Template for LVGL web simulator project with EEZ Studio
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cmake_minimum_required(VERSION 3.12)
project (lv_emscripten)
set(CMAKE_CXX_FLAGS "${CMAKE_C_FLAGS} -O2 -s USE_SDL=2")
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -s INITIAL_MEMORY=83886080 -sLLD_REPORT_UNDEFINED")
include_directories(${PROJECT_SOURCE_DIR})
add_subdirectory(lvgl)
add_subdirectory(lv_drivers)
file(GLOB MY_SOURCES "./*.c")
set(SOURCES ${MY_SOURCES})
# Comment out following statements to build project without eez flow support.
# Also, build lvgl-demo-no-flow.eez-project with EEZ Studio.
add_definitions(-DHAS_FLOW_SUPPORT=1)
set (HAS_FLOW_SUPPORT 1)
file(GLOB_RECURSE my_src
./src/*.cpp
./src/*.c
)
list(APPEND SOURCES ${my_src})
if (${HAS_FLOW_SUPPORT})
################################################################################
# EEZ Framework
add_definitions(-DEEZ_PLATFORM_SIMULATOR)
add_definitions(-DEEZ_FOR_LVGL)
add_definitions(-DOPTION_GUI=0)
include_directories(
./
./eez/libs/agg
./eez/platform/simulator
./src/conf
)
file(GLOB_RECURSE src_eez
./eez/*.cpp
./eez/*.c
)
# exclude gui specific files
set(EXCLUDE_DIR "./eez/gui")
foreach(TMP_PATH ${src_eez})
string(FIND ${TMP_PATH} ${EXCLUDE_DIR} EXCLUDE_DIR_FOUND)
if(NOT ${EXCLUDE_DIR_FOUND} EQUAL -1)
list(REMOVE_ITEM src_eez ${TMP_PATH})
endif()
endforeach(TMP_PATH)
# exclude fs specific files
set(EXCLUDE_DIR "./eez/fs")
foreach(TMP_PATH ${src_eez})
string(FIND ${TMP_PATH} ${EXCLUDE_DIR} EXCLUDE_DIR_FOUND)
if(NOT ${EXCLUDE_DIR_FOUND} EQUAL -1)
list(REMOVE_ITEM src_eez ${TMP_PATH})
endif()
endforeach(TMP_PATH)
# exclude STM32 platform specific files
set(EXCLUDE_DIR "./eez/platform/stm32")
foreach(TMP_PATH ${src_eez})
string(FIND ${TMP_PATH} ${EXCLUDE_DIR} EXCLUDE_DIR_FOUND)
if(NOT ${EXCLUDE_DIR_FOUND} EQUAL -1)
list(REMOVE_ITEM src_eez ${TMP_PATH})
endif()
endforeach(TMP_PATH)
# exclude libscpi
set(EXCLUDE_DIR "./eez/libs/libscpi")
foreach(TMP_PATH ${src_eez})
string(FIND ${TMP_PATH} ${EXCLUDE_DIR} EXCLUDE_DIR_FOUND)
if(NOT ${EXCLUDE_DIR_FOUND} EQUAL -1)
list(REMOVE_ITEM src_eez ${TMP_PATH})
endif()
endforeach(TMP_PATH)
# exclude agg
set(EXCLUDE_DIR "../eez/libs/agg")
foreach(TMP_PATH ${src_eez})
string(FIND ${TMP_PATH} ${EXCLUDE_DIR} EXCLUDE_DIR_FOUND)
if(NOT ${EXCLUDE_DIR_FOUND} EQUAL -1)
list(REMOVE_ITEM src_eez ${TMP_PATH})
endif()
endforeach(TMP_PATH)
list(APPEND SOURCES ${src_eez})
################################################################################
endif(${HAS_FLOW_SUPPORT})
add_executable(index ${SOURCES} ${INCLUDES})
if(NOT LVGL_CHOSEN_DEMO)
set(LVGL_CHOSEN_DEMO lv_demo_widgets)
endif()
set_source_files_properties(main.c PROPERTIES COMPILE_FLAGS -DCHOSEN_DEMO=${LVGL_CHOSEN_DEMO})
set(CMAKE_EXECUTABLE_SUFFIX ".html")
target_link_libraries(index
lvgl
lvgl_examples
lvgl_demos
lv_drivers
)
set_target_properties(index PROPERTIES LINK_FLAGS "--shell-file ${PROJECT_SOURCE_DIR}/lvgl_shell.html -s SINGLE_FILE=1")