include <lvgl/lvgl.h>
#if HAS_FLOW_SUPPORT
#include <eez/core/os.h>
#include <eez/core/action.h>
#include <eez/flow/flow.h>
#include <eez/flow/expression.h>
#include <eez/flow/hooks.h>
#include <eez/flow/debugger.h>
#include <eez/flow/components.h>
#include <eez/flow/flow_defs_v3.h>
#include "ui/flow_def.h"
static void replacePageHook(int16_t pageId, uint32_t animType, uint32_t speed, uint32_t delay);
#endif
#include "ui/screens.h"
#include "ui/images.h"
static int16_t currentScreen = -1;
static lv_obj_t *getLvglObjectFromIndex(int32_t index) {
if (index == -1) {
return 0;
}
return get_screen(currentScreen)[index];
}
static const void *getLvglImageByName(const char *name) {
printf("getLvglImageByName %s\n", name);
for (size_t imageIndex = 0; imageIndex < sizeof(images) / sizeof(ext_img_desc_t); imageIndex++) {
if (strcmp(images[imageIndex].name, name) == 0) {
return images[imageIndex].img_dsc;
}
}
return 0;
}
extern "C" void loadScreen(int index) {
currentScreen = index;
lv_obj_t *screen = getLvglObjectFromIndex(0);
lv_scr_load_anim(screen, LV_SCR_LOAD_ANIM_FADE_IN, 200, 0, false);
}
extern "C" void flowInit() {
#if HAS_FLOW_SUPPORT
eez::initAssetsMemory();
eez::loadMainAssets(eez::assets, sizeof(eez::assets));
eez::initOtherMemory();
eez::initAllocHeap(eez::ALLOC_BUFFER, eez::ALLOC_BUFFER_SIZE);
eez::flow::replacePageHook = replacePageHook;
eez::flow::getLvglObjectFromIndexHook = getLvglObjectFromIndex;
eez::flow::getLvglImageByNameHook = getLvglImageByName;
eez::flow::start(eez::g_mainAssets);
replacePageHook(1, 0, 0, 0);
#else
loadScreen(0);
#endif
}
extern "C" void flowTick() {
#if HAS_FLOW_SUPPORT
eez::flow::tick();
#endif
tick_screen(currentScreen);
}
#if HAS_FLOW_SUPPORT
namespace eez {
ActionExecFunc g_actionExecFunctions[] = { 0 };
}
void replacePageHook(int16_t pageId, uint32_t animType, uint32_t speed, uint32_t delay) {
eez::flow::onPageChanged(currentScreen + 1, pageId);
currentScreen = pageId - 1;
lv_scr_load_anim(get_screen(currentScreen)[0], (lv_scr_load_anim_t)animType, speed, delay, false);
}
extern "C" void flowOnPageLoaded(int pageIndex) {
eez::flow::getPageFlowState(eez::g_mainAssets, pageIndex);
}
extern "C" void flowPropagateValue(unsigned pageIndex, unsigned componentIndex, unsigned outputIndex) {
eez::flow::FlowState *flowState = eez::flow::getPageFlowState(eez::g_mainAssets, pageIndex);
eez::flow::propagateValue(flowState, componentIndex, outputIndex);
}
static char textValue[1000];
extern "C" const char *evalTextProperty(unsigned pageIndex, unsigned componentIndex, unsigned propertyIndex, const char *errorMessage) {
eez::flow::FlowState *flowState = eez::flow::getPageFlowState(eez::g_mainAssets, pageIndex);
eez::Value value;
if (!eez::flow::evalProperty(flowState, componentIndex, propertyIndex, value, errorMessage)) {
return "";
}
value.toText(textValue, sizeof(textValue));
return textValue;
}
extern "C" int32_t evalIntegerProperty(unsigned pageIndex, unsigned componentIndex, unsigned propertyIndex, const char *errorMessage) {
eez::flow::FlowState *flowState = eez::flow::getPageFlowState(eez::g_mainAssets, pageIndex);
eez::Value value;
if (!eez::flow::evalProperty(flowState, componentIndex, propertyIndex, value, errorMessage)) {
return 0;
}
int err;
int32_t intValue = value.toInt32(&err);
if (err) {
eez::flow::throwError(flowState, componentIndex, errorMessage);
return 0;
}
return intValue;
}
extern "C" bool evalBooleanProperty(unsigned pageIndex, unsigned componentIndex, unsigned propertyIndex, const char *errorMessage) {
eez::flow::FlowState *flowState = eez::flow::getPageFlowState(eez::g_mainAssets, pageIndex);
eez::Value value;
if (!eez::flow::evalProperty(flowState, componentIndex, propertyIndex, value, errorMessage)) {
return 0;
}
int err;
bool booleanValue = value.toBool(&err);
if (err) {
eez::flow::throwError(flowState, componentIndex, errorMessage);
return 0;
}
return booleanValue;
}
extern "C" void assignIntegerProperty(unsigned pageIndex, unsigned componentIndex, unsigned propertyIndex, int32_t value, const char *errorMessage) {
eez::flow::FlowState *flowState = eez::flow::getPageFlowState(eez::g_mainAssets, pageIndex);
auto component = flowState->flow->components[componentIndex];
eez::Value dstValue;
if (!eez::flow::evalAssignableExpression(flowState, componentIndex, component->properties[propertyIndex]->evalInstructions, dstValue, errorMessage)) {
return;
}
eez::Value srcValue((int)value, eez::VALUE_TYPE_INT32);
eez::flow::assignValue(flowState, componentIndex, dstValue, srcValue);
}
extern "C" void assignBooleanProperty(unsigned pageIndex, unsigned componentIndex, unsigned propertyIndex, bool value, const char *errorMessage) {
eez::flow::FlowState *flowState = eez::flow::getPageFlowState(eez::g_mainAssets, pageIndex);
auto component = flowState->flow->components[componentIndex];
eez::Value dstValue;
if (!eez::flow::evalAssignableExpression(flowState, componentIndex, component->properties[propertyIndex]->evalInstructions, dstValue, errorMessage)) {
return;
}
eez::Value srcValue(value, eez::VALUE_TYPE_BOOLEAN);
eez::flow::assignValue(flowState, componentIndex, dstValue, srcValue);
}
#endif

32
src/flow.h

@ -0,0 +1,32 @@
#pragma once
#include <stdint.h>
#include <lvgl/lvgl.h>
#ifdef __cplusplus
extern "C" {
#endif
void flowInit();
void flowTick();
lv_obj_t *getLvglObjectFromIndex(int32_t index);
void loadScreen(int index);
#if HAS_FLOW_SUPPORT
void flowOnPageLoaded(unsigned pageIndex);
void flowPropagateValue(unsigned pageIndex, unsigned componentIndex, unsigned outputIndex);
const char *evalTextProperty(unsigned pageIndex, unsigned componentIndex, unsigned propertyIndex, const char *errorMessage);
int32_t evalIntegerProperty(unsigned pageIndex, unsigned componentIndex, unsigned propertyIndex, const char *errorMessage);
bool evalBooleanProperty(unsigned pageIndex, unsigned componentIndex, unsigned propertyIndex, const char *errorMessage);
void assignIntegerProperty(unsigned pageIndex, unsigned componentIndex, unsigned propertyIndex, int32_t value, const char *errorMessage);
void assignBooleanProperty(unsigned pageIndex, unsigned componentIndex, unsigned propertyIndex, bool value, const char *errorMessage);
#endif
#ifdef __cplusplus
}
#endif

7
src/ui/actions.c

@ -0,0 +1,7 @@
#include <lvgl/lvgl.h>
#include "actions.h"
#include "screens.h"
#include "../flow.h"
// Define native actions here

8
src/ui/actions.h

@ -0,0 +1,8 @@
#ifndef EEZ_LVGL_UI_EVENTS_H
#define EEZ_LVGL_UI_EVENTS_H
#include "lvgl/lvgl.h"
#endif /*EEZ_LVGL_UI_EVENTS_H*/

19
src/ui/flow_def.cpp

@ -0,0 +1,19 @@
#include "flow_def.h"
namespace eez {
// ASSETS DEFINITION
const uint8_t assets[152] = {
0x7E, 0x65, 0x65, 0x7A, 0x03, 0x00, 0x06, 0x00, 0x08, 0x01, 0x00, 0x00, 0x6E, 0x24, 0x00, 0x00,
0x00, 0x28, 0x00, 0x01, 0x00, 0x17, 0x38, 0x0C, 0x00, 0xC0, 0x20, 0x03, 0xE0, 0x01, 0x01, 0x00,
0x00, 0x00, 0x50, 0x00, 0x00, 0x00, 0x08, 0x00, 0x13, 0x54, 0x08, 0x00, 0x97, 0x58, 0x00, 0x00,
0x00, 0x02, 0x00, 0x00, 0x00, 0xE0, 0x2C, 0x00, 0x13, 0x5C, 0x08, 0x00, 0x53, 0x68, 0x00, 0x00,
0x00, 0x90, 0x20, 0x00, 0x13, 0x98, 0x30, 0x00, 0x2F, 0x9C, 0x00, 0x01, 0x00, 0x0F, 0xF6, 0x03,
0x64, 0x65, 0x66, 0x61, 0x75, 0x6C, 0x74, 0x00, 0xFF, 0xFF, 0x08, 0x42, 0xA0, 0x00, 0x00, 0x00,
0x10, 0x27, 0x1C, 0x00, 0x00, 0x4C, 0x00, 0x13, 0xC0, 0x4C, 0x00, 0xF3, 0x03, 0xC8, 0x00, 0x00,
0x00, 0xFF, 0xFF, 0x00, 0x00, 0xCC, 0x00, 0x00, 0x00, 0xD0, 0x00, 0x00, 0x00, 0xD4, 0x00, 0x89,
0x00, 0x1A, 0xE0, 0x50, 0x00, 0x5F, 0xE8, 0x00, 0x00, 0x00, 0xF8, 0x68, 0x00, 0x00, 0x16, 0x01,
0x0B, 0x00, 0x50, 0x00, 0x00, 0x00, 0x00, 0x00
};
} // namespace eez

23
src/ui/flow_def.h

@ -0,0 +1,23 @@
#pragma once
#include <eez/gui/data.h>
#include <eez/gui/widget.h>
#include "lvgl/lvgl.h"
namespace eez {
enum ThemesEnum {
THEME_ID_DEFAULT = 0
};
enum ColorsEnum {
COLOR_ID_TRANSPARENT = 65535,
COLOR_ID_COLOR = 0,
COLOR_ID_BACKGROUND_COLOR = 1,
COLOR_ID_CUSTOM_UNDEFINED = 2
};
extern const uint8_t assets[152];
} // namespace eez

8
src/ui/fonts.h

@ -0,0 +1,8 @@
#ifndef EEZ_LVGL_UI_FONTS_H
#define EEZ_LVGL_UI_FONTS_H
#include "lvgl/lvgl.h"
#endif /*EEZ_LVGL_UI_FONTS_H*/

4
src/ui/images.c

@ -0,0 +1,4 @@
#include "images.h"
const ext_img_desc_t images[0] = {
};

15
src/ui/images.h

@ -0,0 +1,15 @@
#ifndef EEZ_LVGL_UI_IMAGES_H
#define EEZ_LVGL_UI_IMAGES_H
#include "lvgl/lvgl.h"
typedef struct _ext_img_desc_t {
const char *name;
const lv_img_dsc_t *img_dsc;
} ext_img_desc_t;
extern const ext_img_desc_t images[0];
#endif /*EEZ_LVGL_UI_IMAGES_H*/

58
src/ui/screens.c

@ -0,0 +1,58 @@
#include "screens.h"
#include "images.h"
#include "fonts.h"
#include "actions.h"
#include "../flow.h"
main_t *create_screen_main() {
main_t *screen = (main_t *)lv_mem_alloc(sizeof(main_t));
lv_obj_t *obj = lv_obj_create(0);
screen->screen_obj = obj;
lv_obj_set_pos(obj, 0, 0);
lv_obj_set_size(obj, 800, 480);
{
lv_obj_t *parent_obj = obj;
{
// label_1
lv_obj_t *obj = lv_label_create(parent_obj);
screen->obj_label_1 = obj;
lv_obj_set_pos(obj, 356, 232);
lv_obj_set_size(obj, LV_SIZE_CONTENT, LV_SIZE_CONTENT);
lv_label_set_text(obj, "Hello, world!");
}
}
return screen;
}
void tick_screen_main(main_t *screen) {
}
#include <assert.h>
typedef screen_t (*create_screen_func_t)();
create_screen_func_t create_screen_funcs[] = {
(create_screen_func_t)create_screen_main,
};
typedef void (*tick_screen_func_t)(screen_t);
tick_screen_func_t tick_screen_funcs[] = {
(tick_screen_func_t)tick_screen_main,
};
screen_t screens[NUM_SCREENS];
screen_t get_screen(int screen_index) {
assert(screen_index >= 0 && screen_index < NUM_SCREENS);
if (!screens[screen_index]) {
screens[screen_index] = create_screen_funcs[screen_index]();
}
return screens[screen_index];
}
void tick_screen(int screen_index) {
assert(screen_index >= 0 && screen_index < NUM_SCREENS);
tick_screen_funcs[screen_index](get_screen(screen_index));
}

35
src/ui/screens.h

@ -0,0 +1,35 @@
#ifndef EEZ_LVGL_UI_SCREENS_H
#define EEZ_LVGL_UI_SCREENS_H
#include "lvgl/lvgl.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef struct _main_t {
lv_obj_t *screen_obj;
lv_obj_t *obj_label_1;
} main_t;
main_t *create_screen_main();
void tick_screen_main(main_t *screen);
typedef lv_obj_t **screen_t;
enum {
SCREEN_MAIN,
NUM_SCREENS
};
screen_t get_screen(int screen_index);
void tick_screen(int screen_index);
#ifdef __cplusplus
}
#endif
#endif /*EEZ_LVGL_UI_SCREENS_H*/

7
src/ui/vars.c

@ -0,0 +1,7 @@
#include <lvgl/lvgl.h>
#include "vars.h"
#include "screens.h"
#include "../flow.h"
// Define native variables here

8
src/ui/vars.h

@ -0,0 +1,8 @@
#ifndef EEZ_LVGL_UI_VARS_H
#define EEZ_LVGL_UI_VARS_H
#include <stdint.h>
#endif /*EEZ_LVGL_UI_VARS_H*/

155
ui.eez-project

@ -0,0 +1,155 @@
{
"objID": "6666cd76-f969-5646-9e7b-e39d750cc7d9",
"settings": {
"objID": "e007d988-9fba-797d-72e9-efc33ca6d05c",
"general": {
"objID": "fd434352-2277-c4a8-e87e-e96cfcbf2305",
"projectVersion": "v3",
"projectType": "lvgl",
"assetsFolder": "./assets",
"imports": [],
"flowSupport": true,
"displayWidth": 800,
"displayHeight": 480
},
"build": {
"objID": "72794a43-a0fc-13c2-7eb5-67dd952141a4",
"configurations": [
{
"objID": "bba0546c-06b8-604d-c43e-ecf1963e7492",
"name": "Default"
}
],
"files": [
{
"objID": "05204dce-0fc5-4c81-b733-2ccc8e6c8671",
"fileName": "screens.h",
"template": "#ifndef EEZ_LVGL_UI_SCREENS_H\r\n#define EEZ_LVGL_UI_SCREENS_H\r\n\r\n#include \"lvgl/lvgl.h\"\r\n\r\n#ifdef __cplusplus\r\nextern \"C\" {\r\n#endif\r\n\r\n//${eez-studio LVGL_SCREENS_DECL}\r\n//${eez-studio LVGL_SCREENS_DECL_EXT}\r\n\r\n#ifdef __cplusplus\r\n}\r\n#endif\r\n\r\n#endif /*EEZ_LVGL_UI_SCREENS_H*/"
},
{
"objID": "2212bc5e-cf4a-4a81-c9ab-a671066d086f",
"fileName": "screens.c",
"template": "#include \"screens.h\"\n#include \"images.h\"\n#include \"fonts.h\"\n#include \"actions.h\"\n#include \"../flow.h\"\n\n//${eez-studio LVGL_SCREENS_DEF}\n//${eez-studio LVGL_SCREENS_DEF_EXT}"
},
{
"objID": "19d3d573-88a3-4550-f4da-753b61d7f0c4",
"fileName": "actions.h",
"template": "#ifndef EEZ_LVGL_UI_EVENTS_H\r\n#define EEZ_LVGL_UI_EVENTS_H\r\n\r\n#include \"lvgl/lvgl.h\"\r\n\r\n//${eez-studio LVGL_ACTIONS_DECL}\r\n\r\n#endif /*EEZ_LVGL_UI_EVENTS_H*/"
},
{
"objID": "e95514b3-1083-49b9-a4f6-847d4792f050",
"fileName": "vars.h",
"template": "#ifndef EEZ_LVGL_UI_VARS_H\r\n#define EEZ_LVGL_UI_VARS_H\r\n\r\n#include <stdint.h>\r\n\r\n//${eez-studio LVGL_VARS_DECL}\r\n\r\n#endif /*EEZ_LVGL_UI_VARS_H*/"
},
{
"objID": "9c770003-b028-4a8b-9447-fea072e67b3a",
"fileName": "flow_def.h",
"template": "#pragma once\n\n#include <eez/gui/data.h>\n#include <eez/gui/widget.h>\n\n#include \"lvgl/lvgl.h\"\n\nnamespace eez {\n\n//${eez-studio GUI_THEMES_ENUM}\n\n//${eez-studio GUI_COLORS_ENUM}\n\n//${eez-studio GUI_ASSETS_DECL_COMPRESSED}\n\n} // namespace eez\n"
},
{
"objID": "0f3ea37c-f0d3-4061-c693-76b52bd9d632",
"fileName": "flow_def.cpp",
"template": "#include \"flow_def.h\"\n\nnamespace eez {\n\n//${eez-studio GUI_ASSETS_DEF_COMPRESSED}\n\n} // namespace eez\n"
},
{
"objID": "81fa9cb7-33e4-4272-9340-49a50037b327",
"fileName": "images.h",
"template": "#ifndef EEZ_LVGL_UI_IMAGES_H\r\n#define EEZ_LVGL_UI_IMAGES_H\r\n\r\n#include \"lvgl/lvgl.h\"\r\n\r\n//${eez-studio LVGL_IMAGES_DECL}\r\n\r\n#endif /*EEZ_LVGL_UI_IMAGES_H*/"
},
{
"objID": "5844b3a8-54b7-4bdf-ff04-d052e689328c",
"fileName": "images.c",
"template": "#include \"images.h\"\n\n//${eez-studio LVGL_IMAGES_DEF}"
},
{
"objID": "bad0addd-10de-48f7-e57e-b40fce3e7c45",
"fileName": "fonts.h",
"template": "#ifndef EEZ_LVGL_UI_FONTS_H\r\n#define EEZ_LVGL_UI_FONTS_H\r\n\r\n#include \"lvgl/lvgl.h\"\r\n\r\n//${eez-studio LVGL_FONTS_DECL}\r\n\r\n#endif /*EEZ_LVGL_UI_FONTS_H*/"
}
],
"destinationFolder": "src\\ui"
}
},
"variables": {
"objID": "c6c71e16-53e1-217f-d03b-cef56c6b037a",
"globalVariables": [],
"structures": [],
"enums": []
},
"actions": [],
"pages": [
{
"objID": "4b40eba7-b31a-468a-b887-11dfd0b6637f",
"components": [
{
"objID": "6b272cb8-48b4-467f-c130-a1edc1f930b7",
"type": "LVGLLabelWidget",
"left": 356,
"top": 232,
"width": 89,
"height": 16,
"customInputs": [],
"customOutputs": [],
"style": {
"objID": "a9bf737e-205d-4003-aae9-0ca3b6710d43",
"inheritFrom": "default"
},
"timeline": [],
"leftUnit": "px",
"topUnit": "px",
"widthUnit": "content",
"heightUnit": "content",
"children": [],
"flags": "PRESS_LOCK|CLICK_FOCUSABLE|GESTURE_BUBBLE|SNAPPABLE|SCROLLABLE|SCROLL_ELASTIC|SCROLL_MOMENTUM|SCROLL_CHAIN",
"hiddenFlagType": "literal",
"clickableFlagType": "literal",
"scrollbarMode": "auto",
"scrollDirection": "all",
"checkedStateType": "literal",
"disabledStateType": "literal",
"states": "",
"localStyles": {
"objID": "b70b99db-02c2-420a-cbdf-e6366dc84e67"
},
"eventHandlers": [],
"text": "Hello, world!",
"textType": "literal",
"longMode": "WRAP",
"recolor": false
}
],
"connectionLines": [],
"localVariables": [],
"name": "Main",
"left": 0,
"top": 0,
"width": 800,
"height": 480,
"lvglLocalStyles": {
"objID": "e85dbd5d-8325-1629-003b-86fd654ae635"
}
}
],
"fonts": [],
"bitmaps": [],
"colors": [
{
"objID": "a3333659-ca35-4e6c-e434-d9dd1aa3b7d8",
"name": "color"
},
{
"objID": "f111d279-a86c-40ff-8739-063e95629d7f",
"name": "background_color"
}
],
"themes": [
{
"objID": "728af2e4-0a31-4f5c-b5cf-8fbdc345e872",
"name": "default",
"colors": [
"#ffffff",
"#404040"
]
}
]
}
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